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path: root/src/core/hw/gpu.cpp
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* Qt/GPU Breakpoints: Added three more breakpoint types:Gravatar Subv2015-07-23
| | | | | | * IncomingDisplayTransfer: Triggered just before a display transfer is performed. * GSPCommandProcessed: Triggered right after a GSP command is processed. * BufferSwapped: Triggered when the frames flip
* GPU/DisplayTransfer: Implemented bit 5 in the transfer flags.Gravatar Subv2015-07-19
| | | | It tells the GPU to not swizzle/de-swizzle the input during the transfer.
* Add CiTrace recording support.Gravatar Tony Wasserka2015-07-13
| | | | | | This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
* GPU: Be robust against nullptr addresses; properly reset busy bits in the ↵Gravatar Tony Wasserka2015-07-13
| | | | trigger registers.
* Merge pull request #876 from linkmauve/include-cleanupsGravatar Yuri Kunde Schlesner2015-07-10
|\ | | | | Cleanup includes, mostly in common
* | GPU: Implement blended downscaling for display transfers.Gravatar Emmanuel Gil Peyrot2015-06-28
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* | GPU: Use shifts instead of multiplications to calculate the actual size of ↵Gravatar Emmanuel Gil Peyrot2015-06-28
| | | | | | | | the output.
| * Core: Cleanup hw includes.Gravatar Emmanuel Gil Peyrot2015-06-28
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| * CitraQt: Cleanup includes.Gravatar Emmanuel Gil Peyrot2015-06-28
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* Merge pull request #811 from archshift/commonifyGravatar archshift2015-05-31
|\ | | | | Commonify video_core utility headers
* \ Merge pull request #832 from yuriks/refresh-rate-optionGravatar bunnei2015-05-31
|\ \ | | | | | | Remove gpu_refresh_rate configuration option
| | * Move video_core/color.h to common/color.hGravatar archshift2015-05-30
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| * Remove gpu_refresh_rate configuration optionGravatar Yuri Kunde Schlesner2015-05-29
| | | | | | | | | | | | | | Changing it makes emulation inherently inaccurate. It also had a wrong default value (30, whereas the real system has a refresh rate of 60 Hz) which, even if changed, would continue to be used unless people manually removed it from their config files.
* | Remove every trailing whitespace from the project (but externals).Gravatar Emmanuel Gil Peyrot2015-05-29
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* OpenGL rendererGravatar tfarley2015-05-22
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* Memmap: Re-organize memory function in two filesGravatar Yuri Kunde Schlesner2015-05-15
| | | | | | | memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
* Memory: Add GetPhysicalPointer helper functionGravatar Yuri Kunde Schlesner2015-05-09
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* HW: Properly initialize and shutdown all modules.Gravatar bunnei2015-05-01
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* gpu: Fix a missing format specifierGravatar Lioncash2015-04-07
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* Services: Stubs and minor changesGravatar purpasmart962015-04-02
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* Merge pull request #650 from Subv/scalingGravatar bunnei2015-03-17
|\ | | | | GPU: Fixed the bit 25 in the display transfer flags.
| * GPU/DisplayTransfer: Made the scaling bits a single 2bit valueGravatar Subv2015-03-16
| | | | | | | | Rephrased some comments.
* | GPU: Implemented the flip_data (bit 0) bit in display transfers.Gravatar Subv2015-03-14
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* | Merge pull request #642 from bunnei/touchpadGravatar bunnei2015-03-11
|\ \ | | | | | | Touchpad support
| * | HID: Complete refactor of pad/touch input to fix threading issues.Gravatar bunnei2015-03-10
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* | | Merge pull request #629 from archshift/lcdfbGravatar bunnei2015-03-10
|\ \ \ | |/ / |/| | Implement SetLcdForceBlack and add implementation for color filling in the GPU code
| | * GPU: Fixed the bit 25 in the display transfer flags.Gravatar Subv2015-03-10
| |/ |/| | | | | It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
* | GPU: Corrected the 24 bit memory fills component orderGravatar Subv2015-03-09
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| * Implement SetLcdForceBlack, move register enum to hw.hGravatar archshift2015-03-05
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* GPU: Added RGB565/RGB8 framebuffer support and various cleanups.Gravatar bunnei2015-03-03
| | | | | | - Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
* GPU: Implemented bits 3 and 1 from the display transfer flags.Gravatar Subv2015-02-26
| | | | | Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA. Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
* GPU: Fixed RGBA8 as output format in a display transfer.Gravatar Subv2015-02-22
| | | | Verified with hwtests
* Merge pull request #471 from archshift/pp3ports3Gravatar bunnei2015-02-22
|\ | | | | GPU: Add support for more framebuffer formats in display transfers.
| * GPU: Add support for more framebuffer formats in display transfers.Gravatar Tony Wasserka2015-02-22
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* | GPU: Fixed the RGBA8 input format and RGB8 output formatGravatar Subv2015-02-21
| | | | | | | | in Display Transfers, tested with hwtests.
* | GPU: Properly implement memory fills.Gravatar Tony Wasserka2015-02-18
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* | core: Fix some warnings on OSXGravatar Lioncash2015-02-03
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* | GPU: Fix buffer overrun in Display TransfersGravatar Yuri Kunde Schlesner2015-01-14
| | | | | | | | | | | | | | | | | | | | | | | | Display transfers with the horizontal downscaling flag were calculating the wrong output size, causing them to write double the amount of data intended. It is likely that this was perceived as correct due to a separate bug in calculating source indices which caused the image to be padded unless the previous bug was present. This fixes both issues, correcting flickering issues in 3dscraft, blargSnes and more (caused by the transfer overwriting the back buffer which followed) as well as potentially fixing other crashes.
* | GPU: Do periodic VBlank updates using CoreTimingGravatar Yuri Kunde Schlesner2015-01-14
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* | GPU: Correct wrong default framebuffer address for sub-screen.Gravatar Yuri Kunde Schlesner2015-01-14
| | | | | | | | | | It appears this is a mistake, since the sub-screen has no right framebuffer.
* | GPU: Fire GPU interrupts at the correct places.Gravatar Yuri Kunde Schlesner2015-01-14
|/ | | | | | | | | | | | PDC0 and PDC1 are both VBlank interrupts. PDC0 was being treated as a HBlank interrupt and fired many more times than it should. They now both fire together at 60 Hz. This puzzlingly *improves* apparent framerate on many applications. A few other interrupts were being fired inside the GSP command processing instead of on the actual GPU register writes, so they were moved there, which should cover direct writes tho those registers not going through the GX command queue.
* Move ThreadContext to core/core.h and deal with the falloutGravatar Yuri Kunde Schlesner2015-01-09
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* DSP: Signal (faked) interrupt on every frame.Gravatar bunnei2015-01-05
| | | | - Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
* GPU: Pseudo-implement horizontal scaling.Gravatar Tony Wasserka2014-12-31
| | | | | It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all. However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
* GPU: Implement frameskip and remove forced framebuffer swap hack.Gravatar bunnei2014-12-28
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* GPU: Further improve synchronization.Gravatar bunnei2014-12-25
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* License changeGravatar purpasmart962014-12-20
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* Convert old logging calls to new logging macrosGravatar Yuri Kunde Schlesner2014-12-13
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* GPU: Fixed bug in command list size decoding.Gravatar bunnei2014-12-09
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* Fixed formatting and switch statement warningsGravatar vaguilar2014-11-27
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