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path: root/src/core/hw/gpu.cpp
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* Merge pull request #162 from SeannyM/warning-fixesGravatar bunnei2014-10-29
|\ | | | | Fix some warnings
| * Fix some warningsGravatar Sean2014-10-29
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* | Renamed souce files of services to match port namesGravatar Gareth Poole2014-10-29
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* Added `gpu_refresh_rate` config setting for the new interpreter speed hack.Gravatar archshift2014-10-27
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* Use configuration files to enable or disable the new dyncom interpreter.Gravatar archshift2014-10-27
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* Rename GPU::Regs::FramebufferFormat to PixelFormatGravatar Yuri Kunde Schlesner2014-10-12
| | | | | | This name better represents what the enum does, and is less overloaded in the context. (The whole register the enum is part of is also called 'format'.)
* Fix warnings in video_coreGravatar Lioncash2014-10-07
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* Core: Fix warnings in gpu.cppGravatar Lioncash2014-09-13
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* core: Prune redundant includesGravatar archshift2014-09-08
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* GPU: Improve frame synchronization, increases compatibility with both ↵Gravatar bunnei2014-08-30
| | | | homebrew and retail applications.
* VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.Gravatar bunnei2014-08-26
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* Pica: Add command processor.Gravatar Tony Wasserka2014-08-12
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* Pica/GPU: Change hardware registers to use physical addresses rather than ↵Gravatar Tony Wasserka2014-08-12
| | | | | | | virtual ones. This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
* Remove the fancy RegisterSet class introduced in 4c2bff61e.Gravatar Tony Wasserka2014-08-12
| | | | | While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
* GPU: Updated g_last_ticks variable to be more descriptive (represents CPU ↵Gravatar bunnei2014-08-06
| | | | tick count of last vertical line).
* GPU: Updated horizontal sync line counter to use framebuffer height.Gravatar bunnei2014-08-06
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* GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.Gravatar bunnei2014-08-05
| | | | - Various other cleanups.
* GSP: Implements preliminary command synchronization via GPU interrupts.Gravatar bunnei2014-08-05
| | | | Core: Added a comment to explain the logic for the RunLoop iterations.
* Use uniform formatting when printing hexadecimal numbers.Gravatar Tony Wasserka2014-07-23
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* GPU: Clarify display transfer code.Gravatar Tony Wasserka2014-07-23
| | | | Also makes the illogical component order more obvious.
* RegisterSet: Simplify code by using structs for register definition instead ↵Gravatar Tony Wasserka2014-07-23
| | | | of unions.
* GPU: Make use of RegisterSet.Gravatar Tony Wasserka2014-07-23
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* GPU: Make framebuffer code format-aware.Gravatar Tony Wasserka2014-07-23
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* GPU: Interface cleanup.Gravatar Tony Wasserka2014-07-23
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* GPU: Initialize GPU registers to some sensible default state.Gravatar Tony Wasserka2014-07-23
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* GPU: Emulate memory fills.Gravatar Tony Wasserka2014-07-23
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* GPU: Add proper framebuffer register handling.Gravatar Tony Wasserka2014-07-23
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* GPU: Properly implement display transfers.Gravatar Tony Wasserka2014-07-23
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* GPU: Add display transfer configuration.Gravatar Tony Wasserka2014-07-23
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* Merge branch 'threading' of https://github.com/bunnei/citraGravatar bunnei2014-06-14
| | | | | | Conflicts: src/core/hle/function_wrappers.h src/core/hle/service/gsp.cpp
* GPU: Cleanup register definitions.Gravatar Tony Wasserka2014-06-12
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* Rename LCD to GPU.Gravatar Tony Wasserka2014-06-12