diff options
author | Abseil Team <absl-team@google.com> | 2020-09-18 15:55:15 -0700 |
---|---|---|
committer | Derek Mauro <dmauro@google.com> | 2020-09-24 13:47:15 -0400 |
commit | b56cbdd23834a65682c0b46f367f8679e83bc894 (patch) | |
tree | dacab9a64dd1a9e9668737e511d1a5420ff96001 /absl/random/internal/wide_multiply.h | |
parent | b832dce8489ef7b6231384909fd9b68d5a5ff2b7 (diff) |
Abseil LTS 2020092320200923
What's New:
* `absl::StatusOr<T>` has been released. See our [blog
post](https://abseil.io/blog/2020-091021-status) for more
information.
* Abseil Flags reflection interfaces have been released.
* Abseil Flags memory usage has been significantly optimized.
* Abseil now supports a "hardened" build mode. This build mode enables
runtime checks that guard against programming errors that may lead
to security vulnerabilities.
Notable Fixes:
* Sanitizer dynamic annotations like `AnnotateRWLockCreate` that are
also defined by the compiler sanitizer implementation are no longer
also defined by Abseil.
* Sanitizer macros are now prefixed with `ABSL_` to avoid naming collisions.
* Sanitizer usage is now automatically detected and no longer requires
macros like `ADDRESS_SANITIZER` to be defined on the command line.
Breaking Changes:
* Abseil no longer contains a `dynamic_annotations` library. Users
using a supported build system (Bazel or CMake) are unaffected by
this, but users manually specifying link libraries may get an error
about a missing linker input.
Baseline: 7680a5f8efe32de4753baadbd63e74e59d95bac1
Cherry picks: None
Diffstat (limited to 'absl/random/internal/wide_multiply.h')
-rw-r--r-- | absl/random/internal/wide_multiply.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/absl/random/internal/wide_multiply.h b/absl/random/internal/wide_multiply.h index 6e4cf1be..0afcbe08 100644 --- a/absl/random/internal/wide_multiply.h +++ b/absl/random/internal/wide_multiply.h @@ -38,9 +38,9 @@ namespace random_internal { // MultiplyU64ToU128 multiplies two 64-bit values to a 128-bit value. // If an intrinsic is available, it is used, otherwise use native 32-bit // multiplies to construct the result. -inline uint128 MultiplyU64ToU128(uint64_t a, uint64_t b) { +inline absl::uint128 MultiplyU64ToU128(uint64_t a, uint64_t b) { #if defined(ABSL_HAVE_INTRINSIC_INT128) - return uint128(static_cast<__uint128_t>(a) * b); + return absl::uint128(static_cast<__uint128_t>(a) * b); #elif defined(ABSL_INTERNAL_USE_UMUL128) // uint64_t * uint64_t => uint128 multiply using imul intrinsic on MSVC. uint64_t high = 0; @@ -93,14 +93,14 @@ struct wide_multiply { template <> struct wide_multiply<uint64_t> { using input_type = uint64_t; - using result_type = uint128; + using result_type = absl::uint128; static result_type multiply(uint64_t a, uint64_t b) { return MultiplyU64ToU128(a, b); } - static uint64_t hi(result_type r) { return Uint128High64(r); } - static uint64_t lo(result_type r) { return Uint128Low64(r); } + static uint64_t hi(result_type r) { return absl::Uint128High64(r); } + static uint64_t lo(result_type r) { return absl::Uint128Low64(r); } }; #endif |