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diff --git a/plugins/dumb/dumb-kode54/winamp/out.h b/plugins/dumb/dumb-kode54/winamp/out.h
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+/* _______ ____ __ ___ ___
+ * \ _ \ \ / \ / \ \ / / ' ' '
+ * | | \ \ | | || | \/ | . .
+ * | | | | | | || ||\ /| |
+ * | | | | | | || || \/ | | ' ' '
+ * | | | | | | || || | | . .
+ * | |_/ / \ \__// || | |
+ * /_______/ynamic \____/niversal /__\ /____\usic /| . . ibliotheque
+ * / \
+ * / . \
+ * out.h - Winamp plug-in header file. / / \ \
+ * | < / \_
+ * By Bob. | \/ /\ /
+ * \_ / > /
+ * | \ / /
+ * | ' /
+ * \__/
+ */
+
+#define OUT_VER 0x10
+
+typedef struct
+{
+ int version; // module version (OUT_VER)
+ char *description; // description of module, with version string
+ int id; // module id. each input module gets its own. non-nullsoft modules should
+ // be >= 65536.
+
+ HWND hMainWindow; // winamp's main window (filled in by winamp)
+ HINSTANCE hDllInstance; // DLL instance handle (filled in by winamp)
+
+ void (*Config)(HWND hwndParent); // configuration dialog
+ void (*About)(HWND hwndParent); // about dialog
+
+ void (*Init)(); // called when loaded
+ void (*Quit)(); // called when unloaded
+
+ int (*Open)(int samplerate, int numchannels, int bitspersamp, int bufferlenms, int prebufferms);
+ // returns >=0 on success, <0 on failure
+ // NOTENOTENOTE: bufferlenms and prebufferms are ignored in most if not all output plug-ins.
+ // ... so don't expect the max latency returned to be what you asked for.
+ // returns max latency in ms (0 for diskwriters, etc)
+ // bufferlenms and prebufferms must be in ms. 0 to use defaults.
+ // prebufferms must be <= bufferlenms
+
+ void (*Close)(); // close the ol' output device.
+
+ int (*Write)(char *buf, int len);
+ // 0 on success. Len == bytes to write (<= 8192 always). buf is straight audio data.
+ // 1 returns not able to write (yet). Non-blocking, always.
+
+ int (*CanWrite)(); // returns number of bytes possible to write at a given time.
+ // Never will decrease unless you call Write (or Close, heh)
+
+ int (*IsPlaying)(); // non0 if output is still going or if data in buffers waiting to be
+ // written (i.e. closing while IsPlaying() returns 1 would truncate the song
+
+ int (*Pause)(int pause); // returns previous pause state
+
+ void (*SetVolume)(int volume); // volume is 0-255
+ void (*SetPan)(int pan); // pan is -128 to 128
+
+ void (*Flush)(int t); // flushes buffers and restarts output at time t (in ms)
+ // (used for seeking)
+
+ int (*GetOutputTime)(); // returns played time in MS
+ int (*GetWrittenTime)(); // returns time written in MS (used for synching up vis stuff)
+
+} Out_Module;
+
+