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Diffstat (limited to 'plugins/gme/Game_Music_Emu-0.5.2/gme/blargg_config.h')
-rw-r--r--plugins/gme/Game_Music_Emu-0.5.2/gme/blargg_config.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/blargg_config.h b/plugins/gme/Game_Music_Emu-0.5.2/gme/blargg_config.h
new file mode 100644
index 00000000..9e9c751d
--- /dev/null
+++ b/plugins/gme/Game_Music_Emu-0.5.2/gme/blargg_config.h
@@ -0,0 +1,30 @@
+// Library configuration. Modify this file as necessary.
+
+#ifndef BLARGG_CONFIG_H
+#define BLARGG_CONFIG_H
+
+// Uncomment to use zlib for transparent decompression of gzipped files
+//#define HAVE_ZLIB_H
+
+// Uncomment to support only the listed game music types. See gme_type_list.cpp
+// for a list of all types.
+//#define GME_TYPE_LIST gme_nsf_type, gme_gbs_type
+
+// Uncomment to enable platform-specific optimizations
+//#define BLARGG_NONPORTABLE 1
+
+// Uncomment to use faster, lower quality sound synthesis
+//#define BLIP_BUFFER_FAST 1
+
+// Uncomment if automatic byte-order determination doesn't work
+//#define BLARGG_BIG_ENDIAN 1
+
+// Uncomment if you get errors in the bool section of blargg_common.h
+//#define BLARGG_COMPILER_HAS_BOOL 1
+
+// Use standard config.h if present
+#ifdef HAVE_CONFIG_H
+ #include "config.h"
+#endif
+
+#endif