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diff --git a/plugins/gme/Game_Music_Emu-0.5.2/gme/Hes_Apu.cpp b/plugins/gme/Game_Music_Emu-0.5.2/gme/Hes_Apu.cpp
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+// Game_Music_Emu 0.5.2. http://www.slack.net/~ant/
+
+#include "Hes_Apu.h"
+
+#include <string.h>
+
+/* Copyright (C) 2006 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
+details. You should have received a copy of the GNU Lesser General Public
+License along with this module; if not, write to the Free Software Foundation,
+Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#include "blargg_source.h"
+
+bool const center_waves = true; // reduces asymmetry and clamping when starting notes
+
+Hes_Apu::Hes_Apu()
+{
+ Hes_Osc* osc = &oscs [osc_count];
+ do
+ {
+ osc--;
+ osc->outputs [0] = 0;
+ osc->outputs [1] = 0;
+ osc->chans [0] = 0;
+ osc->chans [1] = 0;
+ osc->chans [2] = 0;
+ }
+ while ( osc != oscs );
+
+ reset();
+}
+
+void Hes_Apu::reset()
+{
+ latch = 0;
+ balance = 0xFF;
+
+ Hes_Osc* osc = &oscs [osc_count];
+ do
+ {
+ osc--;
+ memset( osc, 0, offsetof (Hes_Osc,outputs) );
+ osc->noise_lfsr = 1;
+ osc->control = 0x40;
+ osc->balance = 0xFF;
+ }
+ while ( osc != oscs );
+}
+
+void Hes_Apu::osc_output( int index, Blip_Buffer* center, Blip_Buffer* left, Blip_Buffer* right )
+{
+ require( (unsigned) index < osc_count );
+ oscs [index].chans [0] = center;
+ oscs [index].chans [1] = left;
+ oscs [index].chans [2] = right;
+
+ Hes_Osc* osc = &oscs [osc_count];
+ do
+ {
+ osc--;
+ balance_changed( *osc );
+ }
+ while ( osc != oscs );
+}
+
+void Hes_Osc::run_until( synth_t& synth_, blip_time_t end_time )
+{
+ Blip_Buffer* const osc_outputs_0 = outputs [0]; // cache often-used values
+ if ( osc_outputs_0 && control & 0x80 )
+ {
+ int dac = this->dac;
+
+ int const volume_0 = volume [0];
+ {
+ int delta = dac * volume_0 - last_amp [0];
+ if ( delta )
+ synth_.offset( last_time, delta, osc_outputs_0 );
+ osc_outputs_0->set_modified();
+ }
+
+ Blip_Buffer* const osc_outputs_1 = outputs [1];
+ int const volume_1 = volume [1];
+ if ( osc_outputs_1 )
+ {
+ int delta = dac * volume_1 - last_amp [1];
+ if ( delta )
+ synth_.offset( last_time, delta, osc_outputs_1 );
+ osc_outputs_1->set_modified();
+ }
+
+ blip_time_t time = last_time + delay;
+ if ( time < end_time )
+ {
+ if ( noise & 0x80 )
+ {
+ if ( volume_0 | volume_1 )
+ {
+ // noise
+ int const period = (32 - (noise & 0x1F)) * 64; // TODO: correct?
+ unsigned noise_lfsr = this->noise_lfsr;
+ do
+ {
+ int new_dac = 0x1F & -(noise_lfsr >> 1 & 1);
+ // Implemented using "Galios configuration"
+ // TODO: find correct LFSR algorithm
+ noise_lfsr = (noise_lfsr >> 1) ^ (0xE008 & -(noise_lfsr & 1));
+ //noise_lfsr = (noise_lfsr >> 1) ^ (0x6000 & -(noise_lfsr & 1));
+ int delta = new_dac - dac;
+ if ( delta )
+ {
+ dac = new_dac;
+ synth_.offset( time, delta * volume_0, osc_outputs_0 );
+ if ( osc_outputs_1 )
+ synth_.offset( time, delta * volume_1, osc_outputs_1 );
+ }
+ time += period;
+ }
+ while ( time < end_time );
+
+ this->noise_lfsr = noise_lfsr;
+ assert( noise_lfsr );
+ }
+ }
+ else if ( !(control & 0x40) )
+ {
+ // wave
+ int phase = (this->phase + 1) & 0x1F; // pre-advance for optimal inner loop
+ int period = this->period * 2;
+ if ( period >= 14 && (volume_0 | volume_1) )
+ {
+ do
+ {
+ int new_dac = wave [phase];
+ phase = (phase + 1) & 0x1F;
+ int delta = new_dac - dac;
+ if ( delta )
+ {
+ dac = new_dac;
+ synth_.offset( time, delta * volume_0, osc_outputs_0 );
+ if ( osc_outputs_1 )
+ synth_.offset( time, delta * volume_1, osc_outputs_1 );
+ }
+ time += period;
+ }
+ while ( time < end_time );
+ }
+ else
+ {
+ if ( !period )
+ {
+ // TODO: Gekisha Boy assumes that period = 0 silences wave
+ //period = 0x1000 * 2;
+ period = 1;
+ //if ( !(volume_0 | volume_1) )
+ // dprintf( "Used period 0\n" );
+ }
+
+ // maintain phase when silent
+ blargg_long count = (end_time - time + period - 1) / period;
+ phase += count; // phase will be masked below
+ time += count * period;
+ }
+ this->phase = (phase - 1) & 0x1F; // undo pre-advance
+ }
+ }
+ time -= end_time;
+ if ( time < 0 )
+ time = 0;
+ delay = time;
+
+ this->dac = dac;
+ last_amp [0] = dac * volume_0;
+ last_amp [1] = dac * volume_1;
+ }
+ last_time = end_time;
+}
+
+void Hes_Apu::balance_changed( Hes_Osc& osc )
+{
+ static short const log_table [32] = { // ~1.5 db per step
+ #define ENTRY( factor ) short (factor * Hes_Osc::amp_range / 31.0 + 0.5)
+ ENTRY( 0.000000 ),ENTRY( 0.005524 ),ENTRY( 0.006570 ),ENTRY( 0.007813 ),
+ ENTRY( 0.009291 ),ENTRY( 0.011049 ),ENTRY( 0.013139 ),ENTRY( 0.015625 ),
+ ENTRY( 0.018581 ),ENTRY( 0.022097 ),ENTRY( 0.026278 ),ENTRY( 0.031250 ),
+ ENTRY( 0.037163 ),ENTRY( 0.044194 ),ENTRY( 0.052556 ),ENTRY( 0.062500 ),
+ ENTRY( 0.074325 ),ENTRY( 0.088388 ),ENTRY( 0.105112 ),ENTRY( 0.125000 ),
+ ENTRY( 0.148651 ),ENTRY( 0.176777 ),ENTRY( 0.210224 ),ENTRY( 0.250000 ),
+ ENTRY( 0.297302 ),ENTRY( 0.353553 ),ENTRY( 0.420448 ),ENTRY( 0.500000 ),
+ ENTRY( 0.594604 ),ENTRY( 0.707107 ),ENTRY( 0.840896 ),ENTRY( 1.000000 ),
+ #undef ENTRY
+ };
+
+ int vol = (osc.control & 0x1F) - 0x1E * 2;
+
+ int left = vol + (osc.balance >> 3 & 0x1E) + (balance >> 3 & 0x1E);
+ if ( left < 0 ) left = 0;
+
+ int right = vol + (osc.balance << 1 & 0x1E) + (balance << 1 & 0x1E);
+ if ( right < 0 ) right = 0;
+
+ left = log_table [left ];
+ right = log_table [right];
+
+ // optimizing for the common case of being centered also allows easy
+ // panning using Effects_Buffer
+ osc.outputs [0] = osc.chans [0]; // center
+ osc.outputs [1] = 0;
+ if ( left != right )
+ {
+ osc.outputs [0] = osc.chans [1]; // left
+ osc.outputs [1] = osc.chans [2]; // right
+ }
+
+ if ( center_waves )
+ {
+ osc.last_amp [0] += (left - osc.volume [0]) * 16;
+ osc.last_amp [1] += (right - osc.volume [1]) * 16;
+ }
+
+ osc.volume [0] = left;
+ osc.volume [1] = right;
+}
+
+void Hes_Apu::write_data( blip_time_t time, int addr, int data )
+{
+ if ( addr == 0x800 )
+ {
+ latch = data & 7;
+ }
+ else if ( addr == 0x801 )
+ {
+ if ( balance != data )
+ {
+ balance = data;
+
+ Hes_Osc* osc = &oscs [osc_count];
+ do
+ {
+ osc--;
+ osc->run_until( synth, time );
+ balance_changed( *oscs );
+ }
+ while ( osc != oscs );
+ }
+ }
+ else if ( latch < osc_count )
+ {
+ Hes_Osc& osc = oscs [latch];
+ osc.run_until( synth, time );
+ switch ( addr )
+ {
+ case 0x802:
+ osc.period = (osc.period & 0xF00) | data;
+ break;
+
+ case 0x803:
+ osc.period = (osc.period & 0x0FF) | ((data & 0x0F) << 8);
+ break;
+
+ case 0x804:
+ if ( osc.control & 0x40 & ~data )
+ osc.phase = 0;
+ osc.control = data;
+ balance_changed( osc );
+ break;
+
+ case 0x805:
+ osc.balance = data;
+ balance_changed( osc );
+ break;
+
+ case 0x806:
+ data &= 0x1F;
+ if ( !(osc.control & 0x40) )
+ {
+ osc.wave [osc.phase] = data;
+ osc.phase = (osc.phase + 1) & 0x1F;
+ }
+ else if ( osc.control & 0x80 )
+ {
+ osc.dac = data;
+ }
+ break;
+
+ case 0x807:
+ if ( &osc >= &oscs [4] )
+ osc.noise = data;
+ break;
+
+ case 0x809:
+ if ( !(data & 0x80) && (data & 0x03) != 0 )
+ dprintf( "HES LFO not supported\n" );
+ }
+ }
+}
+
+void Hes_Apu::end_frame( blip_time_t end_time )
+{
+ Hes_Osc* osc = &oscs [osc_count];
+ do
+ {
+ osc--;
+ if ( end_time > osc->last_time )
+ osc->run_until( synth, end_time );
+ assert( osc->last_time >= end_time );
+ osc->last_time -= end_time;
+ }
+ while ( osc != oscs );
+}