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Diffstat (limited to 'plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Dsp.h')
-rw-r--r--plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Dsp.h152
1 files changed, 0 insertions, 152 deletions
diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Dsp.h b/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Dsp.h
deleted file mode 100644
index 36492275..00000000
--- a/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Dsp.h
+++ /dev/null
@@ -1,152 +0,0 @@
-// Super Nintendo (SNES) SPC DSP emulator
-
-// Game_Music_Emu 0.5.2
-#ifndef SPC_DSP_H
-#define SPC_DSP_H
-
-#include "blargg_common.h"
-
-class Spc_Dsp {
- typedef BOOST::int8_t int8_t;
- typedef BOOST::uint8_t uint8_t;
-public:
-
- // Keeps pointer to 64K ram
- Spc_Dsp( uint8_t* ram );
-
- // Mute voice n if bit n (1 << n) of mask is clear.
- enum { voice_count = 8 };
- void mute_voices( int mask );
-
- // Clear state and silence everything.
- void reset();
-
- // Set gain, where 1.0 is normal. When greater than 1.0, output is clamped to
- // the 16-bit sample range.
- void set_gain( double );
-
- // If true, prevent channels and global volumes from being phase-negated
- void disable_surround( bool disable );
-
- // Read/write register 'n', where n ranges from 0 to register_count - 1.
- enum { register_count = 128 };
- int read ( int n );
- void write( int n, int );
-
- // Run DSP for 'count' samples. Write resulting samples to 'buf' if not NULL.
- void run( long count, short* buf = NULL );
-
-
-// End of public interface
-private:
-
- struct raw_voice_t {
- int8_t left_vol;
- int8_t right_vol;
- uint8_t rate [2];
- uint8_t waveform;
- uint8_t adsr [2]; // envelope rates for attack, decay, and sustain
- uint8_t gain; // envelope gain (if not using ADSR)
- int8_t envx; // current envelope level
- int8_t outx; // current sample
- int8_t unused [6];
- };
-
- struct globals_t {
- int8_t unused1 [12];
- int8_t left_volume; // 0C Main Volume Left (-.7)
- int8_t echo_feedback; // 0D Echo Feedback (-.7)
- int8_t unused2 [14];
- int8_t right_volume; // 1C Main Volume Right (-.7)
- int8_t unused3 [15];
- int8_t left_echo_volume; // 2C Echo Volume Left (-.7)
- uint8_t pitch_mods; // 2D Pitch Modulation on/off for each voice
- int8_t unused4 [14];
- int8_t right_echo_volume; // 3C Echo Volume Right (-.7)
- uint8_t noise_enables; // 3D Noise output on/off for each voice
- int8_t unused5 [14];
- uint8_t key_ons; // 4C Key On for each voice
- uint8_t echo_ons; // 4D Echo on/off for each voice
- int8_t unused6 [14];
- uint8_t key_offs; // 5C key off for each voice (instantiates release mode)
- uint8_t wave_page; // 5D source directory (wave table offsets)
- int8_t unused7 [14];
- uint8_t flags; // 6C flags and noise freq
- uint8_t echo_page; // 6D
- int8_t unused8 [14];
- uint8_t wave_ended; // 7C
- uint8_t echo_delay; // 7D ms >> 4
- char unused9 [2];
- };
-
- union {
- raw_voice_t voice [voice_count];
- uint8_t reg [register_count];
- globals_t g;
- };
-
- uint8_t* const ram;
-
- // Cache of echo FIR values for faster access
- short fir_coeff [voice_count];
-
- // fir_buf [i + 8] == fir_buf [i], to avoid wrap checking in FIR code
- short fir_buf [16] [2];
- int fir_offset; // (0 to 7)
-
- enum { emu_gain_bits = 8 };
- int emu_gain;
-
- int keyed_on; // 8-bits for 8 voices
- int keys;
-
- int echo_ptr;
- int noise_amp;
- int noise;
- int noise_count;
-
- int surround_threshold;
-
- static BOOST::int16_t const gauss [];
-
- enum state_t {
- state_attack,
- state_decay,
- state_sustain,
- state_release
- };
-
- struct voice_t {
- short volume [2];
- short fraction;// 12-bit fractional position
- short interp3; // most recent four decoded samples
- short interp2;
- short interp1;
- short interp0;
- short block_remain; // number of nybbles remaining in current block
- unsigned short addr;
- short block_header; // header byte from current block
- short envcnt;
- short envx;
- short on_cnt;
- short enabled; // 7 if enabled, 31 if disabled
- short envstate;
- short unused; // pad to power of 2
- };
-
- voice_t voice_state [voice_count];
-
- int clock_envelope( int );
-};
-
-inline void Spc_Dsp::disable_surround( bool disable ) { surround_threshold = disable ? 0 : -0x7FFF; }
-
-inline void Spc_Dsp::set_gain( double v ) { emu_gain = (int) (v * (1 << emu_gain_bits)); }
-
-inline int Spc_Dsp::read( int i )
-{
- assert( (unsigned) i < register_count );
- return reg [i];
-}
-
-#endif