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path: root/src/core/hle/kernel/thread.h
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* SVC: Implemented GetThreadId.Gravatar Subv2014-12-04
* HLE: Revamp error handling throrough the HLE codeGravatar Yuri Kunde Schlesner2014-11-24
* Remove trailing spaces in every file but the ones imported from SkyEye, AOSP ...Gravatar Emmanuel Gil Peyrot2014-11-19
* Thread: Added more descriptive comment to WaitCurrentThread.Gravatar bunnei2014-08-06
* Thread: Added functions to resume threads from address arbitration.Gravatar bunnei2014-07-08
* Kernel: Added real support for thread and event blockingGravatar bunnei2014-06-13
* svc: added GetThreadPriority and SetThreadPriority, added (incomplete) Duplic...Gravatar bunnei2014-06-01
* thread: renamed "WaitCurThread" to "WaitCurrentThread", removed unused "reaso...Gravatar bunnei2014-05-22
* thread: removed unused SwitchContext/Reschedule reason field, added missing a...Gravatar bunnei2014-05-22
* kernel: refactored function naming to remove "__" prefixGravatar bunnei2014-05-22
* thread: moved ThreadStatus/WaitType to header, added support for arg on Creat...Gravatar bunnei2014-05-22
* thread: added correct lowest thread priority, added a thread priority check, ...Gravatar bunnei2014-05-20
* thread: exposed ResumeThreadFromWait function for use in other kernel modulesGravatar bunnei2014-05-20
* thread: moved threading calls to the Kernel namespaceGravatar bunnei2014-05-20
* thread: whitespace change - fixed * and & placementGravatar bunnei2014-05-20
* - created a Kernel namespaceGravatar bunnei2014-05-20
* thread: added declaration for __KernelReschedule to be used by syscall moduleGravatar bunnei2014-05-19
* changed a commentGravatar bunnei2014-05-17
* - added enum ThreadProcessorIdGravatar bunnei2014-05-17
* - replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTHGravatar bunnei2014-05-16
* completely gutted/refactored threading code to be simplerGravatar bunnei2014-05-15
* - added helper function for __KernelCreateThreadGravatar bunnei2014-05-14
* various cleanups / remove unused codeGravatar bunnei2014-05-13
* added a bunch of threading code, recycled from PPSSPP, with lots of hacks in ...Gravatar bunnei2014-05-13
* added initial kernel/thread modulesGravatar bunnei2014-05-09