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-rw-r--r--src/core/hw/gpu.cpp32
-rw-r--r--src/core/hw/gpu.h4
-rw-r--r--src/core/hw/hw.cpp38
-rw-r--r--src/core/hw/hw.h24
-rw-r--r--src/core/hw/lcd.cpp66
-rw-r--r--src/core/hw/lcd.h88
6 files changed, 211 insertions, 41 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index ca33557a..e6983a22 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -14,13 +14,15 @@
#include "core/hle/hle.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/dsp_dsp.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hw/hw.h"
#include "core/hw/gpu.h"
#include "video_core/command_processor.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
-#include <video_core/color.h>
+#include "video_core/color.h"
namespace GPU {
@@ -40,7 +42,7 @@ static bool last_skip_frame = false;
template <typename T>
inline void Read(T &var, const u32 raw_addr) {
- u32 addr = raw_addr - 0x1EF00000;
+ u32 addr = raw_addr - HW::VADDR_GPU;
u32 index = addr / 4;
// Reads other than u32 are untested, so I'd rather have them abort than silently fail
@@ -54,7 +56,7 @@ inline void Read(T &var, const u32 raw_addr) {
template <typename T>
inline void Write(u32 addr, const T data) {
- addr -= 0x1EF00000;
+ addr -= HW::VADDR_GPU;
u32 index = addr / 4;
// Writes other than u32 are untested, so I'd rather have them abort than silently fail
@@ -150,8 +152,17 @@ inline void Write(u32 addr, const T data) {
for (u32 x = 0; x < output_width; ++x) {
Math::Vec4<u8> src_color = { 0, 0, 0, 0 };
- u32 scaled_x = x * horizontal_scale;
- u32 scaled_y = y * vertical_scale;
+ // Calculate the [x,y] position of the input image
+ // based on the current output position and the scale
+ u32 input_x = x * horizontal_scale;
+ u32 input_y = y * vertical_scale;
+
+ if (config.flip_vertically) {
+ // Flip the y value of the output data,
+ // we do this after calculating the [x,y] position of the input image
+ // to account for the scaling options.
+ y = output_height - y - 1;
+ }
u32 dst_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.output_format);
u32 src_bytes_per_pixel = GPU::Regs::BytesPerPixel(config.input_format);
@@ -163,14 +174,14 @@ inline void Write(u32 addr, const T data) {
u32 coarse_y = y & ~7;
u32 stride = output_width * dst_bytes_per_pixel;
- src_offset = (scaled_x + scaled_y * config.input_width) * src_bytes_per_pixel;
+ src_offset = (input_x + input_y * config.input_width) * src_bytes_per_pixel;
dst_offset = VideoCore::GetMortonOffset(x, y, dst_bytes_per_pixel) + coarse_y * stride;
} else {
// Interpret the input as tiled and the output as linear
- u32 coarse_y = scaled_y & ~7;
+ u32 coarse_y = input_y & ~7;
u32 stride = config.input_width * src_bytes_per_pixel;
- src_offset = VideoCore::GetMortonOffset(scaled_x, scaled_y, src_bytes_per_pixel) + coarse_y * stride;
+ src_offset = VideoCore::GetMortonOffset(input_x, input_y, src_bytes_per_pixel) + coarse_y * stride;
dst_offset = (x + y * output_width) * dst_bytes_per_pixel;
}
@@ -300,6 +311,9 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
// this. Certain games expect this to be periodically signaled.
DSP_DSP::SignalInterrupt();
+ // Check for user input updates
+ Service::HID::HIDUpdate();
+
// Reschedule recurrent event
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, vblank_event);
}
@@ -319,8 +333,6 @@ void Init() {
framebuffer_top.address_right2 = 0x182B9800;
framebuffer_sub.address_left1 = 0x1848F000;
framebuffer_sub.address_left2 = 0x184C7800;
- //framebuffer_sub.address_right1 = unknown;
- //framebuffer_sub.address_right2 = unknown;
framebuffer_top.width = 240;
framebuffer_top.height = 400;
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index d07490db..c8f88449 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -197,7 +197,7 @@ struct Regs {
union {
u32 flags;
- BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
+ BitField< 0, 1, u32> flip_vertically; // flips input data vertically
BitField< 1, 1, u32> output_tiled; // Converts from linear to tiled format
BitField< 3, 1, u32> raw_copy; // Copies the data without performing any processing
BitField< 8, 3, PixelFormat> input_format;
@@ -251,6 +251,8 @@ struct Regs {
return content[index];
}
+#undef ASSERT_MEMBER_SIZE
+
private:
/*
* Most physical addresses which GPU registers refer to are 8-byte aligned.
diff --git a/src/core/hw/hw.cpp b/src/core/hw/hw.cpp
index a63ba6ee..bed50af5 100644
--- a/src/core/hw/hw.cpp
+++ b/src/core/hw/hw.cpp
@@ -6,43 +6,19 @@
#include "core/hw/hw.h"
#include "core/hw/gpu.h"
+#include "core/hw/lcd.h"
namespace HW {
-enum {
- VADDR_HASH = 0x1EC01000,
- VADDR_CSND = 0x1EC03000,
- VADDR_DSP = 0x1EC40000,
- VADDR_PDN = 0x1EC41000,
- VADDR_CODEC = 0x1EC41000,
- VADDR_SPI = 0x1EC42000,
- VADDR_SPI_2 = 0x1EC43000, // Only used under TWL_FIRM?
- VADDR_I2C = 0x1EC44000,
- VADDR_CODEC_2 = 0x1EC45000,
- VADDR_HID = 0x1EC46000,
- VADDR_PAD = 0x1EC46000,
- VADDR_PTM = 0x1EC46000,
- VADDR_GPIO = 0x1EC47000,
- VADDR_I2C_2 = 0x1EC48000,
- VADDR_SPI_3 = 0x1EC60000,
- VADDR_I2C_3 = 0x1EC61000,
- VADDR_MIC = 0x1EC62000,
- VADDR_PXI = 0x1EC63000, // 0xFFFD2000
- //VADDR_NTRCARD
- VADDR_CDMA = 0xFFFDA000, // CoreLink DMA-330? Info
- VADDR_DSP_2 = 0x1ED03000,
- VADDR_HASH_2 = 0x1EE01000,
- VADDR_GPU = 0x1EF00000,
-};
-
template <typename T>
inline void Read(T &var, const u32 addr) {
switch (addr & 0xFFFFF000) {
-
case VADDR_GPU:
GPU::Read(var, addr);
break;
-
+ case VADDR_LCD:
+ LCD::Write(var, addr);
+ break;
default:
LOG_ERROR(HW_Memory, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr);
}
@@ -51,11 +27,12 @@ inline void Read(T &var, const u32 addr) {
template <typename T>
inline void Write(u32 addr, const T data) {
switch (addr & 0xFFFFF000) {
-
case VADDR_GPU:
GPU::Write(addr, data);
break;
-
+ case VADDR_LCD:
+ LCD::Write(addr, data);
+ break;
default:
LOG_ERROR(HW_Memory, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr);
}
@@ -80,6 +57,7 @@ void Update() {
/// Initialize hardware
void Init() {
GPU::Init();
+ LCD::Init();
LOG_DEBUG(HW, "initialized OK");
}
diff --git a/src/core/hw/hw.h b/src/core/hw/hw.h
index 991c0a07..d6560891 100644
--- a/src/core/hw/hw.h
+++ b/src/core/hw/hw.h
@@ -8,6 +8,30 @@
namespace HW {
+/// Beginnings of IO register regions, in the user VA space.
+enum : u32 {
+ VADDR_HASH = 0x1EC01000,
+ VADDR_CSND = 0x1EC03000,
+ VADDR_DSP = 0x1EC40000,
+ VADDR_PDN = 0x1EC41000,
+ VADDR_CODEC = 0x1EC41000,
+ VADDR_SPI = 0x1EC42000,
+ VADDR_SPI_2 = 0x1EC43000, // Only used under TWL_FIRM?
+ VADDR_I2C = 0x1EC44000,
+ VADDR_CODEC_2 = 0x1EC45000,
+ VADDR_HID = 0x1EC46000,
+ VADDR_GPIO = 0x1EC47000,
+ VADDR_I2C_2 = 0x1EC48000,
+ VADDR_SPI_3 = 0x1EC60000,
+ VADDR_I2C_3 = 0x1EC61000,
+ VADDR_MIC = 0x1EC62000,
+ VADDR_PXI = 0x1EC63000,
+ VADDR_LCD = 0x1ED02000,
+ VADDR_DSP_2 = 0x1ED03000,
+ VADDR_HASH_2 = 0x1EE01000,
+ VADDR_GPU = 0x1EF00000,
+};
+
template <typename T>
void Read(T &var, const u32 addr);
diff --git a/src/core/hw/lcd.cpp b/src/core/hw/lcd.cpp
new file mode 100644
index 00000000..7986f3dd
--- /dev/null
+++ b/src/core/hw/lcd.cpp
@@ -0,0 +1,66 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+
+#include "core/arm/arm_interface.h"
+#include "core/hle/hle.h"
+#include "core/hw/hw.h"
+#include "core/hw/lcd.h"
+
+namespace LCD {
+
+Regs g_regs;
+
+template <typename T>
+inline void Read(T &var, const u32 raw_addr) {
+ u32 addr = raw_addr - HW::VADDR_LCD;
+ u32 index = addr / 4;
+
+ // Reads other than u32 are untested, so I'd rather have them abort than silently fail
+ if (index >= 0x400 || !std::is_same<T, u32>::value) {
+ LOG_ERROR(HW_LCD, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr);
+ return;
+ }
+
+ var = g_regs[index];
+}
+
+template <typename T>
+inline void Write(u32 addr, const T data) {
+ addr -= HW::VADDR_LCD;
+ u32 index = addr / 4;
+
+ // Writes other than u32 are untested, so I'd rather have them abort than silently fail
+ if (index >= 0x400 || !std::is_same<T, u32>::value) {
+ LOG_ERROR(HW_LCD, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr);
+ return;
+ }
+
+ g_regs[index] = static_cast<u32>(data);
+}
+
+// Explicitly instantiate template functions because we aren't defining this in the header:
+
+template void Read<u64>(u64 &var, const u32 addr);
+template void Read<u32>(u32 &var, const u32 addr);
+template void Read<u16>(u16 &var, const u32 addr);
+template void Read<u8>(u8 &var, const u32 addr);
+
+template void Write<u64>(u32 addr, const u64 data);
+template void Write<u32>(u32 addr, const u32 data);
+template void Write<u16>(u32 addr, const u16 data);
+template void Write<u8>(u32 addr, const u8 data);
+
+/// Initialize hardware
+void Init() {
+ LOG_DEBUG(HW_LCD, "initialized OK");
+}
+
+/// Shutdown hardware
+void Shutdown() {
+ LOG_DEBUG(HW_LCD, "shutdown OK");
+}
+
+} // namespace
diff --git a/src/core/hw/lcd.h b/src/core/hw/lcd.h
new file mode 100644
index 00000000..43893a62
--- /dev/null
+++ b/src/core/hw/lcd.h
@@ -0,0 +1,88 @@
+// Copyright 2015 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstddef>
+
+#include "common/common_types.h"
+#include "common/bit_field.h"
+
+#define LCD_REG_INDEX(field_name) (offsetof(LCD::Regs, field_name) / sizeof(u32))
+
+namespace LCD {
+
+struct Regs {
+
+ union ColorFill {
+ u32 raw;
+
+ BitField<0, 8, u32> color_r;
+ BitField<8, 8, u32> color_g;
+ BitField<16, 8, u32> color_b;
+ BitField<24, 1, u32> is_enabled;
+ };
+
+ INSERT_PADDING_WORDS(0x81);
+ ColorFill color_fill_top;
+ INSERT_PADDING_WORDS(0xE);
+ u32 backlight_top;
+
+ INSERT_PADDING_WORDS(0x1F0);
+
+ ColorFill color_fill_bottom;
+ INSERT_PADDING_WORDS(0xE);
+ u32 backlight_bottom;
+ INSERT_PADDING_WORDS(0x16F);
+
+ static inline size_t NumIds() {
+ return sizeof(Regs) / sizeof(u32);
+ }
+
+ u32& operator [] (int index) const {
+ u32* content = (u32*)this;
+ return content[index];
+ }
+
+ u32& operator [] (int index) {
+ u32* content = (u32*)this;
+ return content[index];
+ }
+
+#undef ASSERT_MEMBER_SIZE
+
+};
+static_assert(std::is_standard_layout<Regs>::value, "Structure does not use standard layout");
+
+// TODO: MSVC does not support using offsetof() on non-static data members even though this
+// is technically allowed since C++11. This macro should be enabled once MSVC adds
+// support for that.
+#ifndef _MSC_VER
+#define ASSERT_REG_POSITION(field_name, position) \
+ static_assert(offsetof(Regs, field_name) == position * 4, \
+ "Field "#field_name" has invalid position")
+
+ASSERT_REG_POSITION(color_fill_top, 0x81);
+ASSERT_REG_POSITION(backlight_top, 0x90);
+ASSERT_REG_POSITION(color_fill_bottom, 0x281);
+ASSERT_REG_POSITION(backlight_bottom, 0x290);
+
+#undef ASSERT_REG_POSITION
+#endif // !defined(_MSC_VER)
+
+extern Regs g_regs;
+
+template <typename T>
+void Read(T &var, const u32 addr);
+
+template <typename T>
+void Write(u32 addr, const T data);
+
+/// Initialize hardware
+void Init();
+
+/// Shutdown hardware
+void Shutdown();
+
+} // namespace