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set(SRCS clipper.cpp
command_processor.cpp
primitive_assembly.cpp
utils.cpp
vertex_shader.cpp
video_core.cpp
renderer_opengl/renderer_opengl.cpp)
set(HEADERS clipper.h
command_processor.h
math.h
primitive_assembly.h
utils.h
video_core.h
renderer_base.h
vertex_shader.h
video_core.h
renderer_opengl/renderer_opengl.h)
add_library(video_core STATIC ${SRCS} ${HEADERS})
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