aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/video_core/pica.h
diff options
context:
space:
mode:
authorGravatar archshift <gh@archshift.com>2015-05-10 18:59:22 -0700
committerGravatar archshift <gh@archshift.com>2015-05-10 18:59:22 -0700
commit40310e2132ea0b1a48661883e0fbc845488c51eb (patch)
treeff40f5a686cae1ff1775f094cab99652405f2869 /src/video_core/pica.h
parente98fbadf4a49eecc6d39c082cba683d5d88ea2c5 (diff)
Implement I4 texture format
@neobrain, could you confirm that this is correct? It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D.
Diffstat (limited to 'src/video_core/pica.h')
-rw-r--r--src/video_core/pica.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 5e169ff6..a5342971 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -156,7 +156,7 @@ struct Regs {
I8 = 7,
A8 = 8,
IA4 = 9,
-
+ I4 = 10,
A4 = 11,
ETC1 = 12, // compressed
ETC1A4 = 13, // compressed