diff options
author | archshift <gh@archshift.com> | 2015-05-10 18:59:22 -0700 |
---|---|---|
committer | archshift <gh@archshift.com> | 2015-05-10 18:59:22 -0700 |
commit | 40310e2132ea0b1a48661883e0fbc845488c51eb (patch) | |
tree | ff40f5a686cae1ff1775f094cab99652405f2869 /src/video_core/pica.h | |
parent | e98fbadf4a49eecc6d39c082cba683d5d88ea2c5 (diff) |
Implement I4 texture format
@neobrain, could you confirm that this is correct?
It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D.
Diffstat (limited to 'src/video_core/pica.h')
-rw-r--r-- | src/video_core/pica.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 5e169ff6..a5342971 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -156,7 +156,7 @@ struct Regs { I8 = 7, A8 = 8, IA4 = 9, - + I4 = 10, A4 = 11, ETC1 = 12, // compressed ETC1A4 = 13, // compressed |