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+/*
+ DeaDBeeF - ultimate music player for GNU/Linux systems with X11
+ Copyright (C) 2009-2010 Alexey Yakovenko <waker@users.sourceforge.net>
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*/
+#ifndef __ST_H
+#define __ST_H
+
+//////////////////////////////////
+// C-wrapper for soundtouch class
+
+/// Enable/disable anti-alias filter in pitch transposer (0 = disable)
+#define SETTING_USE_AA_FILTER 0
+
+/// Pitch transposer anti-alias filter length (8 .. 128 taps, default = 32)
+#define SETTING_AA_FILTER_LENGTH 1
+
+/// Enable/disable quick seeking algorithm in tempo changer routine
+/// (enabling quick seeking lowers CPU utilization but causes a minor sound
+/// quality compromising)
+#define SETTING_USE_QUICKSEEK 2
+
+/// Time-stretch algorithm single processing sequence length in milliseconds. This determines
+/// to how long sequences the original sound is chopped in the time-stretch algorithm.
+/// See "STTypes.h" or README for more information.
+#define SETTING_SEQUENCE_MS 3
+
+/// Time-stretch algorithm seeking window length in milliseconds for algorithm that finds the
+/// best possible overlapping location. This determines from how wide window the algorithm
+/// may look for an optimal joining location when mixing the sound sequences back together.
+/// See "STTypes.h" or README for more information.
+#define SETTING_SEEKWINDOW_MS 4
+
+/// Time-stretch algorithm overlap length in milliseconds. When the chopped sound sequences
+/// are mixed back together, to form a continuous sound stream, this parameter defines over
+/// how long period the two consecutive sequences are let to overlap each other.
+/// See "STTypes.h" or README for more information.
+#define SETTING_OVERLAP_MS 5
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void*
+st_alloc (void);
+
+void
+st_free (void *st);
+
+void
+st_set_rate (void *st, float r);
+
+void
+st_set_tempo (void *st, float t);
+
+void
+st_set_rate_change (void *st, float r);
+
+void
+st_set_tempo_change (void *st, float t);
+
+void
+st_set_pitch (void *st, float p);
+
+void
+st_set_pitch_octaves (void *st, float po);
+
+void
+st_set_pitch_semi_tones (void *st, float p);
+
+void
+st_set_channels (void *st, int c);
+
+void
+st_set_sample_rate (void *st, int r);
+
+void
+st_flush (void *st);
+
+void
+st_put_samples (void *st, float *samples, int nsamples);
+
+void
+st_clear (void *st);
+
+void
+st_set_setting (void *st, int id, int value);
+
+int
+st_get_setting (void *st, int id);
+
+unsigned int
+st_num_unprocessed_samples (void *st);
+
+unsigned int
+st_receive_samples (void *st, float *out, unsigned int max_samples);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif