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-rw-r--r--plugins/dumb/dumb-kode54/winamp/in2.h246
1 files changed, 123 insertions, 123 deletions
diff --git a/plugins/dumb/dumb-kode54/winamp/in2.h b/plugins/dumb/dumb-kode54/winamp/in2.h
index d156c34b..0efff478 100644
--- a/plugins/dumb/dumb-kode54/winamp/in2.h
+++ b/plugins/dumb/dumb-kode54/winamp/in2.h
@@ -1,123 +1,123 @@
-/* _______ ____ __ ___ ___
- * \ _ \ \ / \ / \ \ / / ' ' '
- * | | \ \ | | || | \/ | . .
- * | | | | | | || ||\ /| |
- * | | | | | | || || \/ | | ' ' '
- * | | | | | | || || | | . .
- * | |_/ / \ \__// || | |
- * /_______/ynamic \____/niversal /__\ /____\usic /| . . ibliotheque
- * / \
- * / . \
- * in2.h - Winamp plug-in header file / / \ \
- * | < / \_
- * By Bob. | \/ /\ /
- * \_ / > /
- * | \ / /
- * | ' /
- * \__/
- */
-
-
-#include "out.h"
-
-// note: exported symbol is now winampGetInModule2.
-
-#define IN_VER 0x100
-
-typedef struct
-{
- int version; // module type (IN_VER)
- char *description; // description of module, with version string
-
- HWND hMainWindow; // winamp's main window (filled in by winamp)
- HINSTANCE hDllInstance; // DLL instance handle (Also filled in by winamp)
-
- char *FileExtensions; // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0"
- // May be altered from Config, so the user can select what they want
-
- int is_seekable; // is this stream seekable?
- int UsesOutputPlug; // does this plug-in use the output plug-ins? (musn't ever change, ever :)
-
- void (*Config)(HWND hwndParent); // configuration dialog
- void (*About)(HWND hwndParent); // about dialog
-
- void (*Init)(); // called at program init
- void (*Quit)(); // called at program quit
-
- void (*GetFileInfo)(char *file, char *title, int *length_in_ms); // if file == NULL, current playing is used
- int (*InfoBox)(char *file, HWND hwndParent);
-
- int (*IsOurFile)(char *fn); // called before extension checks, to allow detection of mms://, etc
- // playback stuff
- int (*Play)(char *fn); // return zero on success, -1 on file-not-found, some other value on other (stopping winamp) error
- void (*Pause)(); // pause stream
- void (*UnPause)(); // unpause stream
- int (*IsPaused)(); // ispaused? return 1 if paused, 0 if not
- void (*Stop)(); // stop (unload) stream
-
- // time stuff
- int (*GetLength)(); // get length in ms
- int (*GetOutputTime)(); // returns current output time in ms. (usually returns outMod->GetOutputTime()
- void (*SetOutputTime)(int time_in_ms); // seeks to point in stream (in ms). Usually you signal yoru thread to seek, which seeks and calls outMod->Flush()..
-
- // volume stuff
- void (*SetVolume)(int volume); // from 0 to 255.. usually just call outMod->SetVolume
- void (*SetPan)(int pan); // from -127 to 127.. usually just call outMod->SetPan
-
- // in-window builtin vis stuff
-
- void (*SAVSAInit)(int maxlatency_in_ms, int srate); // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open()
- // call after opening audio device with max latency in ms and samplerate
- void (*SAVSADeInit)(); // call in Stop()
-
-
- // simple vis supplying mode
- void (*SAAddPCMData)(void *PCMData, int nch, int bps, int timestamp);
- // sets the spec data directly from PCM data
- // quick and easy way to get vis working :)
- // needs at least 576 samples :)
-
- // advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff.
- int (*SAGetMode)(); // gets csa (the current type (4=ws,2=osc,1=spec))
- // use when calling SAAdd()
- void (*SAAdd)(void *data, int timestamp, int csa); // sets the spec data, filled in by winamp
-
-
- // vis stuff (plug-in)
- // simple vis supplying mode
- void (*VSAAddPCMData)(void *PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data
- // quick and easy way to get vis working :)
- // needs at least 576 samples :)
-
- // advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff.
- int (*VSAGetMode)(int *specNch, int *waveNch); // use to figure out what to give to VSAAdd
- void (*VSAAdd)(void *data, int timestamp); // filled in by winamp, called by plug-in
-
-
- // call this in Play() to tell the vis plug-ins the current output params.
- void (*VSASetInfo)(int nch, int srate);
-
-
- // dsp plug-in processing:
- // (filled in by winamp, called by input plug)
-
- // returns 1 if active (which means that the number of samples returned by dsp_dosamples
- // could be greater than went in.. Use it to estimate if you'll have enough room in the
- // output buffer
- int (*dsp_isactive)();
-
- // returns number of samples to output. This can be as much as twice numsamples.
- // be sure to allocate enough buffer for samples, then.
- int (*dsp_dosamples)(short int *samples, int numsamples, int bps, int nch, int srate);
-
-
- // eq stuff
- void (*EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore.
-
- // info setting (filled in by winamp)
- void (*SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :)
-
- Out_Module *outMod; // filled in by winamp, optionally used :)
-} In_Module;
-
-
+/* _______ ____ __ ___ ___
+ * \ _ \ \ / \ / \ \ / / ' ' '
+ * | | \ \ | | || | \/ | . .
+ * | | | | | | || ||\ /| |
+ * | | | | | | || || \/ | | ' ' '
+ * | | | | | | || || | | . .
+ * | |_/ / \ \__// || | |
+ * /_______/ynamic \____/niversal /__\ /____\usic /| . . ibliotheque
+ * / \
+ * / . \
+ * in2.h - Winamp plug-in header file / / \ \
+ * | < / \_
+ * By Bob. | \/ /\ /
+ * \_ / > /
+ * | \ / /
+ * | ' /
+ * \__/
+ */
+
+
+#include "out.h"
+
+// note: exported symbol is now winampGetInModule2.
+
+#define IN_VER 0x100
+
+typedef struct
+{
+ int version; // module type (IN_VER)
+ char *description; // description of module, with version string
+
+ HWND hMainWindow; // winamp's main window (filled in by winamp)
+ HINSTANCE hDllInstance; // DLL instance handle (Also filled in by winamp)
+
+ char *FileExtensions; // "mp3\0Layer 3 MPEG\0mp2\0Layer 2 MPEG\0mpg\0Layer 1 MPEG\0"
+ // May be altered from Config, so the user can select what they want
+
+ int is_seekable; // is this stream seekable?
+ int UsesOutputPlug; // does this plug-in use the output plug-ins? (musn't ever change, ever :)
+
+ void (*Config)(HWND hwndParent); // configuration dialog
+ void (*About)(HWND hwndParent); // about dialog
+
+ void (*Init)(); // called at program init
+ void (*Quit)(); // called at program quit
+
+ void (*GetFileInfo)(char *file, char *title, int *length_in_ms); // if file == NULL, current playing is used
+ int (*InfoBox)(char *file, HWND hwndParent);
+
+ int (*IsOurFile)(char *fn); // called before extension checks, to allow detection of mms://, etc
+ // playback stuff
+ int (*Play)(char *fn); // return zero on success, -1 on file-not-found, some other value on other (stopping winamp) error
+ void (*Pause)(); // pause stream
+ void (*UnPause)(); // unpause stream
+ int (*IsPaused)(); // ispaused? return 1 if paused, 0 if not
+ void (*Stop)(); // stop (unload) stream
+
+ // time stuff
+ int (*GetLength)(); // get length in ms
+ int (*GetOutputTime)(); // returns current output time in ms. (usually returns outMod->GetOutputTime()
+ void (*SetOutputTime)(int time_in_ms); // seeks to point in stream (in ms). Usually you signal yoru thread to seek, which seeks and calls outMod->Flush()..
+
+ // volume stuff
+ void (*SetVolume)(int volume); // from 0 to 255.. usually just call outMod->SetVolume
+ void (*SetPan)(int pan); // from -127 to 127.. usually just call outMod->SetPan
+
+ // in-window builtin vis stuff
+
+ void (*SAVSAInit)(int maxlatency_in_ms, int srate); // call once in Play(). maxlatency_in_ms should be the value returned from outMod->Open()
+ // call after opening audio device with max latency in ms and samplerate
+ void (*SAVSADeInit)(); // call in Stop()
+
+
+ // simple vis supplying mode
+ void (*SAAddPCMData)(void *PCMData, int nch, int bps, int timestamp);
+ // sets the spec data directly from PCM data
+ // quick and easy way to get vis working :)
+ // needs at least 576 samples :)
+
+ // advanced vis supplying mode, only use if you're cool. Use SAAddPCMData for most stuff.
+ int (*SAGetMode)(); // gets csa (the current type (4=ws,2=osc,1=spec))
+ // use when calling SAAdd()
+ void (*SAAdd)(void *data, int timestamp, int csa); // sets the spec data, filled in by winamp
+
+
+ // vis stuff (plug-in)
+ // simple vis supplying mode
+ void (*VSAAddPCMData)(void *PCMData, int nch, int bps, int timestamp); // sets the vis data directly from PCM data
+ // quick and easy way to get vis working :)
+ // needs at least 576 samples :)
+
+ // advanced vis supplying mode, only use if you're cool. Use VSAAddPCMData for most stuff.
+ int (*VSAGetMode)(int *specNch, int *waveNch); // use to figure out what to give to VSAAdd
+ void (*VSAAdd)(void *data, int timestamp); // filled in by winamp, called by plug-in
+
+
+ // call this in Play() to tell the vis plug-ins the current output params.
+ void (*VSASetInfo)(int nch, int srate);
+
+
+ // dsp plug-in processing:
+ // (filled in by winamp, called by input plug)
+
+ // returns 1 if active (which means that the number of samples returned by dsp_dosamples
+ // could be greater than went in.. Use it to estimate if you'll have enough room in the
+ // output buffer
+ int (*dsp_isactive)();
+
+ // returns number of samples to output. This can be as much as twice numsamples.
+ // be sure to allocate enough buffer for samples, then.
+ int (*dsp_dosamples)(short int *samples, int numsamples, int bps, int nch, int srate);
+
+
+ // eq stuff
+ void (*EQSet)(int on, char data[10], int preamp); // 0-64 each, 31 is +0, 0 is +12, 63 is -12. Do nothing to ignore.
+
+ // info setting (filled in by winamp)
+ void (*SetInfo)(int bitrate, int srate, int stereo, int synched); // if -1, changes ignored? :)
+
+ Out_Module *outMod; // filled in by winamp, optionally used :)
+} In_Module;
+
+