aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/video_core/src/utils.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/src/utils.h')
-rw-r--r--src/video_core/src/utils.h83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/video_core/src/utils.h b/src/video_core/src/utils.h
new file mode 100644
index 00000000..2d7fa4a3
--- /dev/null
+++ b/src/video_core/src/utils.h
@@ -0,0 +1,83 @@
+/**
+ * Copyright (C) 2005-2012 Gekko Emulator
+ *
+ * @file utils.h
+ * @author ShizZy <shizzy247@gmail.com>
+ * @date 2012-12-28
+ * @brief Utility functions (in general, not related to emulation) useful for video core
+ *
+ * @section LICENSE
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details at
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * Official project repository can be found at:
+ * http://code.google.com/p/gekko-gc-emu/
+ */
+
+#pragma once
+
+#include "common_types.h"
+#include <string>
+
+namespace FormatPrecision {
+
+/// Adjust RGBA8 color with RGBA6 precision
+static inline u32 rgba8_with_rgba6(u32 src) {
+ u32 color = src;
+ color &= 0xFCFCFCFC;
+ color |= (color >> 6) & 0x03030303;
+ return color;
+}
+
+/// Adjust RGBA8 color with RGB565 precision
+static inline u32 rgba8_with_rgb565(u32 src) {
+ u32 color = (src & 0xF8FCF8);
+ color |= (color >> 5) & 0x070007;
+ color |= (color >> 6) & 0x000300;
+ color |= 0xFF000000;
+ return color;
+}
+
+/// Adjust Z24 depth value with Z16 precision
+static inline u32 z24_with_z16(u32 src) {
+ return (src & 0xFFFF00) | (src >> 16);
+}
+
+} // namespace
+
+namespace VideoCore {
+
+/// Structure for the TGA texture format (for dumping)
+struct TGAHeader {
+ char idlength;
+ char colourmaptype;
+ char datatypecode;
+ short int colourmaporigin;
+ short int colourmaplength;
+ short int x_origin;
+ short int y_origin;
+ short width;
+ short height;
+ char bitsperpixel;
+ char imagedescriptor;
+};
+
+/**
+ * Dumps a texture to TGA
+ * @param filename String filename to dump texture to
+ * @param width Width of texture in pixels
+ * @param height Height of texture in pixels
+ * @param raw_data Raw RGBA8 texture data to dump
+ * @todo This should be moved to some general purpose/common code
+ */
+void DumpTGA(std::string filename, int width, int height, u8* raw_data);
+
+} // namespace