diff options
Diffstat (limited to 'plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h')
-rw-r--r-- | plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h b/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h deleted file mode 100644 index 2252663b..00000000 --- a/plugins/gme/Game_Music_Emu-0.5.2/gme/Spc_Cpu.h +++ /dev/null @@ -1,57 +0,0 @@ -// Super Nintendo (SNES) SPC-700 CPU emulator - -// Game_Music_Emu 0.5.2 -#ifndef SPC_CPU_H -#define SPC_CPU_H - -#include "blargg_common.h" - -typedef unsigned spc_addr_t; -typedef blargg_long spc_time_t; - -class Snes_Spc; - -class Spc_Cpu { - typedef BOOST::uint8_t uint8_t; - uint8_t* const ram; -public: - // Keeps pointer to 64K RAM - Spc_Cpu( Snes_Spc* spc, uint8_t* ram ); - - // SPC-700 registers. *Not* kept updated during a call to run(). - struct registers_t { - long pc; // more than 16 bits to allow overflow detection - uint8_t a; - uint8_t x; - uint8_t y; - uint8_t status; - uint8_t sp; - } r; - - // Run CPU for at least 'count' cycles. Return the number of cycles remaining - // when emulation stopped (negative if extra cycles were emulated). Emulation - // stops when there are no more remaining cycles or an unhandled instruction - // is encountered (STOP, SLEEP, and any others not yet implemented). In the - // latter case, the return value is greater than zero. - spc_time_t run( spc_time_t count ); - - // Number of clock cycles remaining for current run() call - spc_time_t remain() const; - - // Access memory as the emulated CPU does - int read ( spc_addr_t ); - void write( spc_addr_t, int ); - -private: - // noncopyable - Spc_Cpu( const Spc_Cpu& ); - Spc_Cpu& operator = ( const Spc_Cpu& ); - unsigned mem_bit( spc_addr_t ); - - spc_time_t remain_; - Snes_Spc& emu; -}; - -inline spc_time_t Spc_Cpu::remain() const { return remain_; } - -#endif |