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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: algorithm.h
// -----------------------------------------------------------------------------
//
// This header file contains Google extensions to the standard <algorithm> C++
// header.

#ifndef ABSL_ALGORITHM_ALGORITHM_H_
#define ABSL_ALGORITHM_ALGORITHM_H_

#include <algorithm>
#include <iterator>
#include <type_traits>

#include "absl/base/config.h"

namespace absl {
ABSL_NAMESPACE_BEGIN

// equal()
// rotate()
//
// Historical note: Abseil once provided implementations of these algorithms
// prior to their adoption in C++14. New code should prefer to use the std
// variants.
//
// See the documentation for the STL <algorithm> header for more information:
// https://en.cppreference.com/w/cpp/header/algorithm
using std::equal;
using std::rotate;

// linear_search()
//
// Performs a linear search for `value` using the iterator `first` up to
// but not including `last`, returning true if [`first`, `last`) contains an
// element equal to `value`.
//
// A linear search is of O(n) complexity which is guaranteed to make at most
// n = (`last` - `first`) comparisons. A linear search over short containers
// may be faster than a binary search, even when the container is sorted.
template <typename InputIterator, typename EqualityComparable>
bool linear_search(InputIterator first, InputIterator last,
                   const EqualityComparable& value) {
  return std::find(first, last, value) != last;
}

ABSL_NAMESPACE_END
}  // namespace absl

#endif  // ABSL_ALGORITHM_ALGORITHM_H_