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-rw-r--r--src/video_core/renderer_opengl/gl_shaders.h288
1 files changed, 288 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shaders.h b/src/video_core/renderer_opengl/gl_shaders.h
index 746a37af..8f094123 100644
--- a/src/video_core/renderer_opengl/gl_shaders.h
+++ b/src/video_core/renderer_opengl/gl_shaders.h
@@ -42,4 +42,292 @@ void main() {
}
)";
+const char g_vertex_shader_hw[] = R"(
+#version 150 core
+
+#define NUM_VTX_ATTR 7
+
+in vec4 vert_position;
+in vec4 vert_color;
+in vec2 vert_texcoords[3];
+
+out vec4 o[NUM_VTX_ATTR];
+
+void main() {
+ o[2] = vert_color;
+ o[3] = vec4(vert_texcoords[0].xy, vert_texcoords[1].xy);
+ o[5] = vec4(0.0, 0.0, vert_texcoords[2].xy);
+
+ gl_Position = vec4(vert_position.x, -vert_position.y, -vert_position.z, vert_position.w);
+}
+)";
+
+// TODO: Create a shader constructor and cache that builds this program with minimal conditionals instead of using tev_cfg uniforms
+const char g_fragment_shader_hw[] = R"(
+#version 150 core
+
+#define NUM_VTX_ATTR 7
+#define NUM_TEV_STAGES 6
+
+#define SOURCE_PRIMARYCOLOR 0x0
+#define SOURCE_PRIMARYFRAGMENTCOLOR 0x1
+#define SOURCE_TEXTURE0 0x3
+#define SOURCE_TEXTURE1 0x4
+#define SOURCE_TEXTURE2 0x5
+#define SOURCE_TEXTURE3 0x6
+#define SOURCE_PREVIOUSBUFFER 0xd
+#define SOURCE_CONSTANT 0xe
+#define SOURCE_PREVIOUS 0xf
+
+#define COLORMODIFIER_SOURCECOLOR 0x0
+#define COLORMODIFIER_ONEMINUSSOURCECOLOR 0x1
+#define COLORMODIFIER_SOURCEALPHA 0x2
+#define COLORMODIFIER_ONEMINUSSOURCEALPHA 0x3
+#define COLORMODIFIER_SOURCERED 0x4
+#define COLORMODIFIER_ONEMINUSSOURCERED 0x5
+#define COLORMODIFIER_SOURCEGREEN 0x8
+#define COLORMODIFIER_ONEMINUSSOURCEGREEN 0x9
+#define COLORMODIFIER_SOURCEBLUE 0xc
+#define COLORMODIFIER_ONEMINUSSOURCEBLUE 0xd
+
+#define ALPHAMODIFIER_SOURCEALPHA 0x0
+#define ALPHAMODIFIER_ONEMINUSSOURCEALPHA 0x1
+#define ALPHAMODIFIER_SOURCERED 0x2
+#define ALPHAMODIFIER_ONEMINUSSOURCERED 0x3
+#define ALPHAMODIFIER_SOURCEGREEN 0x4
+#define ALPHAMODIFIER_ONEMINUSSOURCEGREEN 0x5
+#define ALPHAMODIFIER_SOURCEBLUE 0x6
+#define ALPHAMODIFIER_ONEMINUSSOURCEBLUE 0x7
+
+#define OPERATION_REPLACE 0
+#define OPERATION_MODULATE 1
+#define OPERATION_ADD 2
+#define OPERATION_ADDSIGNED 3
+#define OPERATION_LERP 4
+#define OPERATION_SUBTRACT 5
+#define OPERATION_MULTIPLYTHENADD 8
+#define OPERATION_ADDTHENMULTIPLY 9
+
+#define COMPAREFUNC_NEVER 0
+#define COMPAREFUNC_ALWAYS 1
+#define COMPAREFUNC_EQUAL 2
+#define COMPAREFUNC_NOTEQUAL 3
+#define COMPAREFUNC_LESSTHAN 4
+#define COMPAREFUNC_LESSTHANOREQUAL 5
+#define COMPAREFUNC_GREATERTHAN 6
+#define COMPAREFUNC_GREATERTHANOREQUAL 7
+
+in vec4 o[NUM_VTX_ATTR];
+out vec4 color;
+
+uniform bool alphatest_enabled;
+uniform int alphatest_func;
+uniform float alphatest_ref;
+
+uniform sampler2D tex[3];
+
+uniform vec4 tev_combiner_buffer_color;
+
+struct TEVConfig
+{
+ bool enabled;
+ ivec3 color_sources;
+ ivec3 alpha_sources;
+ ivec3 color_modifiers;
+ ivec3 alpha_modifiers;
+ ivec2 color_alpha_op;
+ ivec2 color_alpha_multiplier;
+ vec4 const_color;
+ bvec2 updates_combiner_buffer_color_alpha;
+};
+
+uniform TEVConfig tev_cfgs[NUM_TEV_STAGES];
+
+vec4 g_combiner_buffer;
+vec4 g_last_tex_env_out;
+vec4 g_const_color;
+
+vec4 GetSource(int source) {
+ if (source == SOURCE_PRIMARYCOLOR) {
+ return o[2];
+ } else if (source == SOURCE_PRIMARYFRAGMENTCOLOR) {
+ // HACK: Uses color value, but should really use fragment lighting output
+ return o[2];
+ } else if (source == SOURCE_TEXTURE0) {
+ return texture(tex[0], o[3].xy);
+ } else if (source == SOURCE_TEXTURE1) {
+ return texture(tex[1], o[3].zw);
+ } else if (source == SOURCE_TEXTURE2) {
+ // TODO: Unverified
+ return texture(tex[2], o[5].zw);
+ } else if (source == SOURCE_TEXTURE3) {
+ // TODO: no 4th texture?
+ } else if (source == SOURCE_PREVIOUSBUFFER) {
+ return g_combiner_buffer;
+ } else if (source == SOURCE_CONSTANT) {
+ return g_const_color;
+ } else if (source == SOURCE_PREVIOUS) {
+ return g_last_tex_env_out;
+ }
+
+ return vec4(0.0);
+}
+
+vec3 GetColorModifier(int factor, vec4 color) {
+ if (factor == COLORMODIFIER_SOURCECOLOR) {
+ return color.rgb;
+ } else if (factor == COLORMODIFIER_ONEMINUSSOURCECOLOR) {
+ return vec3(1.0) - color.rgb;
+ } else if (factor == COLORMODIFIER_SOURCEALPHA) {
+ return color.aaa;
+ } else if (factor == COLORMODIFIER_ONEMINUSSOURCEALPHA) {
+ return vec3(1.0) - color.aaa;
+ } else if (factor == COLORMODIFIER_SOURCERED) {
+ return color.rrr;
+ } else if (factor == COLORMODIFIER_ONEMINUSSOURCERED) {
+ return vec3(1.0) - color.rrr;
+ } else if (factor == COLORMODIFIER_SOURCEGREEN) {
+ return color.ggg;
+ } else if (factor == COLORMODIFIER_ONEMINUSSOURCEGREEN) {
+ return vec3(1.0) - color.ggg;
+ } else if (factor == COLORMODIFIER_SOURCEBLUE) {
+ return color.bbb;
+ } else if (factor == COLORMODIFIER_ONEMINUSSOURCEBLUE) {
+ return vec3(1.0) - color.bbb;
+ }
+
+ return vec3(0.0);
+}
+
+float GetAlphaModifier(int factor, vec4 color) {
+ if (factor == ALPHAMODIFIER_SOURCEALPHA) {
+ return color.a;
+ } else if (factor == ALPHAMODIFIER_ONEMINUSSOURCEALPHA) {
+ return 1.0 - color.a;
+ } else if (factor == ALPHAMODIFIER_SOURCERED) {
+ return color.r;
+ } else if (factor == ALPHAMODIFIER_ONEMINUSSOURCERED) {
+ return 1.0 - color.r;
+ } else if (factor == ALPHAMODIFIER_SOURCEGREEN) {
+ return color.g;
+ } else if (factor == ALPHAMODIFIER_ONEMINUSSOURCEGREEN) {
+ return 1.0 - color.g;
+ } else if (factor == ALPHAMODIFIER_SOURCEBLUE) {
+ return color.b;
+ } else if (factor == ALPHAMODIFIER_ONEMINUSSOURCEBLUE) {
+ return 1.0 - color.b;
+ }
+
+ return 0.0;
+}
+
+vec3 ColorCombine(int op, vec3 color[3]) {
+ if (op == OPERATION_REPLACE) {
+ return color[0];
+ } else if (op == OPERATION_MODULATE) {
+ return color[0] * color[1];
+ } else if (op == OPERATION_ADD) {
+ return min(color[0] + color[1], 1.0);
+ } else if (op == OPERATION_ADDSIGNED) {
+ return clamp(color[0] + color[1] - vec3(0.5), 0.0, 1.0);
+ } else if (op == OPERATION_LERP) {
+ return color[0] * color[2] + color[1] * (vec3(1.0) - color[2]);
+ } else if (op == OPERATION_SUBTRACT) {
+ return max(color[0] - color[1], 0.0);
+ } else if (op == OPERATION_MULTIPLYTHENADD) {
+ return min(color[0] * color[1] + color[2], 1.0);
+ } else if (op == OPERATION_ADDTHENMULTIPLY) {
+ return min(color[0] + color[1], 1.0) * color[2];
+ }
+
+ return vec3(0.0);
+}
+
+float AlphaCombine(int op, float alpha[3]) {
+ if (op == OPERATION_REPLACE) {
+ return alpha[0];
+ } else if (op == OPERATION_MODULATE) {
+ return alpha[0] * alpha[1];
+ } else if (op == OPERATION_ADD) {
+ return min(alpha[0] + alpha[1], 1.0);
+ } else if (op == OPERATION_ADDSIGNED) {
+ return clamp(alpha[0] + alpha[1] - 0.5, 0.0, 1.0);
+ } else if (op == OPERATION_LERP) {
+ return alpha[0] * alpha[2] + alpha[1] * (1.0 - alpha[2]);
+ } else if (op == OPERATION_SUBTRACT) {
+ return max(alpha[0] - alpha[1], 0.0);
+ } else if (op == OPERATION_MULTIPLYTHENADD) {
+ return min(alpha[0] * alpha[1] + alpha[2], 1.0);
+ } else if (op == OPERATION_ADDTHENMULTIPLY) {
+ return min(alpha[0] + alpha[1], 1.0) * alpha[2];
+ }
+
+ return 0.0;
+}
+
+void main(void) {
+ g_combiner_buffer = tev_combiner_buffer_color;
+
+ for (int tex_env_idx = 0; tex_env_idx < NUM_TEV_STAGES; ++tex_env_idx) {
+ if (tev_cfgs[tex_env_idx].enabled) {
+ g_const_color = tev_cfgs[tex_env_idx].const_color;
+
+ vec3 color_results[3] = vec3[3](GetColorModifier(tev_cfgs[tex_env_idx].color_modifiers.x, GetSource(tev_cfgs[tex_env_idx].color_sources.x)),
+ GetColorModifier(tev_cfgs[tex_env_idx].color_modifiers.y, GetSource(tev_cfgs[tex_env_idx].color_sources.y)),
+ GetColorModifier(tev_cfgs[tex_env_idx].color_modifiers.z, GetSource(tev_cfgs[tex_env_idx].color_sources.z)));
+ vec3 color_output = ColorCombine(tev_cfgs[tex_env_idx].color_alpha_op.x, color_results);
+
+ float alpha_results[3] = float[3](GetAlphaModifier(tev_cfgs[tex_env_idx].alpha_modifiers.x, GetSource(tev_cfgs[tex_env_idx].alpha_sources.x)),
+ GetAlphaModifier(tev_cfgs[tex_env_idx].alpha_modifiers.y, GetSource(tev_cfgs[tex_env_idx].alpha_sources.y)),
+ GetAlphaModifier(tev_cfgs[tex_env_idx].alpha_modifiers.z, GetSource(tev_cfgs[tex_env_idx].alpha_sources.z)));
+ float alpha_output = AlphaCombine(tev_cfgs[tex_env_idx].color_alpha_op.y, alpha_results);
+
+ g_last_tex_env_out = vec4(min(color_output * tev_cfgs[tex_env_idx].color_alpha_multiplier.x, 1.0), min(alpha_output * tev_cfgs[tex_env_idx].color_alpha_multiplier.y, 1.0));
+ }
+
+ if (tev_cfgs[tex_env_idx].updates_combiner_buffer_color_alpha.x) {
+ g_combiner_buffer.rgb = g_last_tex_env_out.rgb;
+ }
+
+ if (tev_cfgs[tex_env_idx].updates_combiner_buffer_color_alpha.y) {
+ g_combiner_buffer.a = g_last_tex_env_out.a;
+ }
+ }
+
+ if (alphatest_enabled) {
+ if (alphatest_func == COMPAREFUNC_NEVER) {
+ discard;
+ } else if (alphatest_func == COMPAREFUNC_ALWAYS) {
+
+ } else if (alphatest_func == COMPAREFUNC_EQUAL) {
+ if (g_last_tex_env_out.a != alphatest_ref) {
+ discard;
+ }
+ } else if (alphatest_func == COMPAREFUNC_NOTEQUAL) {
+ if (g_last_tex_env_out.a == alphatest_ref) {
+ discard;
+ }
+ } else if (alphatest_func == COMPAREFUNC_LESSTHAN) {
+ if (g_last_tex_env_out.a >= alphatest_ref) {
+ discard;
+ }
+ } else if (alphatest_func == COMPAREFUNC_LESSTHANOREQUAL) {
+ if (g_last_tex_env_out.a > alphatest_ref) {
+ discard;
+ }
+ } else if (alphatest_func == COMPAREFUNC_GREATERTHAN) {
+ if (g_last_tex_env_out.a <= alphatest_ref) {
+ discard;
+ }
+ } else if (alphatest_func == COMPAREFUNC_GREATERTHANOREQUAL) {
+ if (g_last_tex_env_out.a < alphatest_ref) {
+ discard;
+ }
+ }
+ }
+
+ color = g_last_tex_env_out;
+}
+)";
+
}