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-rw-r--r--plugins/gme/cgme.c10
-rw-r--r--plugins/gme/game-music-emu-svn/gme/gme.cpp4
-rw-r--r--plugins/gme/game-music-emu-svn/gme/gme.h2
3 files changed, 8 insertions, 8 deletions
diff --git a/plugins/gme/cgme.c b/plugins/gme/cgme.c
index 0955698a..daf0b981 100644
--- a/plugins/gme/cgme.c
+++ b/plugins/gme/cgme.c
@@ -120,7 +120,7 @@ cgme_init (DB_fileinfo_t *_info, DB_playItem_t *it) {
char *buffer;
int sz;
if (!read_gzfile (deadbeef->pl_find_meta (it, ":URI"), &buffer, &sz)) {
- res = gme_open_data (buffer, sz, &info->emu, samplerate);
+ res = gme_open_data (deadbeef->pl_find_meta (it, ":URI"), buffer, sz, &info->emu, samplerate);
free (buffer);
}
if (res) {
@@ -142,7 +142,7 @@ cgme_init (DB_fileinfo_t *_info, DB_playItem_t *it) {
return -1;
}
- res = gme_open_data (buf, sz, &info->emu, samplerate);
+ res = gme_open_data (deadbeef->pl_find_meta (it, ":URI"), buf, sz, &info->emu, samplerate);
free (buf);
}
@@ -271,7 +271,7 @@ cgme_insert (ddb_playlist_t *plt, DB_playItem_t *after, const char *fname) {
char *buffer;
int sz;
if (!read_gzfile (fname, &buffer, &sz)) {
- res = gme_open_data (buffer, sz, &emu, gme_info_only);
+ res = gme_open_data (fname, buffer, sz, &emu, gme_info_only);
free (buffer);
}
if (res) {
@@ -296,7 +296,7 @@ cgme_insert (ddb_playlist_t *plt, DB_playItem_t *after, const char *fname) {
return NULL;
}
- res = gme_open_data (buf, sz, &emu, gme_info_only);
+ res = gme_open_data (fname, buf, sz, &emu, gme_info_only);
free (buf);
}
@@ -393,7 +393,7 @@ cgme_insert (ddb_playlist_t *plt, DB_playItem_t *after, const char *fname) {
}
}
else {
- trace ("gme_open_file/data failed\n");
+ trace ("gme_open_file/data failed with error %s\n", res);
}
return after;
}
diff --git a/plugins/gme/game-music-emu-svn/gme/gme.cpp b/plugins/gme/game-music-emu-svn/gme/gme.cpp
index 35266ded..255dbf4b 100644
--- a/plugins/gme/game-music-emu-svn/gme/gme.cpp
+++ b/plugins/gme/game-music-emu-svn/gme/gme.cpp
@@ -126,14 +126,14 @@ BLARGG_EXPORT gme_err_t gme_identify_file( const char* path, gme_type_t* type_ou
return 0;
}
-BLARGG_EXPORT gme_err_t gme_open_data( void const* data, long size, Music_Emu** out, int sample_rate )
+BLARGG_EXPORT gme_err_t gme_open_data( const char *path, void const* data, long size, Music_Emu** out, int sample_rate )
{
require( (data || !size) && out );
*out = 0;
gme_type_t file_type = 0;
if ( size >= 4 )
- file_type = gme_identify_extension( gme_identify_header( data ) );
+ file_type = gme_identify_extension( path );
if ( !file_type )
return gme_wrong_file_type;
diff --git a/plugins/gme/game-music-emu-svn/gme/gme.h b/plugins/gme/game-music-emu-svn/gme/gme.h
index 2fc442eb..d86c8761 100644
--- a/plugins/gme/game-music-emu-svn/gme/gme.h
+++ b/plugins/gme/game-music-emu-svn/gme/gme.h
@@ -185,7 +185,7 @@ int gme_type_multitrack( gme_type_t );
extern const char* const gme_wrong_file_type;
/* Same as gme_open_file(), but uses file data already in memory. Makes copy of data. */
-gme_err_t gme_open_data( void const* data, long size, Music_Emu** out, int sample_rate );
+gme_err_t gme_open_data( const char *path, void const* data, long size, Music_Emu** out, int sample_rate );
/* Determine likely game music type based on first four bytes of file. Returns
string containing proper file suffix (i.e. "NSF", "SPC", etc.) or "" if