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Commit message (Expand)AuthorAge
* GSP: Update framebuffer info on all interruptsGravatar Yuri Kunde Schlesner2015-01-14
* Merge pull request #473 from archshift/pp3portsGravatar bunnei2015-01-13
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| * Pica/Rasterizer: Add ETC1 texture decompression support.Gravatar Tony Wasserka2015-01-13
* | Merge pull request #478 from archshift/pp3ports4Gravatar bunnei2015-01-12
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* | | Pica/VertexShader: Implement JMPC/JMPU/CALLC/CALLU.Gravatar Tony Wasserka2015-01-12
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| * Pica/VertexShader: Implement the MAD instruction.Gravatar Tony Wasserka2015-01-12
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* GSP: Toggle active framebuffer each frameGravatar bunnei2015-01-07
* Pica/Rasterizer: Remove some redundant casts.Gravatar Tony Wasserka2014-12-31
* Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea.Gravatar Tony Wasserka2014-12-31
* Pica: Cleanup color conversion.Gravatar Tony Wasserka2014-12-31
* VideoCore: Remove some unused functions.Gravatar Tony Wasserka2014-12-31
* Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping.Gravatar Tony Wasserka2014-12-31
* Pica/Rasterizer: Clean up long code lines.Gravatar Tony Wasserka2014-12-31
* Pica/VertexShader: Coding style fixes.Gravatar Tony Wasserka2014-12-31
* Pica/CommandProcessor: Cleanups.Gravatar Tony Wasserka2014-12-31
* Pica/CommandProcessor: Workaround games not setting the input position's w co...Gravatar Tony Wasserka2014-12-31
* Pica/Rasterizer: Implement backface culling.Gravatar Tony Wasserka2014-12-31
* Pica/Rasterizer: Textures seem to be laid out flipped vertically.Gravatar Tony Wasserka2014-12-31
* Pica/DebugUtils: Fix a bug in RGBA4 texture decoding.Gravatar Tony Wasserka2014-12-31
* Pica/Rasterizer: Implement alpha blending.Gravatar Tony Wasserka2014-12-31
* Pica/Rasterizer: Implement depth testing.Gravatar Tony Wasserka2014-12-31
* Pica/Rasterizer: Further enhance Tev support.Gravatar Tony Wasserka2014-12-31
* Pica: Add output merger definitions.Gravatar Tony Wasserka2014-12-31
* Pica: Fix A4, IA4 and IA8 texture formats.Gravatar Tony Wasserka2014-12-31
* Pica/CommandProcessor: Add support for integer uniforms.Gravatar Tony Wasserka2014-12-31
* Rasterizer: Pre-divide vertex attributes by WGravatar Yuri Kunde Schlesner2014-12-29
* GPU: Bitwise texture swizzlingGravatar Yuri Kunde Schlesner2014-12-29
* Rasterizer: Common sub-expression eliminationGravatar Yuri Kunde Schlesner2014-12-29
* Clipper: Compact buffers on each clipping passGravatar Yuri Kunde Schlesner2014-12-29
* Clipper: Avoid dynamic allocationsGravatar Yuri Kunde Schlesner2014-12-29
* Vertex Shader: Zero OutputVertex to avoid denormalsGravatar Yuri Kunde Schlesner2014-12-29
* GPU: Implement frameskip and remove forced framebuffer swap hack.Gravatar bunnei2014-12-28
* Merge pull request #327 from Apology11/masterGravatar bunnei2014-12-26
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* \ Merge pull request #322 from chinhodado/masterGravatar bunnei2014-12-22
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* \ \ Merge pull request #291 from purpasmart96/licenseGravatar bunnei2014-12-21
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| | | * Fix visual studio ambiguous symbol errorGravatar Apology112014-12-21
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| | * More warning cleanupsGravatar Chin2014-12-21
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| * License changeGravatar purpasmart962014-12-20
* | Pica/VertexShader: Promote a log message to critical status.Gravatar Tony Wasserka2014-12-20
* | Pica/VertexShader: Small optimization.Gravatar Tony Wasserka2014-12-20
* | Pica/VertexShader: Be robust against invalid inputs.Gravatar Tony Wasserka2014-12-20
* | Pica/VertexShader: Clarify a comment.Gravatar Tony Wasserka2014-12-20
* | Pica/DebugUtils: Further cleanups to LookupTexture.Gravatar Tony Wasserka2014-12-20
* | Pica/DebugUtils: Fix two warnings.Gravatar Tony Wasserka2014-12-20
* | Pica/DebugUtils: Better document LookupTexture.Gravatar Tony Wasserka2014-12-20
* | Pica/Rasterizer: Get rid of C-style casts.Gravatar Tony Wasserka2014-12-20
* | Pica/DebugUtils: Make a number of variables static.Gravatar Tony Wasserka2014-12-20
* | Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructi...Gravatar Tony Wasserka2014-12-20
* | Pica/VertexShader: Run instruction handlers according to the effective opcode.Gravatar Tony Wasserka2014-12-20
* | Pica/VertexShader: Implement MAX instructions.Gravatar Tony Wasserka2014-12-20