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+//
+// Copyright 2020 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// -----------------------------------------------------------------------------
+// File: commandlineflag.h
+// -----------------------------------------------------------------------------
+//
+// This header file defines the `CommandLineFlag`, which acts as a type-erased
+// handle for accessing metadata about the Abseil Flag in question.
+//
+// Because an actual Abseil flag is of an unspecified type, you should not
+// manipulate or interact directly with objects of that type. Instead, use the
+// CommandLineFlag type as an intermediary.
+#ifndef ABSL_FLAGS_COMMANDLINEFLAG_H_
+#define ABSL_FLAGS_COMMANDLINEFLAG_H_
+
+#include <memory>
+#include <string>
+
+#include "absl/base/config.h"
+#include "absl/base/internal/fast_type_id.h"
+#include "absl/flags/internal/commandlineflag.h"
+#include "absl/strings/string_view.h"
+#include "absl/types/optional.h"
+
+namespace absl {
+ABSL_NAMESPACE_BEGIN
+namespace flags_internal {
+class PrivateHandleAccessor;
+} // namespace flags_internal
+
+// CommandLineFlag
+//
+// This type acts as a type-erased handle for an instance of an Abseil Flag and
+// holds reflection information pertaining to that flag. Use CommandLineFlag to
+// access a flag's name, location, help string etc.
+//
+// To obtain an absl::CommandLineFlag, invoke `absl::FindCommandLineFlag()`
+// passing it the flag name string.
+//
+// Example:
+//
+// // Obtain reflection handle for a flag named "flagname".
+// const absl::CommandLineFlag* my_flag_data =
+// absl::FindCommandLineFlag("flagname");
+//
+// // Now you can get flag info from that reflection handle.
+// std::string flag_location = my_flag_data->Filename();
+// ...
+class CommandLineFlag {
+ public:
+ constexpr CommandLineFlag() = default;
+
+ // Not copyable/assignable.
+ CommandLineFlag(const CommandLineFlag&) = delete;
+ CommandLineFlag& operator=(const CommandLineFlag&) = delete;
+
+ // absl::CommandLineFlag::IsOfType()
+ //
+ // Return true iff flag has type T.
+ template <typename T>
+ inline bool IsOfType() const {
+ return TypeId() == base_internal::FastTypeId<T>();
+ }
+
+ // absl::CommandLineFlag::TryGet()
+ //
+ // Attempts to retrieve the flag value. Returns value on success,
+ // absl::nullopt otherwise.
+ template <typename T>
+ absl::optional<T> TryGet() const {
+ if (IsRetired() || !IsOfType<T>()) {
+ return absl::nullopt;
+ }
+
+ // Implementation notes:
+ //
+ // We are wrapping a union around the value of `T` to serve three purposes:
+ //
+ // 1. `U.value` has correct size and alignment for a value of type `T`
+ // 2. The `U.value` constructor is not invoked since U's constructor does
+ // not do it explicitly.
+ // 3. The `U.value` destructor is invoked since U's destructor does it
+ // explicitly. This makes `U` a kind of RAII wrapper around non default
+ // constructible value of T, which is destructed when we leave the
+ // scope. We do need to destroy U.value, which is constructed by
+ // CommandLineFlag::Read even though we left it in a moved-from state
+ // after std::move.
+ //
+ // All of this serves to avoid requiring `T` being default constructible.
+ union U {
+ T value;
+ U() {}
+ ~U() { value.~T(); }
+ };
+ U u;
+
+ Read(&u.value);
+ // allow retired flags to be "read", so we can report invalid access.
+ if (IsRetired()) {
+ return absl::nullopt;
+ }
+ return std::move(u.value);
+ }
+
+ // absl::CommandLineFlag::Name()
+ //
+ // Returns name of this flag.
+ virtual absl::string_view Name() const = 0;
+
+ // absl::CommandLineFlag::Filename()
+ //
+ // Returns name of the file where this flag is defined.
+ virtual std::string Filename() const = 0;
+
+ // absl::CommandLineFlag::Help()
+ //
+ // Returns help message associated with this flag.
+ virtual std::string Help() const = 0;
+
+ // absl::CommandLineFlag::IsRetired()
+ //
+ // Returns true iff this object corresponds to retired flag.
+ virtual bool IsRetired() const;
+
+ // absl::CommandLineFlag::DefaultValue()
+ //
+ // Returns the default value for this flag.
+ virtual std::string DefaultValue() const = 0;
+
+ // absl::CommandLineFlag::CurrentValue()
+ //
+ // Returns the current value for this flag.
+ virtual std::string CurrentValue() const = 0;
+
+ // absl::CommandLineFlag::ParseFrom()
+ //
+ // Sets the value of the flag based on specified string `value`. If the flag
+ // was successfully set to new value, it returns true. Otherwise, sets `error`
+ // to indicate the error, leaves the flag unchanged, and returns false.
+ bool ParseFrom(absl::string_view value, std::string* error);
+
+ protected:
+ ~CommandLineFlag() = default;
+
+ private:
+ friend class flags_internal::PrivateHandleAccessor;
+
+ // Sets the value of the flag based on specified string `value`. If the flag
+ // was successfully set to new value, it returns true. Otherwise, sets `error`
+ // to indicate the error, leaves the flag unchanged, and returns false. There
+ // are three ways to set the flag's value:
+ // * Update the current flag value
+ // * Update the flag's default value
+ // * Update the current flag value if it was never set before
+ // The mode is selected based on `set_mode` parameter.
+ virtual bool ParseFrom(absl::string_view value,
+ flags_internal::FlagSettingMode set_mode,
+ flags_internal::ValueSource source,
+ std::string& error) = 0;
+
+ // Returns id of the flag's value type.
+ virtual flags_internal::FlagFastTypeId TypeId() const = 0;
+
+ // Interface to save flag to some persistent state. Returns current flag state
+ // or nullptr if flag does not support saving and restoring a state.
+ virtual std::unique_ptr<flags_internal::FlagStateInterface> SaveState() = 0;
+
+ // Copy-construct a new value of the flag's type in a memory referenced by
+ // the dst based on the current flag's value.
+ virtual void Read(void* dst) const = 0;
+
+ // To be deleted. Used to return true if flag's current value originated from
+ // command line.
+ virtual bool IsSpecifiedOnCommandLine() const = 0;
+
+ // Validates supplied value usign validator or parseflag routine
+ virtual bool ValidateInputValue(absl::string_view value) const = 0;
+
+ // Checks that flags default value can be converted to string and back to the
+ // flag's value type.
+ virtual void CheckDefaultValueParsingRoundtrip() const = 0;
+};
+
+ABSL_NAMESPACE_END
+} // namespace absl
+
+#endif // ABSL_FLAGS_COMMANDLINEFLAG_H_