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Commit message (Collapse)AuthorAge
* Core: Cleanup core includes.Gravatar Emmanuel Gil Peyrot2015-06-28
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* Memmap: Re-organize memory function in two filesGravatar Yuri Kunde Schlesner2015-05-15
| | | | | | | memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
* Thread: Remove the idle threadGravatar Yuri Kunde Schlesner2015-05-11
| | | | Instead just use nullptr to represent no thread is active.
* Core/Memory: Give every emulated thread it's own TLS area.Gravatar Subv2015-05-10
| | | | | The TLS area for thread T with id Ti is located at TLS_AREA_VADDR + (Ti - 1) * 0x200. This allows some games like Mario Kart 7 to continue further.
* Memory: Re-organize and rename memory area address constantsGravatar Yuri Kunde Schlesner2015-05-09
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* Common: Remove common.hGravatar Yuri Kunde Schlesner2015-05-07
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* core: Migrate 3DS-specific CP15 register setting into InitGravatar Lioncash2015-04-06
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* dyncom: Switch the app and system cores into the correct mode at initializationGravatar Lioncash2015-02-12
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* arm: Adios armemuGravatar Lioncash2015-01-31
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* Thread: Reduce use of Handles and move some funcs to inside the class.Gravatar Yuri Kunde Schlesner2015-01-09
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* Move ThreadContext to core/core.h and deal with the falloutGravatar Yuri Kunde Schlesner2015-01-09
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* Core: Fixed a crash and removed some unused variables.Gravatar Subv2015-01-08
| | | | ARM_Disasm only has static methods, so there's no need to have an instance of it.
* Threads: Use a dummy idle thread when no other are ready.Gravatar Subv2015-01-07
| | | | This thread will not actually execute instructions, it will only advance the timing/events and try to yield immediately to the next ready thread, if there aren't any ready threads then it will be rescheduled and start its job again.
* Core: Change default CPU to dyncom.Gravatar bunnei2015-01-02
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* License changeGravatar purpasmart962014-12-20
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* Convert old logging calls to new logging macrosGravatar Yuri Kunde Schlesner2014-12-13
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* Add static to some variablesGravatar Lioncash2014-11-18
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* Use configuration files to enable or disable the new dyncom interpreter.Gravatar archshift2014-10-27
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* core: Prune redundant includesGravatar archshift2014-09-08
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* Core: Refactor core to use only one function for execution.Gravatar bunnei2014-08-30
| | | | | | Core: Cleaned up comment to be more readable. Citra: Changed loop to be more readable.
* GSP: Implements preliminary command synchronization via GPU interrupts.Gravatar bunnei2014-08-05
| | | | Core: Added a comment to explain the logic for the RunLoop iterations.
* Merge branch 'threading' of https://github.com/bunnei/citraGravatar bunnei2014-06-14
|\ | | | | | | | | | | Conflicts: src/core/hle/function_wrappers.h src/core/hle/service/gsp.cpp
| * HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)Gravatar bunnei2014-06-13
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| * Core: Cleaned up SingleStep(), updated default LCD refresh to assume each ↵Gravatar bunnei2014-06-13
| | | | | | | | instruction is ~3 cycles
| * Core: Changed HW update/thread reschedule to occur more frequently (assume ↵Gravatar bunnei2014-06-13
| | | | | | | | each instruction is ~3 cycles)
| * hle: added a hokey way to force a thread reschedule during CPU single step ↵Gravatar bunnei2014-06-05
| | | | | | | | mode (as used by the debugger)
| * core: changed time delay before kernel reschedule to "approximate" a screen ↵Gravatar bunnei2014-05-29
|/ | | | refresh
* core: added Kernel::Reschedule() call to check for thread changes, shortened ↵Gravatar bunnei2014-05-22
| | | | delay time to 100 instructions
* updated how we call ARM core to make things much fasterGravatar bunnei2014-05-17
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* cleaned up some logging messagesGravatar bunnei2014-04-10
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* added initial modules for setting up SysCall HLEGravatar bunnei2014-04-10
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* fixed project includes to use new directory structureGravatar bunnei2014-04-08
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* got rid of 'src' folders in each sub-projectGravatar bunnei2014-04-08