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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <string>

#include "common/common_types.h"

namespace VideoCore {

/// Structure for the TGA texture format (for dumping)
struct TGAHeader {
    char  idlength;
    char  colourmaptype;
    char  datatypecode;
    short int colourmaporigin;
    short int colourmaplength;
    short int x_origin;
    short int y_origin;
    short width;
    short height;
    char  bitsperpixel;
    char  imagedescriptor;
};

/**
 * Dumps a texture to TGA
 * @param filename String filename to dump texture to
 * @param width Width of texture in pixels
 * @param height Height of texture in pixels
 * @param raw_data Raw RGBA8 texture data to dump
 * @todo This should be moved to some general purpose/common code
 */
void DumpTGA(std::string filename, short width, short height, u8* raw_data);

} // namespace