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-rw-r--r--src/core/hw/gpu.cpp194
1 files changed, 194 insertions, 0 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
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+++ b/src/core/hw/gpu.cpp
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+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "common/log.h"
+
+#include "core/core.h"
+#include "core/mem_map.h"
+#include "core/hle/kernel/thread.h"
+#include "core/hw/gpu.h"
+
+#include "video_core/video_core.h"
+
+
+namespace GPU {
+
+Registers g_regs;
+
+static const u32 kFrameTicks = 268123480 / 60; ///< 268MHz / 60 frames per second
+
+u64 g_last_ticks = 0; ///< Last CPU ticks
+
+/**
+ * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
+ * @param
+ */
+void SetFramebufferLocation(const FramebufferLocation mode) {
+ switch (mode) {
+ case FRAMEBUFFER_LOCATION_FCRAM:
+ g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1;
+ g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2;
+ g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1;
+ g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2;
+ g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1;
+ //g_regs.framebuffer_sub_left_2 = unknown;
+ g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2;
+ //g_regs.framebufferr_sub_right_2 = unknown;
+ break;
+
+ case FRAMEBUFFER_LOCATION_VRAM:
+ g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1;
+ g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2;
+ g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1;
+ g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2;
+ g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1;
+ //g_regs.framebuffer_sub_left_2 = unknown;
+ g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2;
+ //g_regs.framebufferr_sub_right_2 = unknown;
+ break;
+ }
+}
+
+/**
+ * Gets the location of the framebuffers
+ * @return Location of framebuffers as FramebufferLocation enum
+ */
+const FramebufferLocation GetFramebufferLocation() {
+ if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) {
+ return FRAMEBUFFER_LOCATION_VRAM;
+ } else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) {
+ return FRAMEBUFFER_LOCATION_FCRAM;
+ } else {
+ ERROR_LOG(GPU, "unknown framebuffer location!");
+ }
+ return FRAMEBUFFER_LOCATION_UNKNOWN;
+}
+
+/**
+ * Gets a read-only pointer to a framebuffer in memory
+ * @param address Physical address of framebuffer
+ * @return Returns const pointer to raw framebuffer
+ */
+const u8* GetFramebufferPointer(const u32 address) {
+ switch (GetFramebufferLocation()) {
+ case FRAMEBUFFER_LOCATION_FCRAM:
+ return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address));
+ case FRAMEBUFFER_LOCATION_VRAM:
+ return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address));
+ default:
+ ERROR_LOG(GPU, "unknown framebuffer location");
+ }
+ return NULL;
+}
+
+template <typename T>
+inline void Read(T &var, const u32 addr) {
+ switch (addr) {
+ case REG_FRAMEBUFFER_TOP_LEFT_1:
+ var = g_regs.framebuffer_top_left_1;
+ break;
+
+ case REG_FRAMEBUFFER_TOP_LEFT_2:
+ var = g_regs.framebuffer_top_left_2;
+ break;
+
+ case REG_FRAMEBUFFER_TOP_RIGHT_1:
+ var = g_regs.framebuffer_top_right_1;
+ break;
+
+ case REG_FRAMEBUFFER_TOP_RIGHT_2:
+ var = g_regs.framebuffer_top_right_2;
+ break;
+
+ case REG_FRAMEBUFFER_SUB_LEFT_1:
+ var = g_regs.framebuffer_sub_left_1;
+ break;
+
+ case REG_FRAMEBUFFER_SUB_RIGHT_1:
+ var = g_regs.framebuffer_sub_right_1;
+ break;
+
+ case CommandListSize:
+ var = g_regs.command_list_size;
+ break;
+
+ case CommandListAddress:
+ var = g_regs.command_list_address;
+ break;
+
+ case ProcessCommandList:
+ var = g_regs.command_processing_enabled;
+ break;
+
+ default:
+ ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr);
+ break;
+ }
+}
+
+template <typename T>
+inline void Write(u32 addr, const T data) {
+ switch (addr) {
+ case CommandListSize:
+ g_regs.command_list_size = data;
+ break;
+
+ case CommandListAddress:
+ g_regs.command_list_address = data;
+ break;
+
+ case ProcessCommandList:
+ g_regs.command_processing_enabled = data;
+ if (g_regs.command_processing_enabled & 1)
+ {
+ // u32* buffer = (u32*)Memory::GetPointer(g_regs.command_list_address << 3);
+ ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", g_regs.command_list_size, g_regs.command_list_address << 3);
+ // TODO: Process command list!
+ }
+ break;
+
+ default:
+ ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
+ break;
+ }
+}
+
+// Explicitly instantiate template functions because we aren't defining this in the header:
+
+template void Read<u64>(u64 &var, const u32 addr);
+template void Read<u32>(u32 &var, const u32 addr);
+template void Read<u16>(u16 &var, const u32 addr);
+template void Read<u8>(u8 &var, const u32 addr);
+
+template void Write<u64>(u32 addr, const u64 data);
+template void Write<u32>(u32 addr, const u32 data);
+template void Write<u16>(u32 addr, const u16 data);
+template void Write<u8>(u32 addr, const u8 data);
+
+/// Update hardware
+void Update() {
+ u64 current_ticks = Core::g_app_core->GetTicks();
+
+ // Fake a vertical blank
+ if ((current_ticks - g_last_ticks) >= kFrameTicks) {
+ g_last_ticks = current_ticks;
+ VideoCore::g_renderer->SwapBuffers();
+ Kernel::WaitCurrentThread(WAITTYPE_VBLANK);
+ }
+}
+
+/// Initialize hardware
+void Init() {
+ g_last_ticks = Core::g_app_core->GetTicks();
+ SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
+ NOTICE_LOG(GPU, "initialized OK");
+}
+
+/// Shutdown hardware
+void Shutdown() {
+ NOTICE_LOG(GPU, "shutdown OK");
+}
+
+} // namespace