aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/core/hle/service/fs/archive.h
Commit message (Collapse)AuthorAge
* Core: Cleanup file_sys includes.Gravatar Emmanuel Gil Peyrot2015-06-28
|
* ExtSavedata: Save the icon passed to CreateExtSaveData to the correct folder.Gravatar Subv2015-06-01
| | | | Organize the ExtSaveData folders as they are stored in the console.
* FileSys: Clean-up includes, de-inline destructorsGravatar Yuri Kunde Schlesner2015-05-06
|
* Services/FS: Implemented DeleteExtSaveData, CreateSystemSaveData and ↵Gravatar Subv2015-03-14
| | | | | | DeleteSystemSaveData Also fixed a bug with CreateExtSaveData that made it unable to create ExtSaveData archives in the SDMC directory.
* Archives: Made the Format function more generic.Gravatar Subv2015-02-10
|
* Archives: Expose the File and Directory classes to HLEGravatar Subv2015-02-10
|
* FS: Allow multiple instances of the same archive type to be open at onceGravatar Yuri Kunde Schlesner2015-02-10
|
* Filesys: Move creation of Handles for File/Directory to service handlersGravatar Yuri Kunde Schlesner2015-02-02
|
* Services: Stubbed more services.Gravatar Subv2015-01-24
| | | | Implemented FSUser::CreateExtSaveData
* core: Fix a few docstringsGravatar Lioncash2015-01-20
|
* Archives: Make SYSTEM_ID and SDCARD_ID stringsGravatar Subv2015-01-04
|
* Archives: Changed the way paths are built for the archives.Gravatar Subv2015-01-03
| | | | Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
* Archives: Reduced duplicate code in RomFS and SaveCheck.Gravatar Subv2015-01-02
| | | | Fixed a few warnings and cleaned up the code
* SaveDataCheck: Preliminary work in this archive.Gravatar Subv2015-01-02
| | | | | | This allows Steel Diver to boot further, some files are needed. This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
* Archives: Implemented ExtSaveData and SharedExtSaveDataGravatar Subv2014-12-29
| | | | | | | | They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
* Merge pull request #291 from purpasmart96/licenseGravatar bunnei2014-12-21
|\ | | | | License change
* | Added CreateFile to the FS_USER serviceGravatar archshift2014-12-21
| | | | | | | | Tested with hwtests.
| * License changeGravatar purpasmart962014-12-20
|/
* Filesystem/Archives: Implemented the SaveData archiveGravatar Subv2014-12-17
| | | | | | | | | | The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information Got rid of the code duplication in File and Directory Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive. FS_U: Use the correct error code when a file wasn't found
* FS.Archive: Clean up treatment of archives and their handlesGravatar Yuri Kunde Schlesner2014-12-16
| | | | | | | - Refactor FS::Archive internals to make Archive creation and lifetime management clearer. - Remove the "Archive as a File" hack. - Implement 64-bit Archive handles.
* Service.FS: Rename FileSys::Archive to ArchiveBackendGravatar Yuri Kunde Schlesner2014-12-16
|
* Service.FS: Do archive registration using IdCode instead of nameGravatar Yuri Kunde Schlesner2014-12-16
|
* HLE: Rename namespaces to match move & fix initialization orderGravatar Yuri Kunde Schlesner2014-12-16
|
* HLE: Move kernel/archive.* to service/fs/Gravatar Yuri Kunde Schlesner2014-12-16