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// Copyright 2000 - 2007 Google Inc.
// All rights reserved.
//
// Author: Sanjay Ghemawat
//
// Portable implementation - just use glibc
//
// Note:  The glibc implementation may cause a call to malloc.
// This can cause a deadlock in HeapProfiler.

#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_

#include <execinfo.h>
#include <atomic>
#include <cstring>

#include "absl/debugging/stacktrace.h"

// Sometimes, we can try to get a stack trace from within a stack
// trace, because we don't block signals inside this code (which would be too
// expensive: the two extra system calls per stack trace do matter here).
// That can cause a self-deadlock.
// Protect against such reentrant call by failing to get a stack trace.
//
// We use __thread here because the code here is extremely low level -- it is
// called while collecting stack traces from within malloc and mmap, and thus
// can not call anything which might call malloc or mmap itself.
static __thread int recursive = 0;

// The stack trace function might be invoked very early in the program's
// execution (e.g. from the very first malloc if using tcmalloc). Also, the
// glibc implementation itself will trigger malloc the first time it is called.
// As such, we suppress usage of backtrace during this early stage of execution.
static std::atomic<bool> disable_stacktraces(true);  // Disabled until healthy.
// Waiting until static initializers run seems to be late enough.
// This file is included into stacktrace.cc so this will only run once.
static int stacktraces_enabler = []() {
  void* unused_stack[1];
  // Force the first backtrace to happen early to get the one-time shared lib
  // loading (allocation) out of the way. After the first call it is much safer
  // to use backtrace from a signal handler if we crash somewhere later.
  backtrace(unused_stack, 1);
  disable_stacktraces.store(false, std::memory_order_relaxed);
  return 0;
}();

template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
                      const void *ucp, int *min_dropped_frames) {
  if (recursive || disable_stacktraces.load(std::memory_order_relaxed)) {
    return 0;
  }
  ++recursive;

  static_cast<void>(ucp);  // Unused.
  static const int kStackLength = 64;
  void * stack[kStackLength];
  int size;

  size = backtrace(stack, kStackLength);
  skip_count++;  // we want to skip the current frame as well
  int result_count = size - skip_count;
  if (result_count < 0)
    result_count = 0;
  if (result_count > max_depth)
    result_count = max_depth;
  for (int i = 0; i < result_count; i++)
    result[i] = stack[i + skip_count];

  if (IS_STACK_FRAMES) {
    // No implementation for finding out the stack frame sizes yet.
    memset(sizes, 0, sizeof(*sizes) * result_count);
  }
  if (min_dropped_frames != nullptr) {
    if (size - skip_count - max_depth > 0) {
      *min_dropped_frames = size - skip_count - max_depth;
    } else {
      *min_dropped_frames = 0;
    }
  }

  --recursive;

  return result_count;
}

namespace absl {
namespace debugging_internal {
bool StackTraceWorksForTest() {
  return true;
}
}  // namespace debugging_internal
}  // namespace absl

#endif  // ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_