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+////////////////////////////////////////////////////////////////////////////
+// **** WAVPACK **** //
+// Hybrid Lossless Wavefile Compressor //
+// Copyright (c) 1998 - 2006 Conifer Software. //
+// All Rights Reserved. //
+// Distributed under the BSD Software License (see license.txt) //
+////////////////////////////////////////////////////////////////////////////
+
+// wavpack.h
+
+#ifndef WAVPACK_H
+#define WAVPACK_H
+
+// This header file contains all the definitions required to use the
+// functions in "wputils.c" to read and write WavPack files and streams.
+
+#include <sys/types.h>
+
+#if defined(_WIN32) && !defined(__MINGW32__)
+#include <stdlib.h>
+typedef unsigned __int64 uint64_t;
+typedef unsigned __int32 uint32_t;
+typedef unsigned __int16 uint16_t;
+typedef unsigned __int8 uint8_t;
+typedef __int64 int64_t;
+typedef __int32 int32_t;
+typedef __int16 int16_t;
+typedef __int8 int8_t;
+typedef float float32_t;
+#else
+#include <inttypes.h>
+#endif
+
+// RIFF / wav header formats (these occur at the beginning of both wav files
+// and pre-4.0 WavPack files that are not in the "raw" mode). Generally, an
+// application using the library to read or write WavPack files will not be
+// concerned with any of these.
+
+typedef struct {
+ char ckID [4];
+ uint32_t ckSize;
+ char formType [4];
+} RiffChunkHeader;
+
+typedef struct {
+ char ckID [4];
+ uint32_t ckSize;
+} ChunkHeader;
+
+#define ChunkHeaderFormat "4L"
+
+typedef struct {
+ unsigned short FormatTag, NumChannels;
+ uint32_t SampleRate, BytesPerSecond;
+ unsigned short BlockAlign, BitsPerSample;
+ unsigned short cbSize, ValidBitsPerSample;
+ int32_t ChannelMask;
+ unsigned short SubFormat;
+ char GUID [14];
+} WaveHeader;
+
+#define WaveHeaderFormat "SSLLSSSSLS"
+
+// This is the ONLY structure that occurs in WavPack files (as of version
+// 4.0), and is the preamble to every block in both the .wv and .wvc
+// files (in little-endian format). Normally, this structure has no use
+// to an application using the library to read or write WavPack files,
+// but if an application needs to manually parse WavPack files then this
+// would be used (with appropriate endian correction).
+
+typedef struct {
+ char ckID [4];
+ uint32_t ckSize;
+ short version;
+ unsigned char track_no, index_no;
+ uint32_t total_samples, block_index, block_samples, flags, crc;
+} WavpackHeader;
+
+#define WavpackHeaderFormat "4LS2LLLLL"
+
+// or-values for WavpackHeader.flags
+#define BYTES_STORED 3 // 1-4 bytes/sample
+#define MONO_FLAG 4 // not stereo
+#define HYBRID_FLAG 8 // hybrid mode
+#define JOINT_STEREO 0x10 // joint stereo
+#define CROSS_DECORR 0x20 // no-delay cross decorrelation
+#define HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
+#define FLOAT_DATA 0x80 // ieee 32-bit floating point data
+
+#define INT32_DATA 0x100 // special extended int handling
+#define HYBRID_BITRATE 0x200 // bitrate noise (hybrid mode only)
+#define HYBRID_BALANCE 0x400 // balance noise (hybrid stereo mode only)
+
+#define INITIAL_BLOCK 0x800 // initial block of multichannel segment
+#define FINAL_BLOCK 0x1000 // final block of multichannel segment
+
+#define SHIFT_LSB 13
+#define SHIFT_MASK (0x1fL << SHIFT_LSB)
+
+#define MAG_LSB 18
+#define MAG_MASK (0x1fL << MAG_LSB)
+
+#define SRATE_LSB 23
+#define SRATE_MASK (0xfL << SRATE_LSB)
+
+#define FALSE_STEREO 0x40000000 // block is stereo, but data is mono
+
+#define IGNORED_FLAGS 0x18000000 // reserved, but ignore if encountered
+#define NEW_SHAPING 0x20000000 // use IIR filter for negative shaping
+#define UNKNOWN_FLAGS 0x80000000 // also reserved, but refuse decode if
+ // encountered
+
+#define MONO_DATA (MONO_FLAG | FALSE_STEREO)
+
+#define MIN_STREAM_VERS 0x402 // lowest stream version we'll decode
+#define MAX_STREAM_VERS 0x410 // highest stream version we'll decode or encode
+#define CUR_STREAM_VERS 0x407 // stream version we are writing now
+
+// These are the mask bit definitions for the metadata chunk id byte (see format.txt)
+
+#define ID_UNIQUE 0x3f
+#define ID_OPTIONAL_DATA 0x20
+#define ID_ODD_SIZE 0x40
+#define ID_LARGE 0x80
+
+#define ID_DUMMY 0x0
+#define ID_ENCODER_INFO 0x1
+#define ID_DECORR_TERMS 0x2
+#define ID_DECORR_WEIGHTS 0x3
+#define ID_DECORR_SAMPLES 0x4
+#define ID_ENTROPY_VARS 0x5
+#define ID_HYBRID_PROFILE 0x6
+#define ID_SHAPING_WEIGHTS 0x7
+#define ID_FLOAT_INFO 0x8
+#define ID_INT32_INFO 0x9
+#define ID_WV_BITSTREAM 0xa
+#define ID_WVC_BITSTREAM 0xb
+#define ID_WVX_BITSTREAM 0xc
+#define ID_CHANNEL_INFO 0xd
+
+#define ID_RIFF_HEADER (ID_OPTIONAL_DATA | 0x1)
+#define ID_RIFF_TRAILER (ID_OPTIONAL_DATA | 0x2)
+#define ID_REPLAY_GAIN (ID_OPTIONAL_DATA | 0x3) // never used (APEv2)
+#define ID_CUESHEET (ID_OPTIONAL_DATA | 0x4) // never used (APEv2)
+#define ID_CONFIG_BLOCK (ID_OPTIONAL_DATA | 0x5)
+#define ID_MD5_CHECKSUM (ID_OPTIONAL_DATA | 0x6)
+#define ID_SAMPLE_RATE (ID_OPTIONAL_DATA | 0x7)
+
+///////////////////////// WavPack Configuration ///////////////////////////////
+
+// This external structure is used during encode to provide configuration to
+// the encoding engine and during decoding to provide fle information back to
+// the higher level functions. Not all fields are used in both modes.
+
+typedef struct {
+ float bitrate, shaping_weight;
+ int bits_per_sample, bytes_per_sample;
+ int qmode, flags, xmode, num_channels, float_norm_exp;
+ int32_t block_samples, extra_flags, sample_rate, channel_mask;
+ unsigned char md5_checksum [16], md5_read;
+ int num_tag_strings;
+ char **tag_strings;
+} WavpackConfig;
+
+#define CONFIG_HYBRID_FLAG 8 // hybrid mode
+#define CONFIG_JOINT_STEREO 0x10 // joint stereo
+#define CONFIG_HYBRID_SHAPE 0x40 // noise shape (hybrid mode only)
+#define CONFIG_FAST_FLAG 0x200 // fast mode
+#define CONFIG_HIGH_FLAG 0x800 // high quality mode
+#define CONFIG_VERY_HIGH_FLAG 0x1000 // very high
+#define CONFIG_BITRATE_KBPS 0x2000 // bitrate is kbps, not bits / sample
+#define CONFIG_SHAPE_OVERRIDE 0x8000 // shaping mode specified
+#define CONFIG_JOINT_OVERRIDE 0x10000 // joint-stereo mode specified
+#define CONFIG_DYNAMIC_SHAPING 0x20000 // dynamic noise shaping
+#define CONFIG_CREATE_EXE 0x40000 // create executable
+#define CONFIG_CREATE_WVC 0x80000 // create correction file
+#define CONFIG_OPTIMIZE_WVC 0x100000 // maximize bybrid compression
+#define CONFIG_CALC_NOISE 0x800000 // calc noise in hybrid mode
+#define CONFIG_EXTRA_MODE 0x2000000 // extra processing mode
+#define CONFIG_SKIP_WVX 0x4000000 // no wvx stream w/ floats & big ints
+#define CONFIG_MD5_CHECKSUM 0x8000000 // store MD5 signature
+#define CONFIG_MERGE_BLOCKS 0x10000000 // merge blocks of equal redundancy (for lossyWAV)
+#define CONFIG_PAIR_UNDEF_CHANS 0x20000000 // encode undefined channels in stereo pairs
+#define CONFIG_OPTIMIZE_MONO 0x80000000 // optimize for mono streams posing as stereo
+
+////////////// Callbacks used for reading & writing WavPack streams //////////
+
+typedef struct {
+ int32_t (*read_bytes)(void *id, void *data, int32_t bcount);
+ uint32_t (*get_pos)(void *id);
+ int (*set_pos_abs)(void *id, uint32_t pos);
+ int (*set_pos_rel)(void *id, int32_t delta, int mode);
+ int (*push_back_byte)(void *id, int c);
+ uint32_t (*get_length)(void *id);
+ int (*can_seek)(void *id);
+
+ // this callback is for writing edited tags only
+ int32_t (*write_bytes)(void *id, void *data, int32_t bcount);
+} WavpackStreamReader;
+
+typedef int (*WavpackBlockOutput)(void *id, void *data, int32_t bcount);
+
+//////////////////////////// function prototypes /////////////////////////////
+
+// Note: See wputils.c sourcecode for descriptions for using these functions.
+
+typedef void WavpackContext;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+WavpackContext *WavpackOpenFileInputEx (WavpackStreamReader *reader, void *wv_id, void *wvc_id, char *error, int flags, int norm_offset);
+WavpackContext *WavpackOpenFileInput (const char *infilename, char *error, int flags, int norm_offset);
+
+#define OPEN_WVC 0x1 // open/read "correction" file
+#define OPEN_TAGS 0x2 // read ID3v1 / APEv2 tags (seekable file)
+#define OPEN_WRAPPER 0x4 // make audio wrapper available (i.e. RIFF)
+#define OPEN_2CH_MAX 0x8 // open multichannel as stereo (no downmix)
+#define OPEN_NORMALIZE 0x10 // normalize floating point data to +/- 1.0
+#define OPEN_STREAMING 0x20 // "streaming" mode blindly unpacks blocks
+ // w/o regard to header file position info
+#define OPEN_EDIT_TAGS 0x40 // allow editing of tags
+
+int WavpackGetMode (WavpackContext *wpc);
+
+#define MODE_WVC 0x1
+#define MODE_LOSSLESS 0x2
+#define MODE_HYBRID 0x4
+#define MODE_FLOAT 0x8
+#define MODE_VALID_TAG 0x10
+#define MODE_HIGH 0x20
+#define MODE_FAST 0x40
+#define MODE_EXTRA 0x80 // extra mode used, see MODE_XMODE for possible level
+#define MODE_APETAG 0x100
+#define MODE_SFX 0x200
+#define MODE_VERY_HIGH 0x400
+#define MODE_MD5 0x800
+#define MODE_XMODE 0x7000 // mask for extra level (1-6, 0=unknown)
+#define MODE_DNS 0x8000
+
+char *WavpackGetErrorMessage (WavpackContext *wpc);
+int WavpackGetVersion (WavpackContext *wpc);
+uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);
+uint32_t WavpackGetNumSamples (WavpackContext *wpc);
+uint32_t WavpackGetSampleIndex (WavpackContext *wpc);
+int WavpackGetNumErrors (WavpackContext *wpc);
+int WavpackLossyBlocks (WavpackContext *wpc);
+int WavpackSeekSample (WavpackContext *wpc, uint32_t sample);
+WavpackContext *WavpackCloseFile (WavpackContext *wpc);
+uint32_t WavpackGetSampleRate (WavpackContext *wpc);
+int WavpackGetBitsPerSample (WavpackContext *wpc);
+int WavpackGetBytesPerSample (WavpackContext *wpc);
+int WavpackGetNumChannels (WavpackContext *wpc);
+int WavpackGetChannelMask (WavpackContext *wpc);
+int WavpackGetReducedChannels (WavpackContext *wpc);
+int WavpackGetFloatNormExp (WavpackContext *wpc);
+int WavpackGetMD5Sum (WavpackContext *wpc, unsigned char data [16]);
+uint32_t WavpackGetWrapperBytes (WavpackContext *wpc);
+unsigned char *WavpackGetWrapperData (WavpackContext *wpc);
+void WavpackFreeWrapper (WavpackContext *wpc);
+void WavpackSeekTrailingWrapper (WavpackContext *wpc);
+double WavpackGetProgress (WavpackContext *wpc);
+uint32_t WavpackGetFileSize (WavpackContext *wpc);
+double WavpackGetRatio (WavpackContext *wpc);
+double WavpackGetAverageBitrate (WavpackContext *wpc, int count_wvc);
+double WavpackGetInstantBitrate (WavpackContext *wpc);
+int WavpackGetNumTagItems (WavpackContext *wpc);
+int WavpackGetTagItem (WavpackContext *wpc, const char *item, char *value, int size);
+int WavpackGetTagItemIndexed (WavpackContext *wpc, int index, char *item, int size);
+int WavpackGetNumBinaryTagItems (WavpackContext *wpc);
+int WavpackGetBinaryTagItem (WavpackContext *wpc, const char *item, char *value, int size);
+int WavpackGetBinaryTagItemIndexed (WavpackContext *wpc, int index, char *item, int size);
+int WavpackAppendTagItem (WavpackContext *wpc, const char *item, const char *value, int vsize);
+int WavpackAppendBinaryTagItem (WavpackContext *wpc, const char *item, const char *value, int vsize);
+int WavpackDeleteTagItem (WavpackContext *wpc, const char *item);
+int WavpackWriteTag (WavpackContext *wpc);
+
+WavpackContext *WavpackOpenFileOutput (WavpackBlockOutput blockout, void *wv_id, void *wvc_id);
+int WavpackSetConfiguration (WavpackContext *wpc, WavpackConfig *config, uint32_t total_samples);
+int WavpackAddWrapper (WavpackContext *wpc, void *data, uint32_t bcount);
+int WavpackStoreMD5Sum (WavpackContext *wpc, unsigned char data [16]);
+int WavpackPackInit (WavpackContext *wpc);
+int WavpackPackSamples (WavpackContext *wpc, int32_t *sample_buffer, uint32_t sample_count);
+int WavpackFlushSamples (WavpackContext *wpc);
+void WavpackUpdateNumSamples (WavpackContext *wpc, void *first_block);
+void *WavpackGetWrapperLocation (void *first_block, uint32_t *size);
+double WavpackGetEncodedNoise (WavpackContext *wpc, double *peak);
+
+void WavpackFloatNormalize (int32_t *values, int32_t num_values, int delta_exp);
+
+void WavpackLittleEndianToNative (void *data, char *format);
+void WavpackNativeToLittleEndian (void *data, char *format);
+
+uint32_t WavpackGetLibraryVersion (void);
+const char *WavpackGetLibraryVersionString (void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif