summaryrefslogtreecommitdiff
path: root/absl/flags/flag_benchmark.cc
blob: 57584f85d3581b8f4a1090b62f8b49af97ad194d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
//
// Copyright 2020 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include <stdint.h>

#include <string>
#include <vector>

#include "absl/flags/flag.h"
#include "absl/flags/marshalling.h"
#include "absl/flags/parse.h"
#include "absl/flags/reflection.h"
#include "absl/strings/string_view.h"
#include "absl/time/time.h"
#include "absl/types/optional.h"
#include "benchmark/benchmark.h"

namespace {
using String = std::string;
using VectorOfStrings = std::vector<std::string>;
using AbslDuration = absl::Duration;

// We do not want to take over marshalling for the types absl::optional<int>,
// absl::optional<std::string> which we do not own. Instead we introduce unique
// "aliases" to these types, which we do.
using AbslOptionalInt = absl::optional<int>;
struct OptionalInt : AbslOptionalInt {
  using AbslOptionalInt::AbslOptionalInt;
};
// Next two functions represent Abseil Flags marshalling for OptionalInt.
bool AbslParseFlag(absl::string_view src, OptionalInt* flag,
                   std::string* error) {
  int val;
  if (src.empty())
    flag->reset();
  else if (!absl::ParseFlag(src, &val, error))
    return false;
  *flag = val;
  return true;
}
std::string AbslUnparseFlag(const OptionalInt& flag) {
  return !flag ? "" : absl::UnparseFlag(*flag);
}

using AbslOptionalString = absl::optional<std::string>;
struct OptionalString : AbslOptionalString {
  using AbslOptionalString::AbslOptionalString;
};
// Next two functions represent Abseil Flags marshalling for OptionalString.
bool AbslParseFlag(absl::string_view src, OptionalString* flag,
                   std::string* error) {
  std::string val;
  if (src.empty())
    flag->reset();
  else if (!absl::ParseFlag(src, &val, error))
    return false;
  *flag = val;
  return true;
}
std::string AbslUnparseFlag(const OptionalString& flag) {
  return !flag ? "" : absl::UnparseFlag(*flag);
}

struct UDT {
  UDT() = default;
  UDT(const UDT&) {}
  UDT& operator=(const UDT&) { return *this; }
};
// Next two functions represent Abseil Flags marshalling for UDT.
bool AbslParseFlag(absl::string_view, UDT*, std::string*) { return true; }
std::string AbslUnparseFlag(const UDT&) { return ""; }

}  // namespace

#define BENCHMARKED_TYPES(A) \
  A(bool)                    \
  A(int16_t)                 \
  A(uint16_t)                \
  A(int32_t)                 \
  A(uint32_t)                \
  A(int64_t)                 \
  A(uint64_t)                \
  A(double)                  \
  A(float)                   \
  A(String)                  \
  A(VectorOfStrings)         \
  A(OptionalInt)             \
  A(OptionalString)          \
  A(AbslDuration)            \
  A(UDT)

#define FLAG_DEF(T) ABSL_FLAG(T, T##_flag, {}, "");

#if defined(__clang__) && defined(__linux__)
// Force the flags used for benchmarks into a separate ELF section.
// This ensures that, even when other parts of the code might change size,
// the layout of the flags across cachelines is kept constant. This makes
// benchmark results more reproducible across unrelated code changes.
#pragma clang section data = ".benchmark_flags"
#endif
BENCHMARKED_TYPES(FLAG_DEF)
#if defined(__clang__) && defined(__linux__)
#pragma clang section data = ""
#endif
// Register thousands of flags to bloat up the size of the registry.
// This mimics real life production binaries.
#define DEFINE_FLAG_0(name) ABSL_FLAG(int, name, 0, "");
#define DEFINE_FLAG_1(name) DEFINE_FLAG_0(name##0) DEFINE_FLAG_0(name##1)
#define DEFINE_FLAG_2(name) DEFINE_FLAG_1(name##0) DEFINE_FLAG_1(name##1)
#define DEFINE_FLAG_3(name) DEFINE_FLAG_2(name##0) DEFINE_FLAG_2(name##1)
#define DEFINE_FLAG_4(name) DEFINE_FLAG_3(name##0) DEFINE_FLAG_3(name##1)
#define DEFINE_FLAG_5(name) DEFINE_FLAG_4(name##0) DEFINE_FLAG_4(name##1)
#define DEFINE_FLAG_6(name) DEFINE_FLAG_5(name##0) DEFINE_FLAG_5(name##1)
#define DEFINE_FLAG_7(name) DEFINE_FLAG_6(name##0) DEFINE_FLAG_6(name##1)
#define DEFINE_FLAG_8(name) DEFINE_FLAG_7(name##0) DEFINE_FLAG_7(name##1)
#define DEFINE_FLAG_9(name) DEFINE_FLAG_8(name##0) DEFINE_FLAG_8(name##1)
#define DEFINE_FLAG_10(name) DEFINE_FLAG_9(name##0) DEFINE_FLAG_9(name##1)
#define DEFINE_FLAG_11(name) DEFINE_FLAG_10(name##0) DEFINE_FLAG_10(name##1)
#define DEFINE_FLAG_12(name) DEFINE_FLAG_11(name##0) DEFINE_FLAG_11(name##1)
DEFINE_FLAG_12(bloat_flag_);

namespace {

#define BM_GetFlag(T)                                            \
  void BM_GetFlag_##T(benchmark::State& state) {                 \
    for (auto _ : state) {                                       \
      benchmark::DoNotOptimize(absl::GetFlag(FLAGS_##T##_flag)); \
    }                                                            \
  }                                                              \
  BENCHMARK(BM_GetFlag_##T)->ThreadRange(1, 16);

BENCHMARKED_TYPES(BM_GetFlag)

void BM_ThreadedFindCommandLineFlag(benchmark::State& state) {
  char dummy[] = "dummy";
  char* argv[] = {dummy};
  // We need to ensure that flags have been parsed. That is where the registry
  // is finalized.
  absl::ParseCommandLine(1, argv);

  for (auto s : state) {
    benchmark::DoNotOptimize(
        absl::FindCommandLineFlag("bloat_flag_010101010101"));
  }
}
BENCHMARK(BM_ThreadedFindCommandLineFlag)->ThreadRange(1, 16);

}  // namespace

#define InvokeGetFlag(T)                                               \
  T AbslInvokeGetFlag##T() { return absl::GetFlag(FLAGS_##T##_flag); } \
  int odr##T = (benchmark::DoNotOptimize(AbslInvokeGetFlag##T), 1);

BENCHMARKED_TYPES(InvokeGetFlag)

// To veiw disassembly use: gdb ${BINARY}  -batch -ex "disassemble /s $FUNC"