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-rw-r--r--absl/strings/internal/fastmem.h215
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diff --git a/absl/strings/internal/fastmem.h b/absl/strings/internal/fastmem.h
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-// Copyright 2017 The Abseil Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-// Fast memory copying and comparison routines.
-// strings::fastmemcmp_inlined() replaces memcmp()
-// strings::memcpy_inlined() replaces memcpy()
-// strings::memeq(a, b, n) replaces memcmp(a, b, n) == 0
-//
-// strings::*_inlined() routines are inline versions of the
-// routines exported by this module. Sometimes using the inlined
-// versions is faster. Measure before using the inlined versions.
-//
-
-#ifndef ABSL_STRINGS_INTERNAL_FASTMEM_H_
-#define ABSL_STRINGS_INTERNAL_FASTMEM_H_
-
-#ifdef __SSE4_1__
-#include <immintrin.h>
-#endif
-#include <cstddef>
-#include <cstdint>
-#include <cstdio>
-#include <cstring>
-
-#include "absl/base/internal/unaligned_access.h"
-#include "absl/base/macros.h"
-#include "absl/base/port.h"
-
-namespace absl {
-namespace strings_internal {
-
-// Return true if the n bytes at a equal the n bytes at b.
-// The regions are allowed to overlap.
-//
-// The performance is similar to the performance of memcmp(), but faster for
-// moderately-sized inputs, or inputs that share a common prefix and differ
-// somewhere in their last 8 bytes. Further optimizations can be added later
-// if it makes sense to do so. Alternatively, if the compiler & runtime improve
-// to eliminate the need for this, we can remove it.
-inline bool memeq(const char* a, const char* b, size_t n) {
- size_t n_rounded_down = n & ~static_cast<size_t>(7);
- if (ABSL_PREDICT_FALSE(n_rounded_down == 0)) { // n <= 7
- return memcmp(a, b, n) == 0;
- }
- // n >= 8
- {
- uint64_t u =
- ABSL_INTERNAL_UNALIGNED_LOAD64(a) ^ ABSL_INTERNAL_UNALIGNED_LOAD64(b);
- uint64_t v = ABSL_INTERNAL_UNALIGNED_LOAD64(a + n - 8) ^
- ABSL_INTERNAL_UNALIGNED_LOAD64(b + n - 8);
- if ((u | v) != 0) { // The first or last 8 bytes differ.
- return false;
- }
- }
- // The next line forces n to be a multiple of 8.
- n = n_rounded_down;
- if (n >= 80) {
- // In 2013 or later, this should be fast on long strings.
- return memcmp(a, b, n) == 0;
- }
- // Now force n to be a multiple of 16. Arguably, a "switch" would be smart
- // here, but there's a difficult-to-evaluate code size vs. speed issue. The
- // current approach often re-compares some bytes (worst case is if n initially
- // was 16, 32, 48, or 64), but is fairly short.
- size_t e = n & 8;
- a += e;
- b += e;
- n -= e;
- // n is now in {0, 16, 32, ...}. Process 0 or more 16-byte chunks.
- while (n > 0) {
-#ifdef __SSE4_1__
- __m128i u =
- _mm_xor_si128(_mm_loadu_si128(reinterpret_cast<const __m128i*>(a)),
- _mm_loadu_si128(reinterpret_cast<const __m128i*>(b)));
- if (!_mm_test_all_zeros(u, u)) {
- return false;
- }
-#else
- uint64_t x =
- ABSL_INTERNAL_UNALIGNED_LOAD64(a) ^ ABSL_INTERNAL_UNALIGNED_LOAD64(b);
- uint64_t y = ABSL_INTERNAL_UNALIGNED_LOAD64(a + 8) ^
- ABSL_INTERNAL_UNALIGNED_LOAD64(b + 8);
- if ((x | y) != 0) {
- return false;
- }
-#endif
- a += 16;
- b += 16;
- n -= 16;
- }
- return true;
-}
-
-inline int fastmemcmp_inlined(const void* va, const void* vb, size_t n) {
- const unsigned char* pa = static_cast<const unsigned char*>(va);
- const unsigned char* pb = static_cast<const unsigned char*>(vb);
- switch (n) {
- default:
- return memcmp(va, vb, n);
- case 7:
- if (*pa != *pb) return *pa < *pb ? -1 : +1;
- ++pa;
- ++pb;
- ABSL_FALLTHROUGH_INTENDED;
- case 6:
- if (*pa != *pb) return *pa < *pb ? -1 : +1;
- ++pa;
- ++pb;
- ABSL_FALLTHROUGH_INTENDED;
- case 5:
- if (*pa != *pb) return *pa < *pb ? -1 : +1;
- ++pa;
- ++pb;
- ABSL_FALLTHROUGH_INTENDED;
- case 4:
- if (*pa != *pb) return *pa < *pb ? -1 : +1;
- ++pa;
- ++pb;
- ABSL_FALLTHROUGH_INTENDED;
- case 3:
- if (*pa != *pb) return *pa < *pb ? -1 : +1;
- ++pa;
- ++pb;
- ABSL_FALLTHROUGH_INTENDED;
- case 2:
- if (*pa != *pb) return *pa < *pb ? -1 : +1;
- ++pa;
- ++pb;
- ABSL_FALLTHROUGH_INTENDED;
- case 1:
- if (*pa != *pb) return *pa < *pb ? -1 : +1;
- ABSL_FALLTHROUGH_INTENDED;
- case 0:
- break;
- }
- return 0;
-}
-
-// The standard memcpy operation is slow for variable small sizes.
-// This implementation inlines the optimal realization for sizes 1 to 16.
-// To avoid code bloat don't use it in case of not performance-critical spots,
-// nor when you don't expect very frequent values of size <= 16.
-inline void memcpy_inlined(char* dst, const char* src, size_t size) {
- // Compiler inlines code with minimal amount of data movement when third
- // parameter of memcpy is a constant.
- switch (size) {
- case 1:
- memcpy(dst, src, 1);
- break;
- case 2:
- memcpy(dst, src, 2);
- break;
- case 3:
- memcpy(dst, src, 3);
- break;
- case 4:
- memcpy(dst, src, 4);
- break;
- case 5:
- memcpy(dst, src, 5);
- break;
- case 6:
- memcpy(dst, src, 6);
- break;
- case 7:
- memcpy(dst, src, 7);
- break;
- case 8:
- memcpy(dst, src, 8);
- break;
- case 9:
- memcpy(dst, src, 9);
- break;
- case 10:
- memcpy(dst, src, 10);
- break;
- case 11:
- memcpy(dst, src, 11);
- break;
- case 12:
- memcpy(dst, src, 12);
- break;
- case 13:
- memcpy(dst, src, 13);
- break;
- case 14:
- memcpy(dst, src, 14);
- break;
- case 15:
- memcpy(dst, src, 15);
- break;
- case 16:
- memcpy(dst, src, 16);
- break;
- default:
- memcpy(dst, src, size);
- break;
- }
-}
-
-} // namespace strings_internal
-} // namespace absl
-
-#endif // ABSL_STRINGS_INTERNAL_FASTMEM_H_