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* Moved common_types::Rect from common to Common namespaceGravatar archshift2014-09-08
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* Added string_util to common, small changes in loader.cppGravatar archshift2014-09-08
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* loader.cpp: improved file extension checking, made Upper/LowerStr usefulGravatar archshift2014-09-08
| | | | Instead of forcibly taking the last 4 characters, it now finds the last extension separator (the period) and takes a substr of its location.
* Merge pull request #95 from lioncash/disassemblerGravatar bunnei2014-09-08
|\ | | | | core: Make the ARM disassembler use std::string internally
* \ Merge pull request #87 from archshift/remove-cruftGravatar bunnei2014-09-07
|\ \ | | | | | | Removed redundant headers for std implementations
| * | Removed common/std_xyz, instead using the std headerGravatar archshift2014-09-07
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| | * core: Make the ARM disassembler use std::string internallyGravatar Lioncash2014-09-06
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* | Merge pull request #93 from lioncash/refGravatar bunnei2014-09-06
|\ \ | | | | | | core: Pass string by reference in FetchFromPortName and DeleteService
* | | ncch: Remove C-style struct typedefsGravatar Lioncash2014-09-06
| | | | | | | | | | | | In C++ you can simply just declare it as is.
* | | ncch: inline declare some variables in LZSS_DecompressGravatar Lioncash2014-09-06
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| * core: Pass string by reference in FetchFromPortName and DeleteServiceGravatar Lioncash2014-09-06
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* Removed common/atomic, instead using std::atomicGravatar archshift2014-09-02
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* Remove hand-crafted Visual Studio solution.Gravatar Yuri Kunde Schlesner2014-09-01
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* Avoid LOGGING redefinition warnings.Gravatar Yuri Kunde Schlesner2014-09-01
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* CMake cleanupGravatar Yuri Kunde Schlesner2014-09-01
| | | | | | | | Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
* Replace GLEW with a glLoadGen loader.Gravatar Yuri Kunde Schlesner2014-09-01
| | | | | | | | | This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
* Merge pull request #84 from bunnei/fix-hw-synchronizationGravatar bunnei2014-08-31
|\ | | | | Fix GPU/HW synchronization
* \ Merge pull request #82 from yuriks/addr-typesGravatar bunnei2014-08-30
|\ \ | | | | | | Introduce VAddr and PAddr typedefs for ARM addresses.
| | * GPU: Improve frame synchronization, increases compatibility with both ↵Gravatar bunnei2014-08-30
| | | | | | | | | | | | homebrew and retail applications.
| | * Core: Refactor core to use only one function for execution.Gravatar bunnei2014-08-30
| | | | | | | | | | | | | | | | | | Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
| | * Loader: Added support for loading raw BIN executables.Gravatar bunnei2014-08-30
| | | | | | | | | | | | | | | | | | - Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
| | * Threading: Fix thread starting to execute first instruction correctly.Gravatar bunnei2014-08-30
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| | * srv::Initialize: Return "success" status code.Gravatar bunnei2014-08-30
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| * | Introduce VAddr and PAddr typedefs for ARM addresses.Gravatar Yuri Kunde Schlesner2014-08-31
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* | Merge pull request #80 from bunnei/fix-latest-libctruGravatar bunnei2014-08-28
|\ \ | |/ |/| | | Fixes Citra for the latest changes made to the "refactor" branch of libctru. - For reference, see: https://github.com/smealum/ctrulib/tree/refactor/libctru
| * Loader: Added support for loading raw BIN executables.Gravatar bunnei2014-08-28
| | | | | | | | | | | | - Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
| * Threading: Fix thread starting to execute first instruction correctly.Gravatar bunnei2014-08-28
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| * srv::Initialize: Return "success" status code.Gravatar bunnei2014-08-28
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* | Downgrade GLSL version to 1.50 (compatible with GL 3.2)Gravatar Yuri Kunde Schlesner2014-08-28
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* VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.Gravatar bunnei2014-08-26
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* Rewrite of OpenGL renderer, including OS X supportGravatar Kevin Hartman2014-08-25
| | | | | | Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads. Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
* Pica/Rasterizer: Clarify a TODO.Gravatar Tony Wasserka2014-08-25
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* Pica/VertexShader: Fix a bug in the call stack handling.Gravatar Tony Wasserka2014-08-25
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* Math: Warning fixes.Gravatar Tony Wasserka2014-08-25
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* GPU: Fix a compiler warning about redundant semicolons.Gravatar Tony Wasserka2014-08-25
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* Pica: Consolidate the primitive assembly code in PrimitiveAssembly and ↵Gravatar Tony Wasserka2014-08-25
| | | | GeometryDumper.
* Pica/Rasterizer: Add texturing support.Gravatar Tony Wasserka2014-08-25
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* Pica/DebugUtils: Add convenient tev setup printer.Gravatar Tony Wasserka2014-08-25
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* Pica/Rasterizer: Add initial implementation of texture combiners.Gravatar Tony Wasserka2014-08-25
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* Pica: Add support for dumping textures.Gravatar Tony Wasserka2014-08-25
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* Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified ↵Gravatar Tony Wasserka2014-08-25
| | | | | | | | rasterizer code accordingly. - Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work). - The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors. - Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
* Pica/VertexShader: Fix a bug in the bitfield definitions and add the ↵Gravatar Tony Wasserka2014-08-25
| | | | "negate" field for swizzlers.
* Pica/citra-qt: Replace command list view and command list debugging code ↵Gravatar Tony Wasserka2014-08-25
| | | | with something more sophisticated.
* Pica/CommandProcessor: Implement parameter masking.Gravatar Tony Wasserka2014-08-25
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* Pica: Add debug utilities for dumping shaders.Gravatar Tony Wasserka2014-08-25
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* Pica: Add debug utility functions for dumping geometry data.Gravatar Tony Wasserka2014-08-25
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* GSP: Update framebuffer information when necessary.Gravatar Tony Wasserka2014-08-25
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* GSP: Implement SetBufferSwap.Gravatar Tony Wasserka2014-08-25
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* GSP: Add a helper function for convenience.Gravatar Tony Wasserka2014-08-25
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* Pass format to the QGLWidget and use atomic instead of mutex.Gravatar Sacha2014-08-25
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