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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
namespace Pica {
namespace VertexShader {
struct OutputVertex;
}
namespace Clipper {
using VertexShader::OutputVertex;
void ProcessTriangle(OutputVertex& v0, OutputVertex& v1, OutputVertex& v2);
} // namespace
} // namespace
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