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path: root/src/video_core/color.h
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* Move video_core/color.h to common/color.hGravatar archshift2015-05-30
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* Move video_core/math.h to common/vector_math.hGravatar archshift2015-05-30
| | | | The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core.
* Common: Remove common.hGravatar Yuri Kunde Schlesner2015-05-07
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* VideoCore: Add static_cast around expressions where the compiler doesn’t ↵Gravatar Emmanuel Gil Peyrot2015-03-16
| | | | deduce the right type.
* GPU: Added the stencil test structure to the Pica Regs struct.Gravatar Subv2015-03-09
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* GPU: Implemented more depth buffer formats.Gravatar Subv2015-03-09
| | | | This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
* GPU: Added RGB565/RGB8 framebuffer support and various cleanups.Gravatar bunnei2015-03-03
| | | | | | - Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
* Added RGBA5551 compatibility in the rasterizerGravatar archshift2015-02-27
| | | | This allows Virtual Console games to display properly.
* Pica: Cleanup color conversion.Gravatar Tony Wasserka2014-12-31