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Diffstat (limited to 'plugins/gme/Game_Music_Emu-0.5.2/gme/Nsf_Emu.cpp')
-rw-r--r--plugins/gme/Game_Music_Emu-0.5.2/gme/Nsf_Emu.cpp557
1 files changed, 0 insertions, 557 deletions
diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/Nsf_Emu.cpp b/plugins/gme/Game_Music_Emu-0.5.2/gme/Nsf_Emu.cpp
deleted file mode 100644
index 678bddb2..00000000
--- a/plugins/gme/Game_Music_Emu-0.5.2/gme/Nsf_Emu.cpp
+++ /dev/null
@@ -1,557 +0,0 @@
-// Game_Music_Emu 0.5.2. http://www.slack.net/~ant/
-
-#include "Nsf_Emu.h"
-
-#include "blargg_endian.h"
-#include <string.h>
-#include <stdio.h>
-
-#if !NSF_EMU_APU_ONLY
- #include "Nes_Namco_Apu.h"
- #include "Nes_Vrc6_Apu.h"
- #include "Nes_Fme7_Apu.h"
-#endif
-
-/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
-can redistribute it and/or modify it under the terms of the GNU Lesser
-General Public License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version. This
-module is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
-details. You should have received a copy of the GNU Lesser General Public
-License along with this module; if not, write to the Free Software Foundation,
-Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
-
-#include "blargg_source.h"
-
-int const vrc6_flag = 0x01;
-int const namco_flag = 0x10;
-int const fme7_flag = 0x20;
-
-long const clock_divisor = 12;
-
-Nsf_Emu::equalizer_t const Nsf_Emu::nes_eq = { -1.0, 80 };
-Nsf_Emu::equalizer_t const Nsf_Emu::famicom_eq = { -15.0, 80 };
-
-int Nsf_Emu::pcm_read( void* emu, nes_addr_t addr )
-{
- return *((Nsf_Emu*) emu)->cpu::get_code( addr );
-}
-
-Nsf_Emu::Nsf_Emu()
-{
- vrc6 = 0;
- namco = 0;
- fme7 = 0;
-
- set_type( gme_nsf_type );
- set_silence_lookahead( 6 );
- apu.dmc_reader( pcm_read, this );
- Music_Emu::set_equalizer( nes_eq );
- set_gain( 1.4 );
- memset( unmapped_code, Nes_Cpu::bad_opcode, sizeof unmapped_code );
-}
-
-Nsf_Emu::~Nsf_Emu() { unload(); }
-
-void Nsf_Emu::unload()
-{
- #if !NSF_EMU_APU_ONLY
- {
- delete vrc6;
- vrc6 = 0;
-
- delete namco;
- namco = 0;
-
- delete fme7;
- fme7 = 0;
- }
- #endif
-
- rom.clear();
- Music_Emu::unload();
-}
-
-// Track info
-
-static void copy_nsf_fields( Nsf_Emu::header_t const& h, track_info_t* out )
-{
- GME_COPY_FIELD( h, out, game );
- GME_COPY_FIELD( h, out, author );
- GME_COPY_FIELD( h, out, copyright );
- if ( h.chip_flags )
- Gme_File::copy_field_( out->system, "Famicom" );
-}
-
-blargg_err_t Nsf_Emu::track_info_( track_info_t* out, int ) const
-{
- copy_nsf_fields( header_, out );
- return 0;
-}
-
-static blargg_err_t check_nsf_header( void const* header )
-{
- if ( memcmp( header, "NESM\x1A", 5 ) )
- return gme_wrong_file_type;
- return 0;
-}
-
-struct Nsf_File : Gme_Info_
-{
- Nsf_Emu::header_t h;
-
- Nsf_File() { set_type( gme_nsf_type ); }
-
- blargg_err_t load_( Data_Reader& in )
- {
- blargg_err_t err = in.read( &h, Nsf_Emu::header_size );
- if ( err )
- return (err == in.eof_error ? gme_wrong_file_type : err);
-
- if ( h.chip_flags & ~(namco_flag | vrc6_flag | fme7_flag) )
- set_warning( "Uses unsupported audio expansion hardware" );
-
- set_track_count( h.track_count );
- return check_nsf_header( &h );
- }
-
- blargg_err_t track_info_( track_info_t* out, int ) const
- {
- copy_nsf_fields( h, out );
- return 0;
- }
-};
-
-static Music_Emu* new_nsf_emu () { return BLARGG_NEW Nsf_Emu ; }
-static Music_Emu* new_nsf_file() { return BLARGG_NEW Nsf_File; }
-
-gme_type_t_ const gme_nsf_type [1] = { "Nintendo NES", 0, &new_nsf_emu, &new_nsf_file, "NSF", 1 };
-
-// Setup
-
-void Nsf_Emu::set_tempo_( double t )
-{
- unsigned playback_rate = get_le16( header_.ntsc_speed );
- unsigned standard_rate = 0x411A;
- clock_rate_ = 1789772.72727;
- play_period = 262 * 341L * 4 - 2; // two fewer PPU clocks every four frames
-
- if ( pal_only )
- {
- play_period = 33247 * clock_divisor;
- clock_rate_ = 1662607.125;
- standard_rate = 0x4E20;
- playback_rate = get_le16( header_.pal_speed );
- }
-
- if ( !playback_rate )
- playback_rate = standard_rate;
-
- if ( playback_rate != standard_rate || t != 1.0 )
- play_period = long (playback_rate * clock_rate_ / (1000000.0 / clock_divisor * t));
-
- apu.set_tempo( t );
-}
-
-blargg_err_t Nsf_Emu::init_sound()
-{
- if ( header_.chip_flags & ~(namco_flag | vrc6_flag | fme7_flag) )
- set_warning( "Uses unsupported audio expansion hardware" );
-
- {
- #define APU_NAMES "Square 1", "Square 2", "Triangle", "Noise", "DMC"
-
- int const count = Nes_Apu::osc_count;
- static const char* const apu_names [count] = { APU_NAMES };
- set_voice_count( count );
- set_voice_names( apu_names );
-
- }
-
- static int const types [] = {
- wave_type | 1, wave_type | 2, wave_type | 0,
- noise_type | 0, mixed_type | 1,
- wave_type | 3, wave_type | 4, wave_type | 5,
- wave_type | 6, wave_type | 7, wave_type | 8, wave_type | 9,
- wave_type |10, wave_type |11, wave_type |12, wave_type |13
- };
- set_voice_types( types ); // common to all sound chip configurations
-
- double adjusted_gain = gain();
-
- #if NSF_EMU_APU_ONLY
- {
- if ( header_.chip_flags )
- set_warning( "Uses unsupported audio expansion hardware" );
- }
- #else
- {
- if ( header_.chip_flags & (namco_flag | vrc6_flag | fme7_flag) )
- set_voice_count( Nes_Apu::osc_count + 3 );
-
- if ( header_.chip_flags & namco_flag )
- {
- namco = BLARGG_NEW Nes_Namco_Apu;
- CHECK_ALLOC( namco );
- adjusted_gain *= 0.75;
-
- int const count = Nes_Apu::osc_count + Nes_Namco_Apu::osc_count;
- static const char* const names [count] = {
- APU_NAMES,
- "Wave 1", "Wave 2", "Wave 3", "Wave 4",
- "Wave 5", "Wave 6", "Wave 7", "Wave 8"
- };
- set_voice_count( count );
- set_voice_names( names );
- }
-
- if ( header_.chip_flags & vrc6_flag )
- {
- vrc6 = BLARGG_NEW Nes_Vrc6_Apu;
- CHECK_ALLOC( vrc6 );
- adjusted_gain *= 0.75;
-
- {
- int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count;
- static const char* const names [count] = {
- APU_NAMES,
- "Saw Wave", "Square 3", "Square 4"
- };
- set_voice_count( count );
- set_voice_names( names );
- }
-
- if ( header_.chip_flags & namco_flag )
- {
- int const count = Nes_Apu::osc_count + Nes_Vrc6_Apu::osc_count +
- Nes_Namco_Apu::osc_count;
- static const char* const names [count] = {
- APU_NAMES,
- "Saw Wave", "Square 3", "Square 4",
- "Wave 1", "Wave 2", "Wave 3", "Wave 4",
- "Wave 5", "Wave 6", "Wave 7", "Wave 8"
- };
- set_voice_count( count );
- set_voice_names( names );
- }
- }
-
- if ( header_.chip_flags & fme7_flag )
- {
- fme7 = BLARGG_NEW Nes_Fme7_Apu;
- CHECK_ALLOC( fme7 );
- adjusted_gain *= 0.75;
-
- int const count = Nes_Apu::osc_count + Nes_Fme7_Apu::osc_count;
- static const char* const names [count] = {
- APU_NAMES,
- "Square 3", "Square 4", "Square 5"
- };
- set_voice_count( count );
- set_voice_names( names );
- }
-
- if ( namco ) namco->volume( adjusted_gain );
- if ( vrc6 ) vrc6 ->volume( adjusted_gain );
- if ( fme7 ) fme7 ->volume( adjusted_gain );
- }
- #endif
-
- apu.volume( adjusted_gain );
-
- return 0;
-}
-
-blargg_err_t Nsf_Emu::load_( Data_Reader& in )
-{
- assert( offsetof (header_t,unused [4]) == header_size );
- RETURN_ERR( rom.load( in, header_size, &header_, 0 ) );
-
- set_track_count( header_.track_count );
- RETURN_ERR( check_nsf_header( &header_ ) );
-
- if ( header_.vers != 1 )
- set_warning( "Unknown file version" );
-
- // sound and memory
- blargg_err_t err = init_sound();
- if ( err )
- return err;
-
- // set up data
- nes_addr_t load_addr = get_le16( header_.load_addr );
- init_addr = get_le16( header_.init_addr );
- play_addr = get_le16( header_.play_addr );
- if ( !load_addr ) load_addr = rom_begin;
- if ( !init_addr ) init_addr = rom_begin;
- if ( !play_addr ) play_addr = rom_begin;
- if ( load_addr < rom_begin || init_addr < rom_begin )
- {
- const char* w = warning();
- if ( !w )
- w = "Corrupt file (invalid load/init/play address)";
- return w;
- }
-
- rom.set_addr( load_addr % bank_size );
- int total_banks = rom.size() / bank_size;
-
- // bank switching
- int first_bank = (load_addr - rom_begin) / bank_size;
- for ( int i = 0; i < bank_count; i++ )
- {
- unsigned bank = i - first_bank;
- if ( bank >= (unsigned) total_banks )
- bank = 0;
- initial_banks [i] = bank;
-
- if ( header_.banks [i] )
- {
- // bank-switched
- memcpy( initial_banks, header_.banks, sizeof initial_banks );
- break;
- }
- }
-
- pal_only = (header_.speed_flags & 3) == 1;
-
- #if !NSF_EMU_EXTRA_FLAGS
- header_.speed_flags = 0;
- #endif
-
- set_tempo( tempo() );
-
- return setup_buffer( (long) (clock_rate_ + 0.5) );
-}
-
-void Nsf_Emu::update_eq( blip_eq_t const& eq )
-{
- apu.treble_eq( eq );
-
- #if !NSF_EMU_APU_ONLY
- {
- if ( namco ) namco->treble_eq( eq );
- if ( vrc6 ) vrc6 ->treble_eq( eq );
- if ( fme7 ) fme7 ->treble_eq( eq );
- }
- #endif
-}
-
-void Nsf_Emu::set_voice( int i, Blip_Buffer* buf, Blip_Buffer*, Blip_Buffer* )
-{
- if ( i < Nes_Apu::osc_count )
- {
- apu.osc_output( i, buf );
- return;
- }
- i -= Nes_Apu::osc_count;
-
- #if !NSF_EMU_APU_ONLY
- {
- if ( fme7 && i < Nes_Fme7_Apu::osc_count )
- {
- fme7->osc_output( i, buf );
- return;
- }
-
- if ( vrc6 )
- {
- if ( i < Nes_Vrc6_Apu::osc_count )
- {
- // put saw first
- if ( --i < 0 )
- i = 2;
- vrc6->osc_output( i, buf );
- return;
- }
- i -= Nes_Vrc6_Apu::osc_count;
- }
-
- if ( namco && i < Nes_Namco_Apu::osc_count )
- {
- namco->osc_output( i, buf );
- return;
- }
- }
- #endif
-}
-
-// Emulation
-
-// see nes_cpu_io.h for read/write functions
-
-void Nsf_Emu::cpu_write_misc( nes_addr_t addr, int data )
-{
- #if !NSF_EMU_APU_ONLY
- {
- if ( namco )
- {
- switch ( addr )
- {
- case Nes_Namco_Apu::data_reg_addr:
- namco->write_data( time(), data );
- return;
-
- case Nes_Namco_Apu::addr_reg_addr:
- namco->write_addr( data );
- return;
- }
- }
-
- if ( addr >= Nes_Fme7_Apu::latch_addr && fme7 )
- {
- switch ( addr & Nes_Fme7_Apu::addr_mask )
- {
- case Nes_Fme7_Apu::latch_addr:
- fme7->write_latch( data );
- return;
-
- case Nes_Fme7_Apu::data_addr:
- fme7->write_data( time(), data );
- return;
- }
- }
-
- if ( vrc6 )
- {
- unsigned reg = addr & (Nes_Vrc6_Apu::addr_step - 1);
- unsigned osc = unsigned (addr - Nes_Vrc6_Apu::base_addr) / Nes_Vrc6_Apu::addr_step;
- if ( osc < Nes_Vrc6_Apu::osc_count && reg < Nes_Vrc6_Apu::reg_count )
- {
- vrc6->write_osc( time(), osc, reg, data );
- return;
- }
- }
- }
- #endif
-
- // unmapped write
-
- #ifndef NDEBUG
- {
- // some games write to $8000 and $8001 repeatedly
- if ( addr == 0x8000 || addr == 0x8001 ) return;
-
- // probably namco sound mistakenly turned on in mck
- if ( addr == 0x4800 || addr == 0xF800 ) return;
-
- // memory mapper?
- if ( addr == 0xFFF8 ) return;
-
- dprintf( "write_unmapped( 0x%04X, 0x%02X )\n", (unsigned) addr, (unsigned) data );
- }
- #endif
-}
-
-blargg_err_t Nsf_Emu::start_track_( int track )
-{
- RETURN_ERR( Classic_Emu::start_track_( track ) );
-
- memset( low_mem, 0, sizeof low_mem );
- memset( sram, 0, sizeof sram );
-
- cpu::reset( unmapped_code ); // also maps low_mem
- cpu::map_code( sram_addr, sizeof sram, sram );
- for ( int i = 0; i < bank_count; ++i )
- cpu_write( bank_select_addr + i, initial_banks [i] );
-
- apu.reset( pal_only, (header_.speed_flags & 0x20) ? 0x3F : 0 );
- apu.write_register( 0, 0x4015, 0x0F );
- apu.write_register( 0, 0x4017, (header_.speed_flags & 0x10) ? 0x80 : 0 );
- #if !NSF_EMU_APU_ONLY
- {
- if ( namco ) namco->reset();
- if ( vrc6 ) vrc6 ->reset();
- if ( fme7 ) fme7 ->reset();
- }
- #endif
-
- play_ready = 4;
- play_extra = 0;
- next_play = play_period / clock_divisor;
-
- saved_state.pc = badop_addr;
- low_mem [0x1FF] = (badop_addr - 1) >> 8;
- low_mem [0x1FE] = (badop_addr - 1) & 0xFF;
- r.sp = 0xFD;
- r.pc = init_addr;
- r.a = track;
- r.x = pal_only;
-
- return 0;
-}
-
-blargg_err_t Nsf_Emu::run_clocks( blip_time_t& duration, int )
-{
- set_time( 0 );
- while ( time() < duration )
- {
- nes_time_t end = min( (blip_time_t) next_play, duration );
- end = min( end, time() + 32767 ); // allows CPU to use 16-bit time delta
- if ( cpu::run( end ) )
- {
- if ( r.pc != badop_addr )
- {
- set_warning( "Emulation error (illegal instruction)" );
- r.pc++;
- }
- else
- {
- play_ready = 1;
- if ( saved_state.pc != badop_addr )
- {
- cpu::r = saved_state;
- saved_state.pc = badop_addr;
- }
- else
- {
- set_time( end );
- }
- }
- }
-
- if ( time() >= next_play )
- {
- nes_time_t period = (play_period + play_extra) / clock_divisor;
- play_extra = play_period - period * clock_divisor;
- next_play += period;
- if ( play_ready && !--play_ready )
- {
- check( saved_state.pc == badop_addr );
- if ( r.pc != badop_addr )
- saved_state = cpu::r;
-
- r.pc = play_addr;
- low_mem [0x100 + r.sp--] = (badop_addr - 1) >> 8;
- low_mem [0x100 + r.sp--] = (badop_addr - 1) & 0xFF;
- GME_FRAME_HOOK( this );
- }
- }
- }
-
- if ( cpu::error_count() )
- {
- cpu::clear_error_count();
- set_warning( "Emulation error (illegal instruction)" );
- }
-
- duration = time();
- next_play -= duration;
- check( next_play >= 0 );
- if ( next_play < 0 )
- next_play = 0;
-
- apu.end_frame( duration );
-
- #if !NSF_EMU_APU_ONLY
- {
- if ( namco ) namco->end_frame( duration );
- if ( vrc6 ) vrc6 ->end_frame( duration );
- if ( fme7 ) fme7 ->end_frame( duration );
- }
- #endif
-
- return 0;
-}