diff options
author | Alexey Yakovenko <wakeroid@gmail.com> | 2010-07-30 17:03:26 +0200 |
---|---|---|
committer | Alexey Yakovenko <wakeroid@gmail.com> | 2010-07-30 17:03:26 +0200 |
commit | ea74351b446424b79159dfa572a949b3d27fd9fd (patch) | |
tree | 7942d73f6ae8cebe34f3ab5b17b988700ff88ab7 /plugins/gme/Makefile.am | |
parent | 7134c52b27398706a15dc4dbd37bb78120ce9a6e (diff) |
added support for gme 0.5.5 (keeping support for 0.5.2)
Diffstat (limited to 'plugins/gme/Makefile.am')
-rw-r--r-- | plugins/gme/Makefile.am | 205 |
1 files changed, 104 insertions, 101 deletions
diff --git a/plugins/gme/Makefile.am b/plugins/gme/Makefile.am index 392c0789..d37a7882 100644 --- a/plugins/gme/Makefile.am +++ b/plugins/gme/Makefile.am @@ -1,5 +1,8 @@ if HAVE_GME -gmepath=@top_srcdir@/plugins/gme/Game_Music_Emu-0.5.2 + +#gmedir=Game_Music_Emu-0.5.2 +gmeversion=game-music-emu-0.5.5 +gmepath=@top_srcdir@/plugins/gme/$(gmeversion) EXTRA_DIST = $(gmepath)/changes.txt $(gmepath)/design.txt $(gmepath)/gme.txt $(gmepath)/license.txt $(gmepath)/readme.txt @@ -8,108 +11,108 @@ gmedir = $(libdir)/$(PACKAGE) pkglib_LTLIBRARIES = gme.la gme_la_SOURCES = cgme.c\ -Game_Music_Emu-0.5.2/gme/Ay_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Gb_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Hes_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Nes_Fme7_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Sms_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Ay_Cpu.cpp\ -Game_Music_Emu-0.5.2/gme/Gb_Cpu.cpp\ -Game_Music_Emu-0.5.2/gme/Kss_Cpu.cpp\ -Game_Music_Emu-0.5.2/gme/Nes_Namco_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Snes_Spc.cpp\ -Game_Music_Emu-0.5.2/gme/Ay_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Gb_Oscs.cpp\ -Game_Music_Emu-0.5.2/gme/Kss_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Nes_Oscs.cpp\ -Game_Music_Emu-0.5.2/gme/Spc_Cpu.cpp\ -Game_Music_Emu-0.5.2/gme/Blip_Buffer.cpp\ -Game_Music_Emu-0.5.2/gme/Gbs_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Nes_Vrc6_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Spc_Dsp.cpp\ -Game_Music_Emu-0.5.2/gme/Classic_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/gme.cpp\ -Game_Music_Emu-0.5.2/gme/M3u_Playlist.cpp\ -Game_Music_Emu-0.5.2/gme/Nsfe_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Spc_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Data_Reader.cpp\ -Game_Music_Emu-0.5.2/gme/Gme_File.cpp\ -Game_Music_Emu-0.5.2/gme/Multi_Buffer.cpp\ -Game_Music_Emu-0.5.2/gme/Nsf_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Vgm_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Dual_Resampler.cpp\ -Game_Music_Emu-0.5.2/gme/Gym_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Music_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Sap_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Vgm_Emu_Impl.cpp\ -Game_Music_Emu-0.5.2/gme/Effects_Buffer.cpp\ -Game_Music_Emu-0.5.2/gme/Hes_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Nes_Apu.cpp\ -Game_Music_Emu-0.5.2/gme/Sap_Cpu.cpp\ -Game_Music_Emu-0.5.2/gme/Ym2413_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Fir_Resampler.cpp\ -Game_Music_Emu-0.5.2/gme/Hes_Cpu.cpp\ -Game_Music_Emu-0.5.2/gme/Nes_Cpu.cpp\ -Game_Music_Emu-0.5.2/gme/Sap_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Ym2612_Emu.cpp\ -Game_Music_Emu-0.5.2/gme/Ay_Apu.h\ -Game_Music_Emu-0.5.2/gme/Ay_Cpu.h\ -Game_Music_Emu-0.5.2/gme/Ay_Emu.h\ -Game_Music_Emu-0.5.2/gme/blargg_common.h\ -Game_Music_Emu-0.5.2/gme/blargg_config.h\ -Game_Music_Emu-0.5.2/gme/blargg_endian.h\ -Game_Music_Emu-0.5.2/gme/blargg_source.h\ -Game_Music_Emu-0.5.2/gme/Blip_Buffer.h\ -Game_Music_Emu-0.5.2/gme/Classic_Emu.h\ -Game_Music_Emu-0.5.2/gme/Data_Reader.h\ -Game_Music_Emu-0.5.2/gme/Dual_Resampler.h\ -Game_Music_Emu-0.5.2/gme/Effects_Buffer.h\ -Game_Music_Emu-0.5.2/gme/Fir_Resampler.h\ -Game_Music_Emu-0.5.2/gme/Gb_Apu.h\ -Game_Music_Emu-0.5.2/gme/Gb_Cpu.h\ -Game_Music_Emu-0.5.2/gme/gb_cpu_io.h\ -Game_Music_Emu-0.5.2/gme/Gb_Oscs.h\ -Game_Music_Emu-0.5.2/gme/Gbs_Emu.h\ -Game_Music_Emu-0.5.2/gme/Gme_File.h\ -Game_Music_Emu-0.5.2/gme/gme.h\ -Game_Music_Emu-0.5.2/gme/Gym_Emu.h\ -Game_Music_Emu-0.5.2/gme/Hes_Apu.h\ -Game_Music_Emu-0.5.2/gme/Hes_Cpu.h\ -Game_Music_Emu-0.5.2/gme/hes_cpu_io.h\ -Game_Music_Emu-0.5.2/gme/Hes_Emu.h\ -Game_Music_Emu-0.5.2/gme/Kss_Cpu.h\ -Game_Music_Emu-0.5.2/gme/Kss_Emu.h\ -Game_Music_Emu-0.5.2/gme/Kss_Scc_Apu.h\ -Game_Music_Emu-0.5.2/gme/M3u_Playlist.h\ -Game_Music_Emu-0.5.2/gme/Multi_Buffer.h\ -Game_Music_Emu-0.5.2/gme/Music_Emu.h\ -Game_Music_Emu-0.5.2/gme/Nes_Apu.h\ -Game_Music_Emu-0.5.2/gme/Nes_Cpu.h\ -Game_Music_Emu-0.5.2/gme/nes_cpu_io.h\ -Game_Music_Emu-0.5.2/gme/Nes_Fme7_Apu.h\ -Game_Music_Emu-0.5.2/gme/Nes_Namco_Apu.h\ -Game_Music_Emu-0.5.2/gme/Nes_Oscs.h\ -Game_Music_Emu-0.5.2/gme/Nes_Vrc6_Apu.h\ -Game_Music_Emu-0.5.2/gme/Nsfe_Emu.h\ -Game_Music_Emu-0.5.2/gme/Nsf_Emu.h\ -Game_Music_Emu-0.5.2/gme/Sap_Apu.h\ -Game_Music_Emu-0.5.2/gme/Sap_Cpu.h\ -Game_Music_Emu-0.5.2/gme/sap_cpu_io.h\ -Game_Music_Emu-0.5.2/gme/Sap_Emu.h\ -Game_Music_Emu-0.5.2/gme/Sms_Apu.h\ -Game_Music_Emu-0.5.2/gme/Sms_Oscs.h\ -Game_Music_Emu-0.5.2/gme/Snes_Spc.h\ -Game_Music_Emu-0.5.2/gme/Spc_Cpu.h\ -Game_Music_Emu-0.5.2/gme/Spc_Dsp.h\ -Game_Music_Emu-0.5.2/gme/Spc_Emu.h\ -Game_Music_Emu-0.5.2/gme/Vgm_Emu.h\ -Game_Music_Emu-0.5.2/gme/Vgm_Emu_Impl.h\ -Game_Music_Emu-0.5.2/gme/Ym2413_Emu.h\ -Game_Music_Emu-0.5.2/gme/Ym2612_Emu.h +game-music-emu-0.5.5/gme/Ay_Apu.cpp\ +game-music-emu-0.5.5/gme/Gb_Apu.cpp\ +game-music-emu-0.5.5/gme/Hes_Emu.cpp\ +game-music-emu-0.5.5/gme/Nes_Fme7_Apu.cpp\ +game-music-emu-0.5.5/gme/Sms_Apu.cpp\ +game-music-emu-0.5.5/gme/Ay_Cpu.cpp\ +game-music-emu-0.5.5/gme/Gb_Cpu.cpp\ +game-music-emu-0.5.5/gme/Kss_Cpu.cpp\ +game-music-emu-0.5.5/gme/Nes_Namco_Apu.cpp\ +game-music-emu-0.5.5/gme/Snes_Spc.cpp\ +game-music-emu-0.5.5/gme/Ay_Emu.cpp\ +game-music-emu-0.5.5/gme/Gb_Oscs.cpp\ +game-music-emu-0.5.5/gme/Kss_Emu.cpp\ +game-music-emu-0.5.5/gme/Nes_Oscs.cpp\ +game-music-emu-0.5.5/gme/Spc_Cpu.cpp\ +game-music-emu-0.5.5/gme/Blip_Buffer.cpp\ +game-music-emu-0.5.5/gme/Gbs_Emu.cpp\ +game-music-emu-0.5.5/gme/Kss_Scc_Apu.cpp\ +game-music-emu-0.5.5/gme/Nes_Vrc6_Apu.cpp\ +game-music-emu-0.5.5/gme/Spc_Dsp.cpp\ +game-music-emu-0.5.5/gme/Classic_Emu.cpp\ +game-music-emu-0.5.5/gme/gme.cpp\ +game-music-emu-0.5.5/gme/M3u_Playlist.cpp\ +game-music-emu-0.5.5/gme/Nsfe_Emu.cpp\ +game-music-emu-0.5.5/gme/Spc_Emu.cpp\ +game-music-emu-0.5.5/gme/Data_Reader.cpp\ +game-music-emu-0.5.5/gme/Gme_File.cpp\ +game-music-emu-0.5.5/gme/Multi_Buffer.cpp\ +game-music-emu-0.5.5/gme/Nsf_Emu.cpp\ +game-music-emu-0.5.5/gme/Vgm_Emu.cpp\ +game-music-emu-0.5.5/gme/Dual_Resampler.cpp\ +game-music-emu-0.5.5/gme/Gym_Emu.cpp\ +game-music-emu-0.5.5/gme/Music_Emu.cpp\ +game-music-emu-0.5.5/gme/Sap_Apu.cpp\ +game-music-emu-0.5.5/gme/Vgm_Emu_Impl.cpp\ +game-music-emu-0.5.5/gme/Effects_Buffer.cpp\ +game-music-emu-0.5.5/gme/Hes_Apu.cpp\ +game-music-emu-0.5.5/gme/Nes_Apu.cpp\ +game-music-emu-0.5.5/gme/Sap_Cpu.cpp\ +game-music-emu-0.5.5/gme/Ym2413_Emu.cpp\ +game-music-emu-0.5.5/gme/Fir_Resampler.cpp\ +game-music-emu-0.5.5/gme/Hes_Cpu.cpp\ +game-music-emu-0.5.5/gme/Nes_Cpu.cpp\ +game-music-emu-0.5.5/gme/Sap_Emu.cpp\ +game-music-emu-0.5.5/gme/Ym2612_Emu.cpp\ +game-music-emu-0.5.5/gme/Ay_Apu.h\ +game-music-emu-0.5.5/gme/Ay_Cpu.h\ +game-music-emu-0.5.5/gme/Ay_Emu.h\ +game-music-emu-0.5.5/gme/blargg_common.h\ +game-music-emu-0.5.5/gme/blargg_config.h\ +game-music-emu-0.5.5/gme/blargg_endian.h\ +game-music-emu-0.5.5/gme/blargg_source.h\ +game-music-emu-0.5.5/gme/Blip_Buffer.h\ +game-music-emu-0.5.5/gme/Classic_Emu.h\ +game-music-emu-0.5.5/gme/Data_Reader.h\ +game-music-emu-0.5.5/gme/Dual_Resampler.h\ +game-music-emu-0.5.5/gme/Effects_Buffer.h\ +game-music-emu-0.5.5/gme/Fir_Resampler.h\ +game-music-emu-0.5.5/gme/Gb_Apu.h\ +game-music-emu-0.5.5/gme/Gb_Cpu.h\ +game-music-emu-0.5.5/gme/gb_cpu_io.h\ +game-music-emu-0.5.5/gme/Gb_Oscs.h\ +game-music-emu-0.5.5/gme/Gbs_Emu.h\ +game-music-emu-0.5.5/gme/Gme_File.h\ +game-music-emu-0.5.5/gme/gme.h\ +game-music-emu-0.5.5/gme/Gym_Emu.h\ +game-music-emu-0.5.5/gme/Hes_Apu.h\ +game-music-emu-0.5.5/gme/Hes_Cpu.h\ +game-music-emu-0.5.5/gme/hes_cpu_io.h\ +game-music-emu-0.5.5/gme/Hes_Emu.h\ +game-music-emu-0.5.5/gme/Kss_Cpu.h\ +game-music-emu-0.5.5/gme/Kss_Emu.h\ +game-music-emu-0.5.5/gme/Kss_Scc_Apu.h\ +game-music-emu-0.5.5/gme/M3u_Playlist.h\ +game-music-emu-0.5.5/gme/Multi_Buffer.h\ +game-music-emu-0.5.5/gme/Music_Emu.h\ +game-music-emu-0.5.5/gme/Nes_Apu.h\ +game-music-emu-0.5.5/gme/Nes_Cpu.h\ +game-music-emu-0.5.5/gme/nes_cpu_io.h\ +game-music-emu-0.5.5/gme/Nes_Fme7_Apu.h\ +game-music-emu-0.5.5/gme/Nes_Namco_Apu.h\ +game-music-emu-0.5.5/gme/Nes_Oscs.h\ +game-music-emu-0.5.5/gme/Nes_Vrc6_Apu.h\ +game-music-emu-0.5.5/gme/Nsfe_Emu.h\ +game-music-emu-0.5.5/gme/Nsf_Emu.h\ +game-music-emu-0.5.5/gme/Sap_Apu.h\ +game-music-emu-0.5.5/gme/Sap_Cpu.h\ +game-music-emu-0.5.5/gme/sap_cpu_io.h\ +game-music-emu-0.5.5/gme/Sap_Emu.h\ +game-music-emu-0.5.5/gme/Sms_Apu.h\ +game-music-emu-0.5.5/gme/Sms_Oscs.h\ +game-music-emu-0.5.5/gme/Snes_Spc.h\ +game-music-emu-0.5.5/gme/Spc_Cpu.h\ +game-music-emu-0.5.5/gme/Spc_Dsp.h\ +game-music-emu-0.5.5/gme/Spc_Emu.h\ +game-music-emu-0.5.5/gme/Vgm_Emu.h\ +game-music-emu-0.5.5/gme/Vgm_Emu_Impl.h\ +game-music-emu-0.5.5/gme/Ym2413_Emu.h\ +game-music-emu-0.5.5/gme/Ym2612_Emu.h gme_la_LDFLAGS = -module gme_la_LIBADD = $(LDADD) -lstdc++ -AM_CFLAGS = $(CFLAGS) -I$(gmepath) -std=c99 +AM_CFLAGS = $(CFLAGS) -I$(gmepath) -std=c99 -DGME_VERSION_055 endif |