summaryrefslogtreecommitdiff
path: root/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h
diff options
context:
space:
mode:
Diffstat (limited to 'plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h')
-rw-r--r--plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h57
1 files changed, 0 insertions, 57 deletions
diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h b/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h
deleted file mode 100644
index 2252663b..00000000
--- a/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h
+++ /dev/null
@@ -1,57 +0,0 @@
-// Super Nintendo (SNES) SPC-700 CPU emulator
-
-// Game_Music_Emu 0.5.2
-#ifndef SPC_CPU_H
-#define SPC_CPU_H
-
-#include "blargg_common.h"
-
-typedef unsigned spc_addr_t;
-typedef blargg_long spc_time_t;
-
-class Snes_Spc;
-
-class Spc_Cpu {
- typedef BOOST::uint8_t uint8_t;
- uint8_t* const ram;
-public:
- // Keeps pointer to 64K RAM
- Spc_Cpu( Snes_Spc* spc, uint8_t* ram );
-
- // SPC-700 registers. *Not* kept updated during a call to run().
- struct registers_t {
- long pc; // more than 16 bits to allow overflow detection
- uint8_t a;
- uint8_t x;
- uint8_t y;
- uint8_t status;
- uint8_t sp;
- } r;
-
- // Run CPU for at least 'count' cycles. Return the number of cycles remaining
- // when emulation stopped (negative if extra cycles were emulated). Emulation
- // stops when there are no more remaining cycles or an unhandled instruction
- // is encountered (STOP, SLEEP, and any others not yet implemented). In the
- // latter case, the return value is greater than zero.
- spc_time_t run( spc_time_t count );
-
- // Number of clock cycles remaining for current run() call
- spc_time_t remain() const;
-
- // Access memory as the emulated CPU does
- int read ( spc_addr_t );
- void write( spc_addr_t, int );
-
-private:
- // noncopyable
- Spc_Cpu( const Spc_Cpu& );
- Spc_Cpu& operator = ( const Spc_Cpu& );
- unsigned mem_bit( spc_addr_t );
-
- spc_time_t remain_;
- Snes_Spc& emu;
-};
-
-inline spc_time_t Spc_Cpu::remain() const { return remain_; }
-
-#endif