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path: root/Source/Core/LoopUnroll.cs
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* Merging complete. Everything looks good *crosses fingers*Gravatar Checkmate502016-06-06
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* BlockSeq: farewellGravatar Ally Donaldson2013-07-22
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* CmdSeq: farewellGravatar Ally Donaldson2013-07-22
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* More refactoring towards replacing PureCollections.Sequence with ListGravatar Ally Donaldson2013-07-22
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* Removed old comments about "BASEMOVE" and other constructor calls, where the ↵Gravatar Unknown2013-01-07
| | | | conversion from Spec# into C# moved a constructor call
* added sound loop unrollingGravatar Yannick Welsch2012-07-03
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* bunch of refactoringsGravatar Unknown2012-10-03
| | | | | | | | | - moved doomed and predication code into separate projects; for doomed there is a static dependency from BoogieDriver but for predication even that dependency has been eliminated - deleted Provers\Simplify and Provers\Z3 - removed Provers\Z3api from the solution - consolidated Core\GraphAlgorithms.cs VCGeneration\GraphAlgorithms.cs into Graph\Graph.cs
* Support for irreducible graphs (with extractLoops)Gravatar Unknown2011-08-24
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* Renamed NonNullElements to NonNullDictionaryAndValues because the keys to ↵Gravatar mikebarnett2011-03-10
| | | | | | dictionaries are non-null, which is enforced by the implementation of Dictionary. Added class constraints to all of the generic NonNull and NonNullElements methods so only non-value types will be checked.
* Eliminated dependencies on SpecSharp and CCI from Boogie.sln and Dafny.slnGravatar qadeer2010-12-01
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* Boogie: Committing changed source filesGravatar tabarbe2010-08-20
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* Boogie: Renaming core sources in preparation for port commitGravatar tabarbe2010-08-20