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Diffstat (limited to 'plugins/gme/Game_Music_Emu-0.5.2/gme/Vgm_Emu.h')
-rw-r--r--plugins/gme/Game_Music_Emu-0.5.2/gme/Vgm_Emu.h84
1 files changed, 0 insertions, 84 deletions
diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/Vgm_Emu.h b/plugins/gme/Game_Music_Emu-0.5.2/gme/Vgm_Emu.h
deleted file mode 100644
index bcb784d5..00000000
--- a/plugins/gme/Game_Music_Emu-0.5.2/gme/Vgm_Emu.h
+++ /dev/null
@@ -1,84 +0,0 @@
-// Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro VGM music file emulator
-
-// Game_Music_Emu 0.5.2
-#ifndef VGM_EMU_H
-#define VGM_EMU_H
-
-#include "Vgm_Emu_Impl.h"
-
-// Emulates VGM music using SN76489/SN76496 PSG, YM2612, and YM2413 FM sound chips.
-// Supports custom sound buffer and frequency equalization when VGM uses just the PSG.
-// FM sound chips can be run at their proper rates, or slightly higher to reduce
-// aliasing on high notes. Currently YM2413 support requires that you supply a
-// YM2413 sound chip emulator. I can provide one I've modified to work with the library.
-class Vgm_Emu : public Vgm_Emu_Impl {
-public:
- // True if custom buffer and custom equalization are supported
- // TODO: move into Music_Emu and rename to something like supports_custom_buffer()
- bool is_classic_emu() const { return !uses_fm; }
-
- // Disable running FM chips at higher than normal rate. Will result in slightly
- // more aliasing of high notes.
- void disable_oversampling( bool disable = true ) { disable_oversampling_ = disable; }
-
- // VGM header format
- enum { header_size = 0x40 };
- struct header_t
- {
- char tag [4];
- byte data_size [4];
- byte version [4];
- byte psg_rate [4];
- byte ym2413_rate [4];
- byte gd3_offset [4];
- byte track_duration [4];
- byte loop_offset [4];
- byte loop_duration [4];
- byte frame_rate [4];
- byte noise_feedback [2];
- byte noise_width;
- byte unused1;
- byte ym2612_rate [4];
- byte ym2151_rate [4];
- byte data_offset [4];
- byte unused2 [8];
- };
-
- // Header for currently loaded file
- header_t const& header() const { return *(header_t const*) data; }
-
- static gme_type_t static_type() { return gme_vgm_type; }
-
-public:
- // deprecated
- Music_Emu::load;
- blargg_err_t load( header_t const& h, Data_Reader& in ) // use Remaining_Reader
- { return load_remaining_( &h, sizeof h, in ); }
- byte const* gd3_data( int* size_out = 0 ) const; // use track_info()
-
-public:
- Vgm_Emu();
- ~Vgm_Emu();
-protected:
- blargg_err_t track_info_( track_info_t*, int track ) const;
- blargg_err_t load_mem_( byte const*, long );
- blargg_err_t set_sample_rate_( long sample_rate );
- blargg_err_t start_track_( int );
- blargg_err_t play_( long count, sample_t* );
- blargg_err_t run_clocks( blip_time_t&, int );
- void set_tempo_( double );
- void mute_voices_( int mask );
- void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* );
- void update_eq( blip_eq_t const& );
-private:
- // removed; use disable_oversampling() and set_tempo() instead
- Vgm_Emu( bool oversample, double tempo = 1.0 );
- double fm_rate;
- long psg_rate;
- long vgm_rate;
- bool disable_oversampling_;
- bool uses_fm;
- blargg_err_t setup_fm();
-};
-
-#endif