Commit message (Collapse) | Author | Age | |
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* | Videocore: Don't reinitialize register name map on every query | 2015-07-26 | |
| | | | | This greatly speeds up the command list debug widget. | ||
* | Merge pull request #892 from zawata/another-warning-fixes | 2015-07-25 | |
|\ | | | | | Yet More Warning Fixes | ||
* \ | Merge pull request #968 from Subv/texture_filtering | 2015-07-21 | |
|\ \ | | | | | | | GPU: Added registers for min and mag texture filters | ||
| * | | GPU: Added registers for min and mag texture filters and implemented them in ↵ | 2015-07-21 | |
| | | | | | | | | | | | | the hw renderer. | ||
* | | | Merge pull request #929 from neobrain/geoshader_definitions | 2015-07-21 | |
|\ \ \ | |/ / |/| | | Pica/Shader: Add geometry shader definitions. | ||
* | | | Pica: Correct switched S/T texture wrapping registers | 2015-07-19 | |
| | | | | | | | | | | | | This was found and hwtested by Lectem | ||
* | | | Rasterizer/Textures: Fixed a bug where the I4 format would get twice the ↵ | 2015-07-19 | |
| | | | | | | | | | | | | | | | | | | real stride. Also added its name to the texture viewer widget | ||
| | * | Video_Core: Finally fix pesky warning | 2015-07-19 | |
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| * | Pica/Shader: Add geometry shader definitions. | 2015-07-15 | |
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* | VideoCore: Implement the DOT3_RGB combiner | 2015-07-14 | |
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* | Pica: Implement stencil testing. | 2015-07-13 | |
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* | Merge pull request #907 from Lectem/clamp_to_border | 2015-07-12 | |
|\ | | | | | Add GL_CLAMP_TO_BORDER support. | ||
| * | Added GL_CLAMP_TO_BORDER support | 2015-07-09 | |
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* | | Common: Cleanup emu_window includes. | 2015-06-28 | |
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* | video_core: add extra braces around initializer | 2015-06-14 | |
| | | | | Trivial change and fixes several warnings in the clang build. | ||
* | Merge pull request #811 from archshift/commonify | 2015-05-31 | |
|\ | | | | | Commonify video_core utility headers | ||
* | | Pica: Use zero for the SecondaryFragmentColor source. | 2015-05-31 | |
| | | | | | | | | - This is a workaround until we support fragment lighting. | ||
* | | Pica: Implement LogicOp function. | 2015-05-31 | |
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* | | Pica: Implement command buffer execution registers. | 2015-05-31 | |
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| * | Move video_core/math.h to common/vector_math.h | 2015-05-30 | |
|/ | | | | The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core. | ||
* | Remove every trailing whitespace from the project (but externals). | 2015-05-29 | |
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* | Pica: Create 'State' structure and move state memory there. | 2015-05-22 | |
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* | OpenGL renderer | 2015-05-22 | |
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* | Merge pull request #772 from lioncash/warn | 2015-05-18 | |
|\ | | | | | core/video_core: Fix a few warnings when compiling on MSVC. | ||
* | | Memmap: Re-organize memory function in two files | 2015-05-15 | |
| | | | | | | | | | | | | | | memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory. | ||
| * | pica: Add the ULL specifier in IsDefaultAttribute | 2015-05-14 | |
|/ | | | | This is necessary otherwise there are warnings about a 32-bit result being casted to a 64-bit value. | ||
* | Implement I4 texture format | 2015-05-10 | |
| | | | | | | @neobrain, could you confirm that this is correct? It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D. | ||
* | rasterizer: Implemented combiner output scaling. | 2015-05-09 | |
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* | rasterizer: Fixed a depth testing bug. | 2015-05-09 | |
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* | rasterizer: Implement combiner buffer input. | 2015-05-09 | |
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* | Memory: Support more regions in the VAddr-PAddr translation functions | 2015-05-09 | |
| | | | | | Also adds better documentation and removes the one-off reimplementation of the function in pica.h. | ||
* | Memory: Re-organize and rename memory area address constants | 2015-05-09 | |
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* | Merge pull request #721 from yuriks/more-cleanups | 2015-05-07 | |
|\ | | | | | More cleanups | ||
| * | Common: Remove common.h | 2015-05-07 | |
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* | | GPU: Implemented default vertex shader attributes. | 2015-05-06 | |
|/ | | | | Fixes some games crashing. | ||
* | GPU: Added the stencil test structure to the Pica Regs struct. | 2015-03-09 | |
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* | GPU: Implemented more depth buffer formats. | 2015-03-09 | |
| | | | | This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others | ||
* | GPU: Added RGB565/RGB8 framebuffer support and various cleanups. | 2015-03-03 | |
| | | | | | | - Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger. | ||
* | Added RGBA5551 compatibility in the rasterizer | 2015-02-27 | |
| | | | | This allows Virtual Console games to display properly. | ||
* | Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h | 2015-02-19 | |
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* | Pica/BlendUnit: Implement separate color/alpha blend equations. | 2015-02-18 | |
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* | Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor. | 2015-02-18 | |
| | | | | Not really sure where the difference is, but some applications seem to use this 1:1 the same way... | ||
* | Pica/TextureEnvironment: Add support for the MAD-like texture combiners and ↵ | 2015-02-18 | |
| | | | | clean up texture environment logic. | ||
* | Pica/TextureUnit: Implement mirrored repeating texture wrapping. | 2015-02-18 | |
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* | Pica: Fix a bug in the register definitions, relating to texture wrapping. | 2015-02-18 | |
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* | Pica/OutputMerger: Implement color format checking. | 2015-02-18 | |
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* | Pica/CommandProcessor: Properly implement shader load destination offset ↵ | 2015-02-18 | |
| | | | | registers. | ||
* | Add more blend equations from 3dbrew | 2015-02-09 | |
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* | Rasterizer: Implement the other color and alpha modifiers. | 2015-02-04 | |
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* | Pica: Implement blend factors. | 2015-01-31 | |
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