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+// Copyright 2017 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef ABSL_RANDOM_INTERNAL_NONSECURE_BASE_H_
+#define ABSL_RANDOM_INTERNAL_NONSECURE_BASE_H_
+
+#include <algorithm>
+#include <cstdint>
+#include <iostream>
+#include <iterator>
+#include <random>
+#include <string>
+#include <type_traits>
+#include <vector>
+
+#include "absl/base/macros.h"
+#include "absl/meta/type_traits.h"
+#include "absl/random/internal/pool_urbg.h"
+#include "absl/random/internal/salted_seed_seq.h"
+#include "absl/random/internal/seed_material.h"
+#include "absl/types/optional.h"
+#include "absl/types/span.h"
+
+namespace absl {
+inline namespace lts_2019_08_08 {
+namespace random_internal {
+
+// Each instance of NonsecureURBGBase<URBG> will be seeded by variates produced
+// by a thread-unique URBG-instance.
+template <typename URBG>
+class NonsecureURBGBase {
+ public:
+ using result_type = typename URBG::result_type;
+
+ // Default constructor
+ NonsecureURBGBase() : urbg_(ConstructURBG()) {}
+
+ // Copy disallowed, move allowed.
+ NonsecureURBGBase(const NonsecureURBGBase&) = delete;
+ NonsecureURBGBase& operator=(const NonsecureURBGBase&) = delete;
+ NonsecureURBGBase(NonsecureURBGBase&&) = default;
+ NonsecureURBGBase& operator=(NonsecureURBGBase&&) = default;
+
+ // Constructor using a seed
+ template <class SSeq, typename = typename absl::enable_if_t<
+ !std::is_same<SSeq, NonsecureURBGBase>::value>>
+ explicit NonsecureURBGBase(SSeq&& seq)
+ : urbg_(ConstructURBG(std::forward<SSeq>(seq))) {}
+
+ // Note: on MSVC, min() or max() can be interpreted as MIN() or MAX(), so we
+ // enclose min() or max() in parens as (min)() and (max)().
+ // Additionally, clang-format requires no space before this construction.
+
+ // NonsecureURBGBase::min()
+ static constexpr result_type(min)() { return (URBG::min)(); }
+
+ // NonsecureURBGBase::max()
+ static constexpr result_type(max)() { return (URBG::max)(); }
+
+ // NonsecureURBGBase::operator()()
+ result_type operator()() { return urbg_(); }
+
+ // NonsecureURBGBase::discard()
+ void discard(unsigned long long values) { // NOLINT(runtime/int)
+ urbg_.discard(values);
+ }
+
+ bool operator==(const NonsecureURBGBase& other) const {
+ return urbg_ == other.urbg_;
+ }
+
+ bool operator!=(const NonsecureURBGBase& other) const {
+ return !(urbg_ == other.urbg_);
+ }
+
+ private:
+ // Seeder is a custom seed sequence type where generate() fills the provided
+ // buffer via the RandenPool entropy source.
+ struct Seeder {
+ using result_type = uint32_t;
+
+ size_t size() { return 0; }
+
+ template <typename OutIterator>
+ void param(OutIterator) const {}
+
+ template <typename RandomAccessIterator>
+ void generate(RandomAccessIterator begin, RandomAccessIterator end) {
+ if (begin != end) {
+ // begin, end must be random access iterators assignable from uint32_t.
+ generate_impl(
+ std::integral_constant<bool, sizeof(*begin) == sizeof(uint32_t)>{},
+ begin, end);
+ }
+ }
+
+ // Commonly, generate is invoked with a pointer to a buffer which
+ // can be cast to a uint32_t.
+ template <typename RandomAccessIterator>
+ void generate_impl(std::integral_constant<bool, true>,
+ RandomAccessIterator begin, RandomAccessIterator end) {
+ auto buffer = absl::MakeSpan(begin, end);
+ auto target = absl::MakeSpan(reinterpret_cast<uint32_t*>(buffer.data()),
+ buffer.size());
+ RandenPool<uint32_t>::Fill(target);
+ }
+
+ // The non-uint32_t case should be uncommon, and involves an extra copy,
+ // filling the uint32_t buffer and then mixing into the output.
+ template <typename RandomAccessIterator>
+ void generate_impl(std::integral_constant<bool, false>,
+ RandomAccessIterator begin, RandomAccessIterator end) {
+ const size_t n = std::distance(begin, end);
+ absl::InlinedVector<uint32_t, 8> data(n, 0);
+ RandenPool<uint32_t>::Fill(absl::MakeSpan(data.begin(), data.end()));
+ std::copy(std::begin(data), std::end(data), begin);
+ }
+ };
+
+ static URBG ConstructURBG() {
+ Seeder seeder;
+ return URBG(seeder);
+ }
+
+ template <typename SSeq>
+ static URBG ConstructURBG(SSeq&& seq) { // NOLINT(runtime/references)
+ auto salted_seq =
+ random_internal::MakeSaltedSeedSeq(std::forward<SSeq>(seq));
+ return URBG(salted_seq);
+ }
+
+ URBG urbg_;
+};
+
+} // namespace random_internal
+} // inline namespace lts_2019_08_08
+} // namespace absl
+
+#endif // ABSL_RANDOM_INTERNAL_NONSECURE_BASE_H_