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authorGravatar Alexey Yakovenko <wakeroid@gmail.com>2010-07-30 17:03:26 +0200
committerGravatar Alexey Yakovenko <wakeroid@gmail.com>2010-07-30 17:03:26 +0200
commitea74351b446424b79159dfa572a949b3d27fd9fd (patch)
tree7942d73f6ae8cebe34f3ab5b17b988700ff88ab7 /plugins/gme/Makefile.am
parent7134c52b27398706a15dc4dbd37bb78120ce9a6e (diff)
added support for gme 0.5.5 (keeping support for 0.5.2)
Diffstat (limited to 'plugins/gme/Makefile.am')
-rw-r--r--plugins/gme/Makefile.am205
1 files changed, 104 insertions, 101 deletions
diff --git a/plugins/gme/Makefile.am b/plugins/gme/Makefile.am
index 392c0789..d37a7882 100644
--- a/plugins/gme/Makefile.am
+++ b/plugins/gme/Makefile.am
@@ -1,5 +1,8 @@
if HAVE_GME
-gmepath=@top_srcdir@/plugins/gme/Game_Music_Emu-0.5.2
+
+#gmedir=Game_Music_Emu-0.5.2
+gmeversion=game-music-emu-0.5.5
+gmepath=@top_srcdir@/plugins/gme/$(gmeversion)
EXTRA_DIST = $(gmepath)/changes.txt $(gmepath)/design.txt $(gmepath)/gme.txt $(gmepath)/license.txt $(gmepath)/readme.txt
@@ -8,108 +11,108 @@ gmedir = $(libdir)/$(PACKAGE)
pkglib_LTLIBRARIES = gme.la
gme_la_SOURCES = cgme.c\
-Game_Music_Emu-0.5.2/gme/Ay_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Gb_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Hes_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Nes_Fme7_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Sms_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Ay_Cpu.cpp\
-Game_Music_Emu-0.5.2/gme/Gb_Cpu.cpp\
-Game_Music_Emu-0.5.2/gme/Kss_Cpu.cpp\
-Game_Music_Emu-0.5.2/gme/Nes_Namco_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Snes_Spc.cpp\
-Game_Music_Emu-0.5.2/gme/Ay_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Gb_Oscs.cpp\
-Game_Music_Emu-0.5.2/gme/Kss_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Nes_Oscs.cpp\
-Game_Music_Emu-0.5.2/gme/Spc_Cpu.cpp\
-Game_Music_Emu-0.5.2/gme/Blip_Buffer.cpp\
-Game_Music_Emu-0.5.2/gme/Gbs_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Nes_Vrc6_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Spc_Dsp.cpp\
-Game_Music_Emu-0.5.2/gme/Classic_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/gme.cpp\
-Game_Music_Emu-0.5.2/gme/M3u_Playlist.cpp\
-Game_Music_Emu-0.5.2/gme/Nsfe_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Spc_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Data_Reader.cpp\
-Game_Music_Emu-0.5.2/gme/Gme_File.cpp\
-Game_Music_Emu-0.5.2/gme/Multi_Buffer.cpp\
-Game_Music_Emu-0.5.2/gme/Nsf_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Vgm_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Dual_Resampler.cpp\
-Game_Music_Emu-0.5.2/gme/Gym_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Music_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Sap_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Vgm_Emu_Impl.cpp\
-Game_Music_Emu-0.5.2/gme/Effects_Buffer.cpp\
-Game_Music_Emu-0.5.2/gme/Hes_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Nes_Apu.cpp\
-Game_Music_Emu-0.5.2/gme/Sap_Cpu.cpp\
-Game_Music_Emu-0.5.2/gme/Ym2413_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Fir_Resampler.cpp\
-Game_Music_Emu-0.5.2/gme/Hes_Cpu.cpp\
-Game_Music_Emu-0.5.2/gme/Nes_Cpu.cpp\
-Game_Music_Emu-0.5.2/gme/Sap_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Ym2612_Emu.cpp\
-Game_Music_Emu-0.5.2/gme/Ay_Apu.h\
-Game_Music_Emu-0.5.2/gme/Ay_Cpu.h\
-Game_Music_Emu-0.5.2/gme/Ay_Emu.h\
-Game_Music_Emu-0.5.2/gme/blargg_common.h\
-Game_Music_Emu-0.5.2/gme/blargg_config.h\
-Game_Music_Emu-0.5.2/gme/blargg_endian.h\
-Game_Music_Emu-0.5.2/gme/blargg_source.h\
-Game_Music_Emu-0.5.2/gme/Blip_Buffer.h\
-Game_Music_Emu-0.5.2/gme/Classic_Emu.h\
-Game_Music_Emu-0.5.2/gme/Data_Reader.h\
-Game_Music_Emu-0.5.2/gme/Dual_Resampler.h\
-Game_Music_Emu-0.5.2/gme/Effects_Buffer.h\
-Game_Music_Emu-0.5.2/gme/Fir_Resampler.h\
-Game_Music_Emu-0.5.2/gme/Gb_Apu.h\
-Game_Music_Emu-0.5.2/gme/Gb_Cpu.h\
-Game_Music_Emu-0.5.2/gme/gb_cpu_io.h\
-Game_Music_Emu-0.5.2/gme/Gb_Oscs.h\
-Game_Music_Emu-0.5.2/gme/Gbs_Emu.h\
-Game_Music_Emu-0.5.2/gme/Gme_File.h\
-Game_Music_Emu-0.5.2/gme/gme.h\
-Game_Music_Emu-0.5.2/gme/Gym_Emu.h\
-Game_Music_Emu-0.5.2/gme/Hes_Apu.h\
-Game_Music_Emu-0.5.2/gme/Hes_Cpu.h\
-Game_Music_Emu-0.5.2/gme/hes_cpu_io.h\
-Game_Music_Emu-0.5.2/gme/Hes_Emu.h\
-Game_Music_Emu-0.5.2/gme/Kss_Cpu.h\
-Game_Music_Emu-0.5.2/gme/Kss_Emu.h\
-Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.h\
-Game_Music_Emu-0.5.2/gme/M3u_Playlist.h\
-Game_Music_Emu-0.5.2/gme/Multi_Buffer.h\
-Game_Music_Emu-0.5.2/gme/Music_Emu.h\
-Game_Music_Emu-0.5.2/gme/Nes_Apu.h\
-Game_Music_Emu-0.5.2/gme/Nes_Cpu.h\
-Game_Music_Emu-0.5.2/gme/nes_cpu_io.h\
-Game_Music_Emu-0.5.2/gme/Nes_Fme7_Apu.h\
-Game_Music_Emu-0.5.2/gme/Nes_Namco_Apu.h\
-Game_Music_Emu-0.5.2/gme/Nes_Oscs.h\
-Game_Music_Emu-0.5.2/gme/Nes_Vrc6_Apu.h\
-Game_Music_Emu-0.5.2/gme/Nsfe_Emu.h\
-Game_Music_Emu-0.5.2/gme/Nsf_Emu.h\
-Game_Music_Emu-0.5.2/gme/Sap_Apu.h\
-Game_Music_Emu-0.5.2/gme/Sap_Cpu.h\
-Game_Music_Emu-0.5.2/gme/sap_cpu_io.h\
-Game_Music_Emu-0.5.2/gme/Sap_Emu.h\
-Game_Music_Emu-0.5.2/gme/Sms_Apu.h\
-Game_Music_Emu-0.5.2/gme/Sms_Oscs.h\
-Game_Music_Emu-0.5.2/gme/Snes_Spc.h\
-Game_Music_Emu-0.5.2/gme/Spc_Cpu.h\
-Game_Music_Emu-0.5.2/gme/Spc_Dsp.h\
-Game_Music_Emu-0.5.2/gme/Spc_Emu.h\
-Game_Music_Emu-0.5.2/gme/Vgm_Emu.h\
-Game_Music_Emu-0.5.2/gme/Vgm_Emu_Impl.h\
-Game_Music_Emu-0.5.2/gme/Ym2413_Emu.h\
-Game_Music_Emu-0.5.2/gme/Ym2612_Emu.h
+game-music-emu-0.5.5/gme/Ay_Apu.cpp\
+game-music-emu-0.5.5/gme/Gb_Apu.cpp\
+game-music-emu-0.5.5/gme/Hes_Emu.cpp\
+game-music-emu-0.5.5/gme/Nes_Fme7_Apu.cpp\
+game-music-emu-0.5.5/gme/Sms_Apu.cpp\
+game-music-emu-0.5.5/gme/Ay_Cpu.cpp\
+game-music-emu-0.5.5/gme/Gb_Cpu.cpp\
+game-music-emu-0.5.5/gme/Kss_Cpu.cpp\
+game-music-emu-0.5.5/gme/Nes_Namco_Apu.cpp\
+game-music-emu-0.5.5/gme/Snes_Spc.cpp\
+game-music-emu-0.5.5/gme/Ay_Emu.cpp\
+game-music-emu-0.5.5/gme/Gb_Oscs.cpp\
+game-music-emu-0.5.5/gme/Kss_Emu.cpp\
+game-music-emu-0.5.5/gme/Nes_Oscs.cpp\
+game-music-emu-0.5.5/gme/Spc_Cpu.cpp\
+game-music-emu-0.5.5/gme/Blip_Buffer.cpp\
+game-music-emu-0.5.5/gme/Gbs_Emu.cpp\
+game-music-emu-0.5.5/gme/Kss_Scc_Apu.cpp\
+game-music-emu-0.5.5/gme/Nes_Vrc6_Apu.cpp\
+game-music-emu-0.5.5/gme/Spc_Dsp.cpp\
+game-music-emu-0.5.5/gme/Classic_Emu.cpp\
+game-music-emu-0.5.5/gme/gme.cpp\
+game-music-emu-0.5.5/gme/M3u_Playlist.cpp\
+game-music-emu-0.5.5/gme/Nsfe_Emu.cpp\
+game-music-emu-0.5.5/gme/Spc_Emu.cpp\
+game-music-emu-0.5.5/gme/Data_Reader.cpp\
+game-music-emu-0.5.5/gme/Gme_File.cpp\
+game-music-emu-0.5.5/gme/Multi_Buffer.cpp\
+game-music-emu-0.5.5/gme/Nsf_Emu.cpp\
+game-music-emu-0.5.5/gme/Vgm_Emu.cpp\
+game-music-emu-0.5.5/gme/Dual_Resampler.cpp\
+game-music-emu-0.5.5/gme/Gym_Emu.cpp\
+game-music-emu-0.5.5/gme/Music_Emu.cpp\
+game-music-emu-0.5.5/gme/Sap_Apu.cpp\
+game-music-emu-0.5.5/gme/Vgm_Emu_Impl.cpp\
+game-music-emu-0.5.5/gme/Effects_Buffer.cpp\
+game-music-emu-0.5.5/gme/Hes_Apu.cpp\
+game-music-emu-0.5.5/gme/Nes_Apu.cpp\
+game-music-emu-0.5.5/gme/Sap_Cpu.cpp\
+game-music-emu-0.5.5/gme/Ym2413_Emu.cpp\
+game-music-emu-0.5.5/gme/Fir_Resampler.cpp\
+game-music-emu-0.5.5/gme/Hes_Cpu.cpp\
+game-music-emu-0.5.5/gme/Nes_Cpu.cpp\
+game-music-emu-0.5.5/gme/Sap_Emu.cpp\
+game-music-emu-0.5.5/gme/Ym2612_Emu.cpp\
+game-music-emu-0.5.5/gme/Ay_Apu.h\
+game-music-emu-0.5.5/gme/Ay_Cpu.h\
+game-music-emu-0.5.5/gme/Ay_Emu.h\
+game-music-emu-0.5.5/gme/blargg_common.h\
+game-music-emu-0.5.5/gme/blargg_config.h\
+game-music-emu-0.5.5/gme/blargg_endian.h\
+game-music-emu-0.5.5/gme/blargg_source.h\
+game-music-emu-0.5.5/gme/Blip_Buffer.h\
+game-music-emu-0.5.5/gme/Classic_Emu.h\
+game-music-emu-0.5.5/gme/Data_Reader.h\
+game-music-emu-0.5.5/gme/Dual_Resampler.h\
+game-music-emu-0.5.5/gme/Effects_Buffer.h\
+game-music-emu-0.5.5/gme/Fir_Resampler.h\
+game-music-emu-0.5.5/gme/Gb_Apu.h\
+game-music-emu-0.5.5/gme/Gb_Cpu.h\
+game-music-emu-0.5.5/gme/gb_cpu_io.h\
+game-music-emu-0.5.5/gme/Gb_Oscs.h\
+game-music-emu-0.5.5/gme/Gbs_Emu.h\
+game-music-emu-0.5.5/gme/Gme_File.h\
+game-music-emu-0.5.5/gme/gme.h\
+game-music-emu-0.5.5/gme/Gym_Emu.h\
+game-music-emu-0.5.5/gme/Hes_Apu.h\
+game-music-emu-0.5.5/gme/Hes_Cpu.h\
+game-music-emu-0.5.5/gme/hes_cpu_io.h\
+game-music-emu-0.5.5/gme/Hes_Emu.h\
+game-music-emu-0.5.5/gme/Kss_Cpu.h\
+game-music-emu-0.5.5/gme/Kss_Emu.h\
+game-music-emu-0.5.5/gme/Kss_Scc_Apu.h\
+game-music-emu-0.5.5/gme/M3u_Playlist.h\
+game-music-emu-0.5.5/gme/Multi_Buffer.h\
+game-music-emu-0.5.5/gme/Music_Emu.h\
+game-music-emu-0.5.5/gme/Nes_Apu.h\
+game-music-emu-0.5.5/gme/Nes_Cpu.h\
+game-music-emu-0.5.5/gme/nes_cpu_io.h\
+game-music-emu-0.5.5/gme/Nes_Fme7_Apu.h\
+game-music-emu-0.5.5/gme/Nes_Namco_Apu.h\
+game-music-emu-0.5.5/gme/Nes_Oscs.h\
+game-music-emu-0.5.5/gme/Nes_Vrc6_Apu.h\
+game-music-emu-0.5.5/gme/Nsfe_Emu.h\
+game-music-emu-0.5.5/gme/Nsf_Emu.h\
+game-music-emu-0.5.5/gme/Sap_Apu.h\
+game-music-emu-0.5.5/gme/Sap_Cpu.h\
+game-music-emu-0.5.5/gme/sap_cpu_io.h\
+game-music-emu-0.5.5/gme/Sap_Emu.h\
+game-music-emu-0.5.5/gme/Sms_Apu.h\
+game-music-emu-0.5.5/gme/Sms_Oscs.h\
+game-music-emu-0.5.5/gme/Snes_Spc.h\
+game-music-emu-0.5.5/gme/Spc_Cpu.h\
+game-music-emu-0.5.5/gme/Spc_Dsp.h\
+game-music-emu-0.5.5/gme/Spc_Emu.h\
+game-music-emu-0.5.5/gme/Vgm_Emu.h\
+game-music-emu-0.5.5/gme/Vgm_Emu_Impl.h\
+game-music-emu-0.5.5/gme/Ym2413_Emu.h\
+game-music-emu-0.5.5/gme/Ym2612_Emu.h
gme_la_LDFLAGS = -module
gme_la_LIBADD = $(LDADD) -lstdc++
-AM_CFLAGS = $(CFLAGS) -I$(gmepath) -std=c99
+AM_CFLAGS = $(CFLAGS) -I$(gmepath) -std=c99 -DGME_VERSION_055
endif