summaryrefslogtreecommitdiff
path: root/absl/random/internal/randen_hwaes.cc
diff options
context:
space:
mode:
Diffstat (limited to 'absl/random/internal/randen_hwaes.cc')
-rw-r--r--absl/random/internal/randen_hwaes.cc399
1 files changed, 167 insertions, 232 deletions
diff --git a/absl/random/internal/randen_hwaes.cc b/absl/random/internal/randen_hwaes.cc
index e23844f1..b5a3f90a 100644
--- a/absl/random/internal/randen_hwaes.cc
+++ b/absl/random/internal/randen_hwaes.cc
@@ -24,6 +24,7 @@
#include "absl/base/attributes.h"
#include "absl/random/internal/platform.h"
+#include "absl/random/internal/randen_traits.h"
// ABSL_RANDEN_HWAES_IMPL indicates whether this file will contain
// a hardware accelerated implementation of randen, or whether it
@@ -115,8 +116,16 @@ ABSL_NAMESPACE_END
// Accelerated implementations are supported.
// We need the per-architecture includes and defines.
//
+namespace {
-#include "absl/random/internal/randen_traits.h"
+using absl::random_internal::RandenTraits;
+
+// Randen operates on 128-bit vectors.
+struct alignas(16) u64x2 {
+ uint64_t data[2];
+};
+
+} // namespace
// TARGET_CRYPTO defines a crypto attribute for each architecture.
//
@@ -141,6 +150,7 @@ ABSL_NAMESPACE_END
#include <altivec.h>
// <altivec.h> #defines vector __vector; in C++, this is bad form.
#undef vector
+#undef bool
// Rely on the PowerPC AltiVec vector operations for accelerated AES
// instructions. GCC support of the PPC vector types is described in:
@@ -150,7 +160,6 @@ ABSL_NAMESPACE_END
using Vector128 = __vector unsigned long long; // NOLINT(runtime/int)
namespace {
-
inline ABSL_TARGET_CRYPTO Vector128 ReverseBytes(const Vector128& v) {
// Reverses the bytes of the vector.
const __vector unsigned char perm = {15, 14, 13, 12, 11, 10, 9, 8,
@@ -177,14 +186,9 @@ inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state,
}
// Enables native loads in the round loop by pre-swapping.
-inline ABSL_TARGET_CRYPTO void SwapEndian(uint64_t* state) {
- using absl::random_internal::RandenTraits;
- constexpr size_t kLanes = 2;
- constexpr size_t kFeistelBlocks = RandenTraits::kFeistelBlocks;
-
- for (uint32_t branch = 0; branch < kFeistelBlocks; ++branch) {
- const Vector128 v = ReverseBytes(Vector128Load(state + kLanes * branch));
- Vector128Store(v, state + kLanes * branch);
+inline ABSL_TARGET_CRYPTO void SwapEndian(u64x2* state) {
+ for (uint32_t block = 0; block < RandenTraits::kFeistelBlocks; ++block) {
+ Vector128Store(ReverseBytes(Vector128Load(state + block)), state + block);
}
}
@@ -251,7 +255,7 @@ inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state,
return vaesmcq_u8(vaeseq_u8(state, uint8x16_t{})) ^ round_key;
}
-inline ABSL_TARGET_CRYPTO void SwapEndian(uint64_t*) {}
+inline ABSL_TARGET_CRYPTO void SwapEndian(void*) {}
} // namespace
@@ -297,39 +301,12 @@ inline ABSL_TARGET_CRYPTO Vector128 AesRound(const Vector128& state,
return Vector128(_mm_aesenc_si128(state.data(), round_key.data()));
}
-inline ABSL_TARGET_CRYPTO void SwapEndian(uint64_t*) {}
+inline ABSL_TARGET_CRYPTO void SwapEndian(void*) {}
} // namespace
#endif
-namespace {
-
-// u64x2 is a 128-bit, (2 x uint64_t lanes) struct used to store
-// the randen_keys.
-struct alignas(16) u64x2 {
- constexpr u64x2(uint64_t hi, uint64_t lo)
-#if defined(ABSL_ARCH_PPC)
- // This has been tested with PPC running in little-endian mode;
- // We byte-swap the u64x2 structure from little-endian to big-endian
- // because altivec always runs in big-endian mode.
- : v{__builtin_bswap64(hi), __builtin_bswap64(lo)} {
-#else
- : v{lo, hi} {
-#endif
- }
-
- constexpr bool operator==(const u64x2& other) const {
- return v[0] == other.v[0] && v[1] == other.v[1];
- }
-
- constexpr bool operator!=(const u64x2& other) const {
- return !(*this == other);
- }
-
- uint64_t v[2];
-}; // namespace
-
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wunknown-pragmas"
@@ -338,7 +315,6 @@ struct alignas(16) u64x2 {
// At this point, all of the platform-specific features have been defined /
// implemented.
//
-// REQUIRES: using u64x2 = ...
// REQUIRES: using Vector128 = ...
// REQUIRES: Vector128 Vector128Load(void*) {...}
// REQUIRES: void Vector128Store(Vector128, void*) {...}
@@ -347,94 +323,50 @@ struct alignas(16) u64x2 {
//
// PROVIDES: absl::random_internal::RandenHwAes::Absorb
// PROVIDES: absl::random_internal::RandenHwAes::Generate
-
-// RANDen = RANDom generator or beetroots in Swiss German.
-// 'Strong' (well-distributed, unpredictable, backtracking-resistant) random
-// generator, faster in some benchmarks than std::mt19937_64 and pcg64_c32.
-//
-// High-level summary:
-// 1) Reverie (see "A Robust and Sponge-Like PRNG with Improved Efficiency") is
-// a sponge-like random generator that requires a cryptographic permutation.
-// It improves upon "Provably Robust Sponge-Based PRNGs and KDFs" by
-// achieving backtracking resistance with only one Permute() per buffer.
-//
-// 2) "Simpira v2: A Family of Efficient Permutations Using the AES Round
-// Function" constructs up to 1024-bit permutations using an improved
-// Generalized Feistel network with 2-round AES-128 functions. This Feistel
-// block shuffle achieves diffusion faster and is less vulnerable to
-// sliced-biclique attacks than the Type-2 cyclic shuffle.
-//
-// 3) "Improving the Generalized Feistel" and "New criterion for diffusion
-// property" extends the same kind of improved Feistel block shuffle to 16
-// branches, which enables a 2048-bit permutation.
-//
-// We combine these three ideas and also change Simpira's subround keys from
-// structured/low-entropy counters to digits of Pi.
-
-// Randen constants.
-using absl::random_internal::RandenTraits;
-constexpr size_t kStateBytes = RandenTraits::kStateBytes;
-constexpr size_t kCapacityBytes = RandenTraits::kCapacityBytes;
-constexpr size_t kFeistelBlocks = RandenTraits::kFeistelBlocks;
-constexpr size_t kFeistelRounds = RandenTraits::kFeistelRounds;
-constexpr size_t kFeistelFunctions = RandenTraits::kFeistelFunctions;
-
-// Independent keys (272 = 2.1 KiB) for the first AES subround of each function.
-constexpr size_t kKeys = kFeistelRounds * kFeistelFunctions;
-
-// INCLUDE keys.
-#include "absl/random/internal/randen-keys.inc"
-
-static_assert(kKeys == kRoundKeys, "kKeys and kRoundKeys must be equal");
-static_assert(round_keys[kKeys - 1] != u64x2(0, 0),
- "Too few round_keys initializers");
-
-// Number of uint64_t lanes per 128-bit vector;
-constexpr size_t kLanes = 2;
+namespace {
// Block shuffles applies a shuffle to the entire state between AES rounds.
// Improved odd-even shuffle from "New criterion for diffusion property".
-inline ABSL_TARGET_CRYPTO void BlockShuffle(uint64_t* state) {
- static_assert(kFeistelBlocks == 16, "Expecting 16 FeistelBlocks.");
-
- constexpr size_t shuffle[kFeistelBlocks] = {7, 2, 13, 4, 11, 8, 3, 6,
- 15, 0, 9, 10, 1, 14, 5, 12};
-
- // The fully unrolled loop without the memcpy improves the speed by about
- // 30% over the equivalent loop.
- const Vector128 v0 = Vector128Load(state + kLanes * shuffle[0]);
- const Vector128 v1 = Vector128Load(state + kLanes * shuffle[1]);
- const Vector128 v2 = Vector128Load(state + kLanes * shuffle[2]);
- const Vector128 v3 = Vector128Load(state + kLanes * shuffle[3]);
- const Vector128 v4 = Vector128Load(state + kLanes * shuffle[4]);
- const Vector128 v5 = Vector128Load(state + kLanes * shuffle[5]);
- const Vector128 v6 = Vector128Load(state + kLanes * shuffle[6]);
- const Vector128 v7 = Vector128Load(state + kLanes * shuffle[7]);
- const Vector128 w0 = Vector128Load(state + kLanes * shuffle[8]);
- const Vector128 w1 = Vector128Load(state + kLanes * shuffle[9]);
- const Vector128 w2 = Vector128Load(state + kLanes * shuffle[10]);
- const Vector128 w3 = Vector128Load(state + kLanes * shuffle[11]);
- const Vector128 w4 = Vector128Load(state + kLanes * shuffle[12]);
- const Vector128 w5 = Vector128Load(state + kLanes * shuffle[13]);
- const Vector128 w6 = Vector128Load(state + kLanes * shuffle[14]);
- const Vector128 w7 = Vector128Load(state + kLanes * shuffle[15]);
-
- Vector128Store(v0, state + kLanes * 0);
- Vector128Store(v1, state + kLanes * 1);
- Vector128Store(v2, state + kLanes * 2);
- Vector128Store(v3, state + kLanes * 3);
- Vector128Store(v4, state + kLanes * 4);
- Vector128Store(v5, state + kLanes * 5);
- Vector128Store(v6, state + kLanes * 6);
- Vector128Store(v7, state + kLanes * 7);
- Vector128Store(w0, state + kLanes * 8);
- Vector128Store(w1, state + kLanes * 9);
- Vector128Store(w2, state + kLanes * 10);
- Vector128Store(w3, state + kLanes * 11);
- Vector128Store(w4, state + kLanes * 12);
- Vector128Store(w5, state + kLanes * 13);
- Vector128Store(w6, state + kLanes * 14);
- Vector128Store(w7, state + kLanes * 15);
+inline ABSL_TARGET_CRYPTO void BlockShuffle(u64x2* state) {
+ static_assert(RandenTraits::kFeistelBlocks == 16,
+ "Expecting 16 FeistelBlocks.");
+
+ constexpr size_t shuffle[RandenTraits::kFeistelBlocks] = {
+ 7, 2, 13, 4, 11, 8, 3, 6, 15, 0, 9, 10, 1, 14, 5, 12};
+
+ const Vector128 v0 = Vector128Load(state + shuffle[0]);
+ const Vector128 v1 = Vector128Load(state + shuffle[1]);
+ const Vector128 v2 = Vector128Load(state + shuffle[2]);
+ const Vector128 v3 = Vector128Load(state + shuffle[3]);
+ const Vector128 v4 = Vector128Load(state + shuffle[4]);
+ const Vector128 v5 = Vector128Load(state + shuffle[5]);
+ const Vector128 v6 = Vector128Load(state + shuffle[6]);
+ const Vector128 v7 = Vector128Load(state + shuffle[7]);
+ const Vector128 w0 = Vector128Load(state + shuffle[8]);
+ const Vector128 w1 = Vector128Load(state + shuffle[9]);
+ const Vector128 w2 = Vector128Load(state + shuffle[10]);
+ const Vector128 w3 = Vector128Load(state + shuffle[11]);
+ const Vector128 w4 = Vector128Load(state + shuffle[12]);
+ const Vector128 w5 = Vector128Load(state + shuffle[13]);
+ const Vector128 w6 = Vector128Load(state + shuffle[14]);
+ const Vector128 w7 = Vector128Load(state + shuffle[15]);
+
+ Vector128Store(v0, state + 0);
+ Vector128Store(v1, state + 1);
+ Vector128Store(v2, state + 2);
+ Vector128Store(v3, state + 3);
+ Vector128Store(v4, state + 4);
+ Vector128Store(v5, state + 5);
+ Vector128Store(v6, state + 6);
+ Vector128Store(v7, state + 7);
+ Vector128Store(w0, state + 8);
+ Vector128Store(w1, state + 9);
+ Vector128Store(w2, state + 10);
+ Vector128Store(w3, state + 11);
+ Vector128Store(w4, state + 12);
+ Vector128Store(w5, state + 13);
+ Vector128Store(w6, state + 14);
+ Vector128Store(w7, state + 15);
}
// Feistel round function using two AES subrounds. Very similar to F()
@@ -443,27 +375,28 @@ inline ABSL_TARGET_CRYPTO void BlockShuffle(uint64_t* state) {
// parallel hides the 7-cycle AESNI latency on HSW. Note that the Feistel
// XORs are 'free' (included in the second AES instruction).
inline ABSL_TARGET_CRYPTO const u64x2* FeistelRound(
- uint64_t* state, const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys) {
- static_assert(kFeistelBlocks == 16, "Expecting 16 FeistelBlocks.");
+ u64x2* state, const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys) {
+ static_assert(RandenTraits::kFeistelBlocks == 16,
+ "Expecting 16 FeistelBlocks.");
// MSVC does a horrible job at unrolling loops.
// So we unroll the loop by hand to improve the performance.
- const Vector128 s0 = Vector128Load(state + kLanes * 0);
- const Vector128 s1 = Vector128Load(state + kLanes * 1);
- const Vector128 s2 = Vector128Load(state + kLanes * 2);
- const Vector128 s3 = Vector128Load(state + kLanes * 3);
- const Vector128 s4 = Vector128Load(state + kLanes * 4);
- const Vector128 s5 = Vector128Load(state + kLanes * 5);
- const Vector128 s6 = Vector128Load(state + kLanes * 6);
- const Vector128 s7 = Vector128Load(state + kLanes * 7);
- const Vector128 s8 = Vector128Load(state + kLanes * 8);
- const Vector128 s9 = Vector128Load(state + kLanes * 9);
- const Vector128 s10 = Vector128Load(state + kLanes * 10);
- const Vector128 s11 = Vector128Load(state + kLanes * 11);
- const Vector128 s12 = Vector128Load(state + kLanes * 12);
- const Vector128 s13 = Vector128Load(state + kLanes * 13);
- const Vector128 s14 = Vector128Load(state + kLanes * 14);
- const Vector128 s15 = Vector128Load(state + kLanes * 15);
+ const Vector128 s0 = Vector128Load(state + 0);
+ const Vector128 s1 = Vector128Load(state + 1);
+ const Vector128 s2 = Vector128Load(state + 2);
+ const Vector128 s3 = Vector128Load(state + 3);
+ const Vector128 s4 = Vector128Load(state + 4);
+ const Vector128 s5 = Vector128Load(state + 5);
+ const Vector128 s6 = Vector128Load(state + 6);
+ const Vector128 s7 = Vector128Load(state + 7);
+ const Vector128 s8 = Vector128Load(state + 8);
+ const Vector128 s9 = Vector128Load(state + 9);
+ const Vector128 s10 = Vector128Load(state + 10);
+ const Vector128 s11 = Vector128Load(state + 11);
+ const Vector128 s12 = Vector128Load(state + 12);
+ const Vector128 s13 = Vector128Load(state + 13);
+ const Vector128 s14 = Vector128Load(state + 14);
+ const Vector128 s15 = Vector128Load(state + 15);
// Encode even blocks with keys.
const Vector128 e0 = AesRound(s0, Vector128Load(keys + 0));
@@ -486,14 +419,14 @@ inline ABSL_TARGET_CRYPTO const u64x2* FeistelRound(
const Vector128 o15 = AesRound(e14, s15);
// Store odd blocks. (These will be shuffled later).
- Vector128Store(o1, state + kLanes * 1);
- Vector128Store(o3, state + kLanes * 3);
- Vector128Store(o5, state + kLanes * 5);
- Vector128Store(o7, state + kLanes * 7);
- Vector128Store(o9, state + kLanes * 9);
- Vector128Store(o11, state + kLanes * 11);
- Vector128Store(o13, state + kLanes * 13);
- Vector128Store(o15, state + kLanes * 15);
+ Vector128Store(o1, state + 1);
+ Vector128Store(o3, state + 3);
+ Vector128Store(o5, state + 5);
+ Vector128Store(o7, state + 7);
+ Vector128Store(o9, state + 9);
+ Vector128Store(o11, state + 11);
+ Vector128Store(o13, state + 13);
+ Vector128Store(o15, state + 15);
return keys + 8;
}
@@ -503,16 +436,13 @@ inline ABSL_TARGET_CRYPTO const u64x2* FeistelRound(
// 2^64 queries if the round function is a PRF. This is similar to the b=8 case
// of Simpira v2, but more efficient than its generic construction for b=16.
inline ABSL_TARGET_CRYPTO void Permute(
- const void* ABSL_RANDOM_INTERNAL_RESTRICT keys, uint64_t* state) {
- const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys128 =
- static_cast<const u64x2*>(keys);
-
+ u64x2* state, const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys) {
// (Successfully unrolled; the first iteration jumps into the second half)
#ifdef __clang__
#pragma clang loop unroll_count(2)
#endif
- for (size_t round = 0; round < kFeistelRounds; ++round) {
- keys128 = FeistelRound(state, keys128);
+ for (size_t round = 0; round < RandenTraits::kFeistelRounds; ++round) {
+ keys = FeistelRound(state, keys);
BlockShuffle(state);
}
}
@@ -528,96 +458,101 @@ bool HasRandenHwAesImplementation() { return true; }
const void* ABSL_TARGET_CRYPTO RandenHwAes::GetKeys() {
// Round keys for one AES per Feistel round and branch.
// The canonical implementation uses first digits of Pi.
- return round_keys;
+#if defined(ABSL_ARCH_PPC)
+ return kRandenRoundKeysBE;
+#else
+ return kRandenRoundKeys;
+#endif
}
// NOLINTNEXTLINE
void ABSL_TARGET_CRYPTO RandenHwAes::Absorb(const void* seed_void,
void* state_void) {
- auto* state = static_cast<uint64_t*>(state_void);
- const auto* seed = static_cast<const uint64_t*>(seed_void);
-
- constexpr size_t kCapacityBlocks = kCapacityBytes / sizeof(Vector128);
- constexpr size_t kStateBlocks = kStateBytes / sizeof(Vector128);
-
- static_assert(kCapacityBlocks * sizeof(Vector128) == kCapacityBytes,
- "Not i*V");
- static_assert(kCapacityBlocks == 1, "Unexpected Randen kCapacityBlocks");
- static_assert(kStateBlocks == 16, "Unexpected Randen kStateBlocks");
-
- Vector128 b1 = Vector128Load(state + kLanes * 1);
- b1 ^= Vector128Load(seed + kLanes * 0);
- Vector128Store(b1, state + kLanes * 1);
-
- Vector128 b2 = Vector128Load(state + kLanes * 2);
- b2 ^= Vector128Load(seed + kLanes * 1);
- Vector128Store(b2, state + kLanes * 2);
-
- Vector128 b3 = Vector128Load(state + kLanes * 3);
- b3 ^= Vector128Load(seed + kLanes * 2);
- Vector128Store(b3, state + kLanes * 3);
-
- Vector128 b4 = Vector128Load(state + kLanes * 4);
- b4 ^= Vector128Load(seed + kLanes * 3);
- Vector128Store(b4, state + kLanes * 4);
-
- Vector128 b5 = Vector128Load(state + kLanes * 5);
- b5 ^= Vector128Load(seed + kLanes * 4);
- Vector128Store(b5, state + kLanes * 5);
-
- Vector128 b6 = Vector128Load(state + kLanes * 6);
- b6 ^= Vector128Load(seed + kLanes * 5);
- Vector128Store(b6, state + kLanes * 6);
-
- Vector128 b7 = Vector128Load(state + kLanes * 7);
- b7 ^= Vector128Load(seed + kLanes * 6);
- Vector128Store(b7, state + kLanes * 7);
-
- Vector128 b8 = Vector128Load(state + kLanes * 8);
- b8 ^= Vector128Load(seed + kLanes * 7);
- Vector128Store(b8, state + kLanes * 8);
-
- Vector128 b9 = Vector128Load(state + kLanes * 9);
- b9 ^= Vector128Load(seed + kLanes * 8);
- Vector128Store(b9, state + kLanes * 9);
-
- Vector128 b10 = Vector128Load(state + kLanes * 10);
- b10 ^= Vector128Load(seed + kLanes * 9);
- Vector128Store(b10, state + kLanes * 10);
-
- Vector128 b11 = Vector128Load(state + kLanes * 11);
- b11 ^= Vector128Load(seed + kLanes * 10);
- Vector128Store(b11, state + kLanes * 11);
-
- Vector128 b12 = Vector128Load(state + kLanes * 12);
- b12 ^= Vector128Load(seed + kLanes * 11);
- Vector128Store(b12, state + kLanes * 12);
-
- Vector128 b13 = Vector128Load(state + kLanes * 13);
- b13 ^= Vector128Load(seed + kLanes * 12);
- Vector128Store(b13, state + kLanes * 13);
-
- Vector128 b14 = Vector128Load(state + kLanes * 14);
- b14 ^= Vector128Load(seed + kLanes * 13);
- Vector128Store(b14, state + kLanes * 14);
-
- Vector128 b15 = Vector128Load(state + kLanes * 15);
- b15 ^= Vector128Load(seed + kLanes * 14);
- Vector128Store(b15, state + kLanes * 15);
+ static_assert(RandenTraits::kCapacityBytes / sizeof(Vector128) == 1,
+ "Unexpected Randen kCapacityBlocks");
+ static_assert(RandenTraits::kStateBytes / sizeof(Vector128) == 16,
+ "Unexpected Randen kStateBlocks");
+
+ auto* state =
+ reinterpret_cast<u64x2 * ABSL_RANDOM_INTERNAL_RESTRICT>(state_void);
+ const auto* seed =
+ reinterpret_cast<const u64x2 * ABSL_RANDOM_INTERNAL_RESTRICT>(seed_void);
+
+ Vector128 b1 = Vector128Load(state + 1);
+ b1 ^= Vector128Load(seed + 0);
+ Vector128Store(b1, state + 1);
+
+ Vector128 b2 = Vector128Load(state + 2);
+ b2 ^= Vector128Load(seed + 1);
+ Vector128Store(b2, state + 2);
+
+ Vector128 b3 = Vector128Load(state + 3);
+ b3 ^= Vector128Load(seed + 2);
+ Vector128Store(b3, state + 3);
+
+ Vector128 b4 = Vector128Load(state + 4);
+ b4 ^= Vector128Load(seed + 3);
+ Vector128Store(b4, state + 4);
+
+ Vector128 b5 = Vector128Load(state + 5);
+ b5 ^= Vector128Load(seed + 4);
+ Vector128Store(b5, state + 5);
+
+ Vector128 b6 = Vector128Load(state + 6);
+ b6 ^= Vector128Load(seed + 5);
+ Vector128Store(b6, state + 6);
+
+ Vector128 b7 = Vector128Load(state + 7);
+ b7 ^= Vector128Load(seed + 6);
+ Vector128Store(b7, state + 7);
+
+ Vector128 b8 = Vector128Load(state + 8);
+ b8 ^= Vector128Load(seed + 7);
+ Vector128Store(b8, state + 8);
+
+ Vector128 b9 = Vector128Load(state + 9);
+ b9 ^= Vector128Load(seed + 8);
+ Vector128Store(b9, state + 9);
+
+ Vector128 b10 = Vector128Load(state + 10);
+ b10 ^= Vector128Load(seed + 9);
+ Vector128Store(b10, state + 10);
+
+ Vector128 b11 = Vector128Load(state + 11);
+ b11 ^= Vector128Load(seed + 10);
+ Vector128Store(b11, state + 11);
+
+ Vector128 b12 = Vector128Load(state + 12);
+ b12 ^= Vector128Load(seed + 11);
+ Vector128Store(b12, state + 12);
+
+ Vector128 b13 = Vector128Load(state + 13);
+ b13 ^= Vector128Load(seed + 12);
+ Vector128Store(b13, state + 13);
+
+ Vector128 b14 = Vector128Load(state + 14);
+ b14 ^= Vector128Load(seed + 13);
+ Vector128Store(b14, state + 14);
+
+ Vector128 b15 = Vector128Load(state + 15);
+ b15 ^= Vector128Load(seed + 14);
+ Vector128Store(b15, state + 15);
}
// NOLINTNEXTLINE
-void ABSL_TARGET_CRYPTO RandenHwAes::Generate(const void* keys,
+void ABSL_TARGET_CRYPTO RandenHwAes::Generate(const void* keys_void,
void* state_void) {
- static_assert(kCapacityBytes == sizeof(Vector128), "Capacity mismatch");
+ static_assert(RandenTraits::kCapacityBytes == sizeof(Vector128),
+ "Capacity mismatch");
- auto* state = static_cast<uint64_t*>(state_void);
+ auto* state = reinterpret_cast<u64x2*>(state_void);
+ const auto* keys = reinterpret_cast<const u64x2*>(keys_void);
const Vector128 prev_inner = Vector128Load(state);
SwapEndian(state);
- Permute(keys, state);
+ Permute(state, keys);
SwapEndian(state);