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authorGravatar Abseil Team <absl-team@google.com>2020-09-18 15:55:15 -0700
committerGravatar Derek Mauro <dmauro@google.com>2020-09-24 13:47:15 -0400
commitb56cbdd23834a65682c0b46f367f8679e83bc894 (patch)
treedacab9a64dd1a9e9668737e511d1a5420ff96001 /absl/random/internal/wide_multiply.h
parentb832dce8489ef7b6231384909fd9b68d5a5ff2b7 (diff)
Abseil LTS 2020092320200923
What's New: * `absl::StatusOr<T>` has been released. See our [blog post](https://abseil.io/blog/2020-091021-status) for more information. * Abseil Flags reflection interfaces have been released. * Abseil Flags memory usage has been significantly optimized. * Abseil now supports a "hardened" build mode. This build mode enables runtime checks that guard against programming errors that may lead to security vulnerabilities. Notable Fixes: * Sanitizer dynamic annotations like `AnnotateRWLockCreate` that are also defined by the compiler sanitizer implementation are no longer also defined by Abseil. * Sanitizer macros are now prefixed with `ABSL_` to avoid naming collisions. * Sanitizer usage is now automatically detected and no longer requires macros like `ADDRESS_SANITIZER` to be defined on the command line. Breaking Changes: * Abseil no longer contains a `dynamic_annotations` library. Users using a supported build system (Bazel or CMake) are unaffected by this, but users manually specifying link libraries may get an error about a missing linker input. Baseline: 7680a5f8efe32de4753baadbd63e74e59d95bac1 Cherry picks: None
Diffstat (limited to 'absl/random/internal/wide_multiply.h')
-rw-r--r--absl/random/internal/wide_multiply.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/absl/random/internal/wide_multiply.h b/absl/random/internal/wide_multiply.h
index 6e4cf1be..0afcbe08 100644
--- a/absl/random/internal/wide_multiply.h
+++ b/absl/random/internal/wide_multiply.h
@@ -38,9 +38,9 @@ namespace random_internal {
// MultiplyU64ToU128 multiplies two 64-bit values to a 128-bit value.
// If an intrinsic is available, it is used, otherwise use native 32-bit
// multiplies to construct the result.
-inline uint128 MultiplyU64ToU128(uint64_t a, uint64_t b) {
+inline absl::uint128 MultiplyU64ToU128(uint64_t a, uint64_t b) {
#if defined(ABSL_HAVE_INTRINSIC_INT128)
- return uint128(static_cast<__uint128_t>(a) * b);
+ return absl::uint128(static_cast<__uint128_t>(a) * b);
#elif defined(ABSL_INTERNAL_USE_UMUL128)
// uint64_t * uint64_t => uint128 multiply using imul intrinsic on MSVC.
uint64_t high = 0;
@@ -93,14 +93,14 @@ struct wide_multiply {
template <>
struct wide_multiply<uint64_t> {
using input_type = uint64_t;
- using result_type = uint128;
+ using result_type = absl::uint128;
static result_type multiply(uint64_t a, uint64_t b) {
return MultiplyU64ToU128(a, b);
}
- static uint64_t hi(result_type r) { return Uint128High64(r); }
- static uint64_t lo(result_type r) { return Uint128Low64(r); }
+ static uint64_t hi(result_type r) { return absl::Uint128High64(r); }
+ static uint64_t lo(result_type r) { return absl::Uint128Low64(r); }
};
#endif