aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/mem_map_funcs.cpp
blob: 4812a8d220709974986ce3725bf1389f9c799646 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.

#include <map>

#include "common/common.h"

#include "core/mem_map.h"
#include "core/hw/hw.h"
#include "hle/hle.h"
#include "hle/config_mem.h"

namespace Memory {

std::map<u32, MemoryBlock> g_heap_map;
std::map<u32, MemoryBlock> g_heap_gsp_map;
std::map<u32, MemoryBlock> g_shared_map;

/// Convert a physical address (or firmware-specific virtual address) to primary virtual address
u32 _VirtualAddress(const u32 addr) {
    // Our memory interface read/write functions assume virtual addresses. Put any physical address 
    // to virtual address translations here. This is obviously quite hacky... But we're not doing 
    // any MMU emulation yet or anything
    if ((addr >= FCRAM_PADDR) && (addr < FCRAM_PADDR_END)) {
        return VirtualAddressFromPhysical_FCRAM(addr);

    // Virtual address mapping FW0B
    } else if ((addr >= FCRAM_VADDR_FW0B) && (addr < FCRAM_VADDR_FW0B_END)) {
        return VirtualAddressFromPhysical_FCRAM(addr);

    // Hardware IO
    // TODO(bunnei): FixMe
    // This isn't going to work... The physical address of HARDWARE_IO conflicts with the virtual 
    // address of shared memory.
    //} else if ((addr >= HARDWARE_IO_PADDR) && (addr < HARDWARE_IO_PADDR_END)) {
    //    return (addr + 0x0EB00000);

    }
    return addr;
}

template <typename T>
inline void _Read(T &var, const u32 addr) {
    // TODO: Figure out the fastest order of tests for both read and write (they are probably different).
    // TODO: Make sure this represents the mirrors in a correct way.
    // Could just do a base-relative read, too.... TODO

    const u32 vaddr = _VirtualAddress(addr);

    // Memory allocated for HLE use that can be addressed from the emulated application
    // The primary use of this is sharing a commandbuffer between the HLE OS (syscore) and the LLE
    // core running the user application (appcore)
    if (vaddr >= HLE::CMD_BUFFER_ADDR && vaddr < HLE::CMD_BUFFER_ADDR_END) {
        HLE::Read<T>(var, vaddr);

    // Hardware I/O register reads
    // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space
    } else if ((vaddr >= HARDWARE_IO_VADDR) && (vaddr < HARDWARE_IO_VADDR_END)) {
        HW::Read<T>(var, vaddr);

    // ExeFS:/.code is loaded here
    } else if ((vaddr >= EXEFS_CODE_VADDR)  && (vaddr < EXEFS_CODE_VADDR_END)) {
        var = *((const T*)&g_exefs_code[vaddr & EXEFS_CODE_MASK]);

    // FCRAM - GSP heap
    } else if ((vaddr >= HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) {
        var = *((const T*)&g_heap_gsp[vaddr & HEAP_GSP_MASK]);

    // FCRAM - application heap
    } else if ((vaddr >= HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
        var = *((const T*)&g_heap[vaddr & HEAP_MASK]);

    // Shared memory
    } else if ((vaddr >= SHARED_MEMORY_VADDR)  && (vaddr < SHARED_MEMORY_VADDR_END)) {
        var = *((const T*)&g_shared_mem[vaddr & SHARED_MEMORY_MASK]);

    // Config memory
    } else if ((vaddr >= CONFIG_MEMORY_VADDR)  && (vaddr < CONFIG_MEMORY_VADDR_END)) {
        ConfigMem::Read<T>(var, vaddr);

    // VRAM
    } else if ((vaddr >= VRAM_VADDR)  && (vaddr < VRAM_VADDR_END)) {
        var = *((const T*)&g_vram[vaddr & VRAM_MASK]);

    } else {
        //_assert_msg_(MEMMAP, false, "unknown Read%d @ 0x%08X", sizeof(var) * 8, vaddr);
    }
}

template <typename T>
inline void _Write(u32 addr, const T data) {
    u32 vaddr = _VirtualAddress(addr);
    
    // Memory allocated for HLE use that can be addressed from the emulated application
    // The primary use of this is sharing a commandbuffer between the HLE OS (syscore) and the LLE
    // core running the user application (appcore)
    if (vaddr >= HLE::CMD_BUFFER_ADDR && vaddr < HLE::CMD_BUFFER_ADDR_END) {
        HLE::Write<T>(vaddr, data);

    // Hardware I/O register writes
    // 0x10XXXXXX- is physical address space, 0x1EXXXXXX is virtual address space
    } else if ((vaddr >= HARDWARE_IO_VADDR) && (vaddr < HARDWARE_IO_VADDR_END)) {
        HW::Write<T>(vaddr, data);

    // ExeFS:/.code is loaded here
    } else if ((vaddr >= EXEFS_CODE_VADDR)  && (vaddr < EXEFS_CODE_VADDR_END)) {
        *(T*)&g_exefs_code[vaddr & EXEFS_CODE_MASK] = data;

    // FCRAM - GSP heap
    } else if ((vaddr >= HEAP_GSP_VADDR)  && (vaddr < HEAP_GSP_VADDR_END)) {
        *(T*)&g_heap_gsp[vaddr & HEAP_GSP_MASK] = data;

    // FCRAM - application heap
    } else if ((vaddr >= HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
        *(T*)&g_heap[vaddr & HEAP_MASK] = data;

    // Shared memory
    } else if ((vaddr >= SHARED_MEMORY_VADDR)  && (vaddr < SHARED_MEMORY_VADDR_END)) {
        *(T*)&g_shared_mem[vaddr & SHARED_MEMORY_MASK] = data;

    // VRAM
    } else if ((vaddr >= VRAM_VADDR)  && (vaddr < VRAM_VADDR_END)) {
        *(T*)&g_vram[vaddr & VRAM_MASK] = data;

    //} else if ((vaddr & 0xFFF00000) == 0x1FF00000) {
    //    _assert_msg_(MEMMAP, false, "umimplemented write to DSP memory");
    //} else if ((vaddr & 0xFFFF0000) == 0x1FF80000) {
    //    _assert_msg_(MEMMAP, false, "umimplemented write to Configuration Memory");
    //} else if ((vaddr & 0xFFFFF000) == 0x1FF81000) {
    //    _assert_msg_(MEMMAP, false, "umimplemented write to shared page");
    
    // Error out...
    } else {
        _assert_msg_(MEMMAP, false, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8,
            data, vaddr);
    }
}

u8 *GetPointer(const u32 addr) {
    const u32 vaddr = _VirtualAddress(addr);

    // ExeFS:/.code is loaded here
    if ((vaddr >= EXEFS_CODE_VADDR)  && (vaddr < EXEFS_CODE_VADDR_END)) {
        return g_exefs_code + (vaddr & EXEFS_CODE_MASK);

    // FCRAM - GSP heap
    } else if ((vaddr >= HEAP_GSP_VADDR)  && (vaddr < HEAP_GSP_VADDR_END)) {
        return g_heap_gsp + (vaddr & HEAP_GSP_MASK);

    // FCRAM - application heap
    } else if ((vaddr >= HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
        return g_heap + (vaddr & HEAP_MASK);

    // Shared memory
    } else if ((vaddr > SHARED_MEMORY_VADDR)  && (vaddr < SHARED_MEMORY_VADDR_END)) {
        return g_shared_mem + (vaddr & SHARED_MEMORY_MASK);

    // VRAM
    } else if ((vaddr > VRAM_VADDR)  && (vaddr < VRAM_VADDR_END)) {
        return g_vram + (vaddr & VRAM_MASK);

    } else {
        ERROR_LOG(MEMMAP, "unknown GetPointer @ 0x%08x", vaddr);
        return 0;
    }
}

/**
 * Maps a block of memory in shared memory
 * @param handle Handle to map memory block for
 * @param addr Address to map memory block to
 * @param permissions Memory map permissions
 */
u32 MapBlock_Shared(u32 handle, u32 addr,u32 permissions) {
    MemoryBlock block;
    
    block.handle        = handle;
    block.base_address  = addr;
    block.permissions   = permissions;
    
    if (g_shared_map.size() > 0) {
        const MemoryBlock last_block = g_shared_map.rbegin()->second;
        block.address = last_block.address + last_block.size;
    }
    g_shared_map[block.GetVirtualAddress()] = block;

    return block.GetVirtualAddress();
}

/**
 * Maps a block of memory on the heap
 * @param size Size of block in bytes
 * @param operation Memory map operation type
 * @param flags Memory allocation flags
 */
u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
    MemoryBlock block;
    
    block.base_address  = HEAP_VADDR;
    block.size          = size;
    block.operation     = operation;
    block.permissions   = permissions;
    
    if (g_heap_map.size() > 0) {
        const MemoryBlock last_block = g_heap_map.rbegin()->second;
        block.address = last_block.address + last_block.size;
    }
    g_heap_map[block.GetVirtualAddress()] = block;

    return block.GetVirtualAddress();
}

/**
 * Maps a block of memory on the GSP heap
 * @param size Size of block in bytes
 * @param operation Memory map operation type
 * @param flags Memory allocation flags
 */
u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) {
    MemoryBlock block;
    
    block.base_address  = HEAP_GSP_VADDR;
    block.size          = size;
    block.operation     = operation;
    block.permissions   = permissions;
    
    if (g_heap_gsp_map.size() > 0) {
        const MemoryBlock last_block = g_heap_gsp_map.rbegin()->second;
        block.address = last_block.address + last_block.size;
    }
    g_heap_gsp_map[block.GetVirtualAddress()] = block;

    return block.GetVirtualAddress();
}

u8 Read8(const u32 addr) {
    u8 _var = 0;
    _Read<u8>(_var, addr);
    return (u8)_var;
}

u16 Read16(const u32 addr) {
    u16_le _var = 0;
    _Read<u16_le>(_var, addr);
    return (u16)_var;
}

u32 Read32(const u32 addr) {
    u32_le _var = 0;
    _Read<u32_le>(_var, addr);
    return _var;
}

u64 Read64(const u32 addr) {
    u64_le _var = 0;
    _Read<u64_le>(_var, addr);
    return _var;
}

u32 Read8_ZX(const u32 addr) {
    return (u32)Read8(addr);
}

u32 Read16_ZX(const u32 addr) {
    return (u32)Read16(addr);
}

void Write8(const u32 addr, const u8 data) {
    _Write<u8>(addr, data);
}

void Write16(const u32 addr, const u16 data) {
    _Write<u16_le>(addr, data);
}

void Write32(const u32 addr, const u32 data) {
    _Write<u32_le>(addr, data);
}

void Write64(const u32 addr, const u64 data) {
    _Write<u64_le>(addr, data);
}

} // namespace