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Diffstat (limited to 'plugins/gme/Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.h')
-rw-r--r--plugins/gme/Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.h106
1 files changed, 106 insertions, 0 deletions
diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.h b/plugins/gme/Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.h
new file mode 100644
index 00000000..03a6a108
--- /dev/null
+++ b/plugins/gme/Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.h
@@ -0,0 +1,106 @@
+// Konami SCC sound chip emulator
+
+// Game_Music_Emu 0.5.2
+#ifndef KSS_SCC_APU_H
+#define KSS_SCC_APU_H
+
+#include "blargg_common.h"
+#include "Blip_Buffer.h"
+#include <string.h>
+
+class Scc_Apu {
+public:
+ // Set buffer to generate all sound into, or disable sound if NULL
+ void output( Blip_Buffer* );
+
+ // Reset sound chip
+ void reset();
+
+ // Write to register at specified time
+ enum { reg_count = 0x90 };
+ void write( blip_time_t time, int reg, int data );
+
+ // Run sound to specified time, end current time frame, then start a new
+ // time frame at time 0. Time frames have no effect on emulation and each
+ // can be whatever length is convenient.
+ void end_frame( blip_time_t length );
+
+// Additional features
+
+ // Set sound output of specific oscillator to buffer, where index is
+ // 0 to 4. If buffer is NULL, the specified oscillator is muted.
+ enum { osc_count = 5 };
+ void osc_output( int index, Blip_Buffer* );
+
+ // Set overall volume (default is 1.0)
+ void volume( double );
+
+ // Set treble equalization (see documentation)
+ void treble_eq( blip_eq_t const& );
+
+public:
+ Scc_Apu();
+private:
+ enum { amp_range = 0x8000 };
+ struct osc_t
+ {
+ int delay;
+ int phase;
+ int last_amp;
+ Blip_Buffer* output;
+ };
+ osc_t oscs [osc_count];
+ blip_time_t last_time;
+ unsigned char regs [reg_count];
+ Blip_Synth<blip_med_quality,1> synth;
+
+ void run_until( blip_time_t );
+};
+
+inline void Scc_Apu::volume( double v ) { synth.volume( 0.43 / osc_count / amp_range * v ); }
+
+inline void Scc_Apu::treble_eq( blip_eq_t const& eq ) { synth.treble_eq( eq ); }
+
+inline void Scc_Apu::osc_output( int index, Blip_Buffer* b )
+{
+ assert( (unsigned) index < osc_count );
+ oscs [index].output = b;
+}
+
+inline void Scc_Apu::write( blip_time_t time, int addr, int data )
+{
+ assert( (unsigned) addr < reg_count );
+ run_until( time );
+ regs [addr] = data;
+}
+
+inline void Scc_Apu::end_frame( blip_time_t end_time )
+{
+ if ( end_time > last_time )
+ run_until( end_time );
+ last_time -= end_time;
+ assert( last_time >= 0 );
+}
+
+inline void Scc_Apu::output( Blip_Buffer* buf )
+{
+ for ( int i = 0; i < osc_count; i++ )
+ oscs [i].output = buf;
+}
+
+inline Scc_Apu::Scc_Apu()
+{
+ output( 0 );
+}
+
+inline void Scc_Apu::reset()
+{
+ last_time = 0;
+
+ for ( int i = 0; i < osc_count; i++ )
+ memset( &oscs [i], 0, offsetof (osc_t,output) );
+
+ memset( regs, 0, sizeof regs );
+}
+
+#endif