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-rw-r--r--src/video_core/debug_utils/debug_utils.cpp522
1 files changed, 522 insertions, 0 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
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+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -0,0 +1,522 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <map>
+#include <fstream>
+#include <mutex>
+#include <string>
+
+#ifdef HAVE_PNG
+#include <png.h>
+#endif
+
+#include "common/file_util.h"
+
+#include "video_core/pica.h"
+
+#include "debug_utils.h"
+
+namespace Pica {
+
+namespace DebugUtils {
+
+void GeometryDumper::AddTriangle(Vertex& v0, Vertex& v1, Vertex& v2) {
+ vertices.push_back(v0);
+ vertices.push_back(v1);
+ vertices.push_back(v2);
+
+ int num_vertices = vertices.size();
+ faces.push_back({ num_vertices-3, num_vertices-2, num_vertices-1 });
+}
+
+void GeometryDumper::Dump() {
+ // NOTE: Permanently enabling this just trashes the hard disk for no reason.
+ // Hence, this is currently disabled.
+ return;
+
+ static int index = 0;
+ std::string filename = std::string("geometry_dump") + std::to_string(++index) + ".obj";
+
+ std::ofstream file(filename);
+
+ for (const auto& vertex : vertices) {
+ file << "v " << vertex.pos[0]
+ << " " << vertex.pos[1]
+ << " " << vertex.pos[2] << std::endl;
+ }
+
+ for (const Face& face : faces) {
+ file << "f " << 1+face.index[0]
+ << " " << 1+face.index[1]
+ << " " << 1+face.index[2] << std::endl;
+ }
+}
+
+#pragma pack(1)
+struct DVLBHeader {
+ enum : u32 {
+ MAGIC_WORD = 0x424C5644, // "DVLB"
+ };
+
+ u32 magic_word;
+ u32 num_programs;
+// u32 dvle_offset_table[];
+};
+static_assert(sizeof(DVLBHeader) == 0x8, "Incorrect structure size");
+
+struct DVLPHeader {
+ enum : u32 {
+ MAGIC_WORD = 0x504C5644, // "DVLP"
+ };
+
+ u32 magic_word;
+ u32 version;
+ u32 binary_offset; // relative to DVLP start
+ u32 binary_size_words;
+ u32 swizzle_patterns_offset;
+ u32 swizzle_patterns_num_entries;
+ u32 unk2;
+};
+static_assert(sizeof(DVLPHeader) == 0x1C, "Incorrect structure size");
+
+struct DVLEHeader {
+ enum : u32 {
+ MAGIC_WORD = 0x454c5644, // "DVLE"
+ };
+
+ enum class ShaderType : u8 {
+ VERTEX = 0,
+ GEOMETRY = 1,
+ };
+
+ u32 magic_word;
+ u16 pad1;
+ ShaderType type;
+ u8 pad2;
+ u32 main_offset_words; // offset within binary blob
+ u32 endmain_offset_words;
+ u32 pad3;
+ u32 pad4;
+ u32 constant_table_offset;
+ u32 constant_table_size; // number of entries
+ u32 label_table_offset;
+ u32 label_table_size;
+ u32 output_register_table_offset;
+ u32 output_register_table_size;
+ u32 uniform_table_offset;
+ u32 uniform_table_size;
+ u32 symbol_table_offset;
+ u32 symbol_table_size;
+
+};
+static_assert(sizeof(DVLEHeader) == 0x40, "Incorrect structure size");
+#pragma pack()
+
+void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data, u32 swizzle_size,
+ u32 main_offset, const Regs::VSOutputAttributes* output_attributes)
+{
+ // NOTE: Permanently enabling this just trashes hard disks for no reason.
+ // Hence, this is currently disabled.
+ return;
+
+ struct StuffToWrite {
+ u8* pointer;
+ u32 size;
+ };
+ std::vector<StuffToWrite> writing_queue;
+ u32 write_offset = 0;
+
+ auto QueueForWriting = [&writing_queue,&write_offset](u8* pointer, u32 size) {
+ writing_queue.push_back({pointer, size});
+ u32 old_write_offset = write_offset;
+ write_offset += size;
+ return old_write_offset;
+ };
+
+ // First off, try to translate Pica state (one enum for output attribute type and component)
+ // into shbin format (separate type and component mask).
+ union OutputRegisterInfo {
+ enum Type : u64 {
+ POSITION = 0,
+ COLOR = 2,
+ TEXCOORD0 = 3,
+ TEXCOORD1 = 5,
+ TEXCOORD2 = 6,
+ };
+
+ BitField< 0, 64, u64> hex;
+
+ BitField< 0, 16, Type> type;
+ BitField<16, 16, u64> id;
+ BitField<32, 4, u64> component_mask;
+ };
+
+ // This is put into a try-catch block to make sure we notice unknown configurations.
+ std::vector<OutputRegisterInfo> output_info_table;
+ for (int i = 0; i < 7; ++i) {
+ using OutputAttributes = Pica::Regs::VSOutputAttributes;
+
+ // TODO: It's still unclear how the attribute components map to the register!
+ // Once we know that, this code probably will not make much sense anymore.
+ std::map<OutputAttributes::Semantic, std::pair<OutputRegisterInfo::Type, u32> > map = {
+ { OutputAttributes::POSITION_X, { OutputRegisterInfo::POSITION, 1} },
+ { OutputAttributes::POSITION_Y, { OutputRegisterInfo::POSITION, 2} },
+ { OutputAttributes::POSITION_Z, { OutputRegisterInfo::POSITION, 4} },
+ { OutputAttributes::POSITION_W, { OutputRegisterInfo::POSITION, 8} },
+ { OutputAttributes::COLOR_R, { OutputRegisterInfo::COLOR, 1} },
+ { OutputAttributes::COLOR_G, { OutputRegisterInfo::COLOR, 2} },
+ { OutputAttributes::COLOR_B, { OutputRegisterInfo::COLOR, 4} },
+ { OutputAttributes::COLOR_A, { OutputRegisterInfo::COLOR, 8} },
+ { OutputAttributes::TEXCOORD0_U, { OutputRegisterInfo::TEXCOORD0, 1} },
+ { OutputAttributes::TEXCOORD0_V, { OutputRegisterInfo::TEXCOORD0, 2} },
+ { OutputAttributes::TEXCOORD1_U, { OutputRegisterInfo::TEXCOORD1, 1} },
+ { OutputAttributes::TEXCOORD1_V, { OutputRegisterInfo::TEXCOORD1, 2} },
+ { OutputAttributes::TEXCOORD2_U, { OutputRegisterInfo::TEXCOORD2, 1} },
+ { OutputAttributes::TEXCOORD2_V, { OutputRegisterInfo::TEXCOORD2, 2} }
+ };
+
+ for (const auto& semantic : std::vector<OutputAttributes::Semantic>{
+ output_attributes[i].map_x,
+ output_attributes[i].map_y,
+ output_attributes[i].map_z,
+ output_attributes[i].map_w }) {
+ if (semantic == OutputAttributes::INVALID)
+ continue;
+
+ try {
+ OutputRegisterInfo::Type type = map.at(semantic).first;
+ u32 component_mask = map.at(semantic).second;
+
+ auto it = std::find_if(output_info_table.begin(), output_info_table.end(),
+ [&i, &type](const OutputRegisterInfo& info) {
+ return info.id == i && info.type == type;
+ }
+ );
+
+ if (it == output_info_table.end()) {
+ output_info_table.push_back({});
+ output_info_table.back().type = type;
+ output_info_table.back().component_mask = component_mask;
+ output_info_table.back().id = i;
+ } else {
+ it->component_mask = it->component_mask | component_mask;
+ }
+ } catch (const std::out_of_range& oor) {
+ _dbg_assert_msg_(GPU, 0, "Unknown output attribute mapping");
+ ERROR_LOG(GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x",
+ (int)output_attributes[i].map_x.Value(),
+ (int)output_attributes[i].map_y.Value(),
+ (int)output_attributes[i].map_z.Value(),
+ (int)output_attributes[i].map_w.Value());
+ }
+ }
+ }
+
+
+ struct {
+ DVLBHeader header;
+ u32 dvle_offset;
+ } dvlb{ {DVLBHeader::MAGIC_WORD, 1 } }; // 1 DVLE
+
+ DVLPHeader dvlp{ DVLPHeader::MAGIC_WORD };
+ DVLEHeader dvle{ DVLEHeader::MAGIC_WORD };
+
+ QueueForWriting((u8*)&dvlb, sizeof(dvlb));
+ u32 dvlp_offset = QueueForWriting((u8*)&dvlp, sizeof(dvlp));
+ dvlb.dvle_offset = QueueForWriting((u8*)&dvle, sizeof(dvle));
+
+ // TODO: Reduce the amount of binary code written to relevant portions
+ dvlp.binary_offset = write_offset - dvlp_offset;
+ dvlp.binary_size_words = binary_size;
+ QueueForWriting((u8*)binary_data, binary_size * sizeof(u32));
+
+ dvlp.swizzle_patterns_offset = write_offset - dvlp_offset;
+ dvlp.swizzle_patterns_num_entries = swizzle_size;
+ u32 dummy = 0;
+ for (int i = 0; i < swizzle_size; ++i) {
+ QueueForWriting((u8*)&swizzle_data[i], sizeof(swizzle_data[i]));
+ QueueForWriting((u8*)&dummy, sizeof(dummy));
+ }
+
+ dvle.main_offset_words = main_offset;
+ dvle.output_register_table_offset = write_offset - dvlb.dvle_offset;
+ dvle.output_register_table_size = output_info_table.size();
+ QueueForWriting((u8*)output_info_table.data(), output_info_table.size() * sizeof(OutputRegisterInfo));
+
+ // TODO: Create a label table for "main"
+
+
+ // Write data to file
+ static int dump_index = 0;
+ std::string filename = std::string("shader_dump") + std::to_string(++dump_index) + std::string(".shbin");
+ std::ofstream file(filename, std::ios_base::out | std::ios_base::binary);
+
+ for (auto& chunk : writing_queue) {
+ file.write((char*)chunk.pointer, chunk.size);
+ }
+}
+
+static std::unique_ptr<PicaTrace> pica_trace;
+static std::mutex pica_trace_mutex;
+static int is_pica_tracing = false;
+
+void StartPicaTracing()
+{
+ if (is_pica_tracing) {
+ ERROR_LOG(GPU, "StartPicaTracing called even though tracing already running!");
+ return;
+ }
+
+ pica_trace_mutex.lock();
+ pica_trace = std::unique_ptr<PicaTrace>(new PicaTrace);
+
+ is_pica_tracing = true;
+ pica_trace_mutex.unlock();
+}
+
+bool IsPicaTracing()
+{
+ return is_pica_tracing;
+}
+
+void OnPicaRegWrite(u32 id, u32 value)
+{
+ // Double check for is_pica_tracing to avoid pointless locking overhead
+ if (!is_pica_tracing)
+ return;
+
+ std::unique_lock<std::mutex> lock(pica_trace_mutex);
+
+ if (!is_pica_tracing)
+ return;
+
+ pica_trace->writes.push_back({id, value});
+}
+
+std::unique_ptr<PicaTrace> FinishPicaTracing()
+{
+ if (!is_pica_tracing) {
+ ERROR_LOG(GPU, "FinishPicaTracing called even though tracing already running!");
+ return {};
+ }
+
+ // signalize that no further tracing should be performed
+ is_pica_tracing = false;
+
+ // Wait until running tracing is finished
+ pica_trace_mutex.lock();
+ std::unique_ptr<PicaTrace> ret(std::move(pica_trace));
+ pica_trace_mutex.unlock();
+ return std::move(ret);
+}
+
+void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
+ // NOTE: Permanently enabling this just trashes hard disks for no reason.
+ // Hence, this is currently disabled.
+ return;
+
+#ifndef HAVE_PNG
+ return;
+#else
+ if (!data)
+ return;
+
+ // Write data to file
+ static int dump_index = 0;
+ std::string filename = std::string("texture_dump") + std::to_string(++dump_index) + std::string(".png");
+ u32 row_stride = texture_config.width * 3;
+
+ u8* buf;
+
+ char title[] = "Citra texture dump";
+ char title_key[] = "Title";
+ png_structp png_ptr = nullptr;
+ png_infop info_ptr = nullptr;
+
+ // Open file for writing (binary mode)
+ File::IOFile fp(filename, "wb");
+
+ // Initialize write structure
+ png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
+ if (png_ptr == nullptr) {
+ ERROR_LOG(GPU, "Could not allocate write struct\n");
+ goto finalise;
+
+ }
+
+ // Initialize info structure
+ info_ptr = png_create_info_struct(png_ptr);
+ if (info_ptr == nullptr) {
+ ERROR_LOG(GPU, "Could not allocate info struct\n");
+ goto finalise;
+ }
+
+ // Setup Exception handling
+ if (setjmp(png_jmpbuf(png_ptr))) {
+ ERROR_LOG(GPU, "Error during png creation\n");
+ goto finalise;
+ }
+
+ png_init_io(png_ptr, fp.GetHandle());
+
+ // Write header (8 bit colour depth)
+ png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height,
+ 8, PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE,
+ PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
+
+ png_text title_text;
+ title_text.compression = PNG_TEXT_COMPRESSION_NONE;
+ title_text.key = title_key;
+ title_text.text = title;
+ png_set_text(png_ptr, info_ptr, &title_text, 1);
+
+ png_write_info(png_ptr, info_ptr);
+
+ buf = new u8[row_stride * texture_config.height];
+ for (int y = 0; y < texture_config.height; ++y) {
+ for (int x = 0; x < texture_config.width; ++x) {
+ // Cf. rasterizer code for an explanation of this algorithm.
+ int texel_index_within_tile = 0;
+ for (int block_size_index = 0; block_size_index < 3; ++block_size_index) {
+ int sub_tile_width = 1 << block_size_index;
+ int sub_tile_height = 1 << block_size_index;
+
+ int sub_tile_index = (x & sub_tile_width) << block_size_index;
+ sub_tile_index += 2 * ((y & sub_tile_height) << block_size_index);
+ texel_index_within_tile += sub_tile_index;
+ }
+
+ const int block_width = 8;
+ const int block_height = 8;
+
+ int coarse_x = (x / block_width) * block_width;
+ int coarse_y = (y / block_height) * block_height;
+
+ u8* source_ptr = (u8*)data + coarse_x * block_height * 3 + coarse_y * row_stride + texel_index_within_tile * 3;
+ buf[3 * x + y * row_stride ] = source_ptr[2];
+ buf[3 * x + y * row_stride + 1] = source_ptr[1];
+ buf[3 * x + y * row_stride + 2] = source_ptr[0];
+ }
+ }
+
+ // Write image data
+ for (auto y = 0; y < texture_config.height; ++y)
+ {
+ u8* row_ptr = (u8*)buf + y * row_stride;
+ u8* ptr = row_ptr;
+ png_write_row(png_ptr, row_ptr);
+ }
+
+ delete[] buf;
+
+ // End write
+ png_write_end(png_ptr, nullptr);
+
+finalise:
+ if (info_ptr != nullptr) png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
+ if (png_ptr != nullptr) png_destroy_write_struct(&png_ptr, (png_infopp)nullptr);
+#endif
+}
+
+void DumpTevStageConfig(const std::array<Pica::Regs::TevStageConfig,6>& stages)
+{
+ using Source = Pica::Regs::TevStageConfig::Source;
+ using ColorModifier = Pica::Regs::TevStageConfig::ColorModifier;
+ using AlphaModifier = Pica::Regs::TevStageConfig::AlphaModifier;
+ using Operation = Pica::Regs::TevStageConfig::Operation;
+
+ std::string stage_info = "Tev setup:\n";
+ for (int index = 0; index < stages.size(); ++index) {
+ const auto& tev_stage = stages[index];
+
+ const std::map<Source, std::string> source_map = {
+ { Source::PrimaryColor, "PrimaryColor" },
+ { Source::Texture0, "Texture0" },
+ { Source::Constant, "Constant" },
+ { Source::Previous, "Previous" },
+ };
+
+ const std::map<ColorModifier, std::string> color_modifier_map = {
+ { ColorModifier::SourceColor, { "%source.rgb" } }
+ };
+ const std::map<AlphaModifier, std::string> alpha_modifier_map = {
+ { AlphaModifier::SourceAlpha, "%source.a" }
+ };
+
+ std::map<Operation, std::string> combiner_map = {
+ { Operation::Replace, "%source1" },
+ { Operation::Modulate, "(%source1 * %source2) / 255" },
+ };
+
+ auto ReplacePattern =
+ [](const std::string& input, const std::string& pattern, const std::string& replacement) -> std::string {
+ size_t start = input.find(pattern);
+ if (start == std::string::npos)
+ return input;
+
+ std::string ret = input;
+ ret.replace(start, pattern.length(), replacement);
+ return ret;
+ };
+ auto GetColorSourceStr =
+ [&source_map,&color_modifier_map,&ReplacePattern](const Source& src, const ColorModifier& modifier) {
+ auto src_it = source_map.find(src);
+ std::string src_str = "Unknown";
+ if (src_it != source_map.end())
+ src_str = src_it->second;
+
+ auto modifier_it = color_modifier_map.find(modifier);
+ std::string modifier_str = "%source.????";
+ if (modifier_it != color_modifier_map.end())
+ modifier_str = modifier_it->second;
+
+ return ReplacePattern(modifier_str, "%source", src_str);
+ };
+ auto GetColorCombinerStr =
+ [&](const Regs::TevStageConfig& tev_stage) {
+ auto op_it = combiner_map.find(tev_stage.color_op);
+ std::string op_str = "Unknown op (%source1, %source2, %source3)";
+ if (op_it != combiner_map.end())
+ op_str = op_it->second;
+
+ op_str = ReplacePattern(op_str, "%source1", GetColorSourceStr(tev_stage.color_source1, tev_stage.color_modifier1));
+ op_str = ReplacePattern(op_str, "%source2", GetColorSourceStr(tev_stage.color_source2, tev_stage.color_modifier2));
+ return ReplacePattern(op_str, "%source3", GetColorSourceStr(tev_stage.color_source3, tev_stage.color_modifier3));
+ };
+ auto GetAlphaSourceStr =
+ [&source_map,&alpha_modifier_map,&ReplacePattern](const Source& src, const AlphaModifier& modifier) {
+ auto src_it = source_map.find(src);
+ std::string src_str = "Unknown";
+ if (src_it != source_map.end())
+ src_str = src_it->second;
+
+ auto modifier_it = alpha_modifier_map.find(modifier);
+ std::string modifier_str = "%source.????";
+ if (modifier_it != alpha_modifier_map.end())
+ modifier_str = modifier_it->second;
+
+ return ReplacePattern(modifier_str, "%source", src_str);
+ };
+ auto GetAlphaCombinerStr =
+ [&](const Regs::TevStageConfig& tev_stage) {
+ auto op_it = combiner_map.find(tev_stage.alpha_op);
+ std::string op_str = "Unknown op (%source1, %source2, %source3)";
+ if (op_it != combiner_map.end())
+ op_str = op_it->second;
+
+ op_str = ReplacePattern(op_str, "%source1", GetAlphaSourceStr(tev_stage.alpha_source1, tev_stage.alpha_modifier1));
+ op_str = ReplacePattern(op_str, "%source2", GetAlphaSourceStr(tev_stage.alpha_source2, tev_stage.alpha_modifier2));
+ return ReplacePattern(op_str, "%source3", GetAlphaSourceStr(tev_stage.alpha_source3, tev_stage.alpha_modifier3));
+ };
+
+ stage_info += "Stage " + std::to_string(index) + ": " + GetColorCombinerStr(tev_stage) + " " + GetAlphaCombinerStr(tev_stage) + "\n";
+ }
+
+ DEBUG_LOG(GPU, "%s", stage_info.c_str());
+}
+
+} // namespace
+
+} // namespace