1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
|
// Copyright 2023 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: no_destructor.h
// -----------------------------------------------------------------------------
//
// This header file defines the absl::NoDestructor<T> wrapper for defining a
// static type that does not need to be destructed upon program exit. Instead,
// such an object survives during program exit (and can be safely accessed at
// any time).
//
// Objects of such type, if constructed safely and under the right conditions,
// provide two main benefits over other alternatives:
//
// * Global objects not normally allowed due to concerns of destruction order
// (i.e. no "complex globals") can be safely allowed, provided that such
// objects can be constant initialized.
// * Function scope static objects can be optimized to avoid heap allocation,
// pointer chasing, and allow lazy construction.
//
// See below for complete details.
#ifndef ABSL_BASE_NO_DESTRUCTOR_H_
#define ABSL_BASE_NO_DESTRUCTOR_H_
#include <new>
#include <type_traits>
#include <utility>
#include "absl/base/config.h"
#include "absl/base/nullability.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// absl::NoDestructor<T>
//
// NoDestructor<T> is a wrapper around an object of type T that behaves as an
// object of type T but never calls T's destructor. NoDestructor<T> makes it
// safer and/or more efficient to use such objects in static storage contexts:
// as global or function scope static variables.
//
// An instance of absl::NoDestructor<T> has similar type semantics to an
// instance of T:
//
// * Constructs in the same manner as an object of type T through perfect
// forwarding.
// * Provides pointer/reference semantic access to the object of type T via
// `->`, `*`, and `get()`.
// (Note that `const NoDestructor<T>` works like a pointer to const `T`.)
//
// An object of type NoDestructor<T> should be defined in static storage:
// as either a global static object, or as a function scope static variable.
//
// Additionally, NoDestructor<T> provides the following benefits:
//
// * Never calls T's destructor for the object
// * If the object is a function-local static variable, the type can be
// lazily constructed.
//
// An object of type NoDestructor<T> is "trivially destructible" in the notion
// that its destructor is never run. Provided that an object of this type can be
// safely initialized and does not need to be cleaned up on program shutdown,
// NoDestructor<T> allows you to define global static variables, since Google's
// C++ style guide ban on such objects doesn't apply to objects that are
// trivially destructible.
//
// Usage as Global Static Variables
//
// NoDestructor<T> allows declaration of a global object with a non-trivial
// constructor in static storage without needing to add a destructor.
// However, such objects still need to worry about initialization order, so
// such objects should be const initialized:
//
// // Global or namespace scope.
// constinit absl::NoDestructor<MyRegistry> reg{"foo", "bar", 8008};
//
// Note that if your object already has a trivial destructor, you don't need to
// use NoDestructor<T>.
//
// Usage as Function Scope Static Variables
//
// Function static objects will be lazily initialized within static storage:
//
// // Function scope.
// const std::string& MyString() {
// static const absl::NoDestructor<std::string> x("foo");
// return *x;
// }
//
// For function static variables, NoDestructor avoids heap allocation and can be
// inlined in static storage, resulting in exactly-once, thread-safe
// construction of an object, and very fast access thereafter (the cost is a few
// extra cycles).
//
// Using NoDestructor<T> in this manner is generally better than other patterns
// which require pointer chasing:
//
// // Prefer using absl::NoDestructor<T> instead for the static variable.
// const std::string& MyString() {
// static const std::string* x = new std::string("foo");
// return *x;
// }
//
template <typename T>
class NoDestructor {
public:
// Forwards arguments to the T's constructor: calls T(args...).
template <typename... Ts,
// Disable this overload when it might collide with copy/move.
typename std::enable_if<!std::is_same<void(std::decay_t<Ts>&...),
void(NoDestructor&)>::value,
int>::type = 0>
explicit constexpr NoDestructor(Ts&&... args)
: impl_(std::forward<Ts>(args)...) {}
// Forwards copy and move construction for T. Enables usage like this:
// static NoDestructor<std::array<string, 3>> x{{{"1", "2", "3"}}};
// static NoDestructor<std::vector<int>> x{{1, 2, 3}};
explicit constexpr NoDestructor(const T& x) : impl_(x) {}
explicit constexpr NoDestructor(T&& x)
: impl_(std::move(x)) {}
// No copying.
NoDestructor(const NoDestructor&) = delete;
NoDestructor& operator=(const NoDestructor&) = delete;
// Pretend to be a smart pointer to T with deep constness.
// Never returns a null pointer.
T& operator*() { return *get(); }
absl::Nonnull<T*> operator->() { return get(); }
absl::Nonnull<T*> get() { return impl_.get(); }
const T& operator*() const { return *get(); }
absl::Nonnull<const T*> operator->() const { return get(); }
absl::Nonnull<const T*> get() const { return impl_.get(); }
private:
class DirectImpl {
public:
template <typename... Args>
explicit constexpr DirectImpl(Args&&... args)
: value_(std::forward<Args>(args)...) {}
absl::Nonnull<const T*> get() const { return &value_; }
absl::Nonnull<T*> get() { return &value_; }
private:
T value_;
};
class PlacementImpl {
public:
template <typename... Args>
explicit PlacementImpl(Args&&... args) {
new (&space_) T(std::forward<Args>(args)...);
}
absl::Nonnull<const T*> get() const {
return Launder(reinterpret_cast<const T*>(&space_));
}
absl::Nonnull<T*> get() { return Launder(reinterpret_cast<T*>(&space_)); }
private:
template <typename P>
static absl::Nonnull<P*> Launder(absl::Nonnull<P*> p) {
#if defined(__cpp_lib_launder) && __cpp_lib_launder >= 201606L
return std::launder(p);
#elif ABSL_HAVE_BUILTIN(__builtin_launder)
return __builtin_launder(p);
#else
// When `std::launder` or equivalent are not available, we rely on
// undefined behavior, which works as intended on Abseil's officially
// supported platforms as of Q3 2023.
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wstrict-aliasing"
#endif
return p;
#if defined(__GNUC__) && !defined(__clang__)
#pragma GCC diagnostic pop
#endif
#endif
}
alignas(T) unsigned char space_[sizeof(T)];
};
// If the object is trivially destructible we use a member directly to avoid
// potential once-init runtime initialization. It somewhat defeats the
// purpose of NoDestructor in this case, but this makes the class more
// friendly to generic code.
std::conditional_t<std::is_trivially_destructible<T>::value, DirectImpl,
PlacementImpl>
impl_;
};
#ifdef ABSL_HAVE_CLASS_TEMPLATE_ARGUMENT_DEDUCTION
// Provide 'Class Template Argument Deduction': the type of NoDestructor's T
// will be the same type as the argument passed to NoDestructor's constructor.
template <typename T>
NoDestructor(T) -> NoDestructor<T>;
#endif // ABSL_HAVE_CLASS_TEMPLATE_ARGUMENT_DEDUCTION
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_NO_DESTRUCTOR_H_
|