diff options
Diffstat (limited to 'src/video_core/src/renderer_base.h')
-rw-r--r-- | src/video_core/src/renderer_base.h | 72 |
1 files changed, 9 insertions, 63 deletions
diff --git a/src/video_core/src/renderer_base.h b/src/video_core/src/renderer_base.h index 50f1475b..61c56869 100644 --- a/src/video_core/src/renderer_base.h +++ b/src/video_core/src/renderer_base.h @@ -37,15 +37,7 @@ public: kFramebuffer_Texture }; - /// Used for referencing the render modes - enum kRenderMode { - kRenderMode_None = 0, - kRenderMode_Multipass = 1, - kRenderMode_ZComp = 2, - kRenderMode_UseDstAlpha = 4 - }; - - RendererBase() : current_fps_(0), current_frame_(0) { + RendererBase() : m_current_fps(0), m_current_frame(0) { } ~RendererBase() { @@ -55,56 +47,6 @@ public: virtual void SwapBuffers() = 0; /** - * Blits the EFB to the external framebuffer (XFB) - * @param src_rect Source rectangle in EFB to copy - * @param dst_rect Destination rectangle in EFB to copy to - * @param dest_height Destination height in pixels - */ - virtual void CopyToXFB(const Rect& src_rect, const Rect& dst_rect) = 0; - - /** - * Clear the screen - * @param rect Screen rectangle to clear - * @param enable_color Enable color clearing - * @param enable_alpha Enable alpha clearing - * @param enable_z Enable depth clearing - * @param color Clear color - * @param z Clear depth - */ - virtual void Clear(const Rect& rect, bool enable_color, bool enable_alpha, bool enable_z, - u32 color, u32 z) = 0; - - /// Sets the renderer viewport location, width, and height - virtual void SetViewport(int x, int y, int width, int height) = 0; - - /// Sets the renderer depthrange, znear and zfar - virtual void SetDepthRange(double znear, double zfar) = 0; - - /* Sets the scissor box - * @param rect Renderer rectangle to set scissor box to - */ - virtual void SetScissorBox(const Rect& rect) = 0; - - /** - * Sets the line and point size - * @param line_width Line width to use - * @param point_size Point size to use - */ - virtual void SetLinePointSize(f32 line_width, f32 point_size) = 0; - - /** - * Set a specific render mode - * @param flag Render flags mode to enable - */ - virtual void SetMode(kRenderMode flags) = 0; - - /// Reset the full renderer API to the NULL state - virtual void ResetRenderState() = 0; - - /// Restore the full renderer API state - As the game set it - virtual void RestoreRenderState() = 0; - - /** * Set the emulator window to use for renderer * @param window EmuWindow handle to emulator window to use for rendering */ @@ -119,13 +61,17 @@ public: // Getter/setter functions: // ------------------------ - f32 current_fps() const { return current_fps_; } + f32 GetCurrentframe() const { + return m_current_fps; + } - int current_frame() const { return current_frame_; } + int current_frame() const { + return m_current_frame; + } protected: - f32 current_fps_; ///< Current framerate, should be set by the renderer - int current_frame_; ///< Current frame, should be set by the renderer + f32 m_current_fps; ///< Current framerate, should be set by the renderer + int m_current_frame; ///< Current frame, should be set by the renderer private: DISALLOW_COPY_AND_ASSIGN(RendererBase); |