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diff --git a/src/core/file_sys/meta_file_system.h b/src/core/file_sys/meta_file_system.h
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+// Copyright (c) 2012- PPSSPP Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official git repository and contact information can be found at
+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+
+#pragma once
+
+#include "std_mutex.h"
+#include "file_sys.h"
+
+class MetaFileSystem : public IHandleAllocator, public IFileSystem
+{
+private:
+ u32 current;
+ struct MountPoint
+ {
+ std::string prefix;
+ IFileSystem *system;
+
+ bool operator == (const MountPoint &other) const
+ {
+ return prefix == other.prefix && system == other.system;
+ }
+ };
+ std::vector<MountPoint> fileSystems;
+
+ typedef std::map<int, std::string> currentDir_t;
+ currentDir_t currentDir;
+
+ std::string startingDirectory;
+ int lastOpenError;
+ std::recursive_mutex lock;
+
+public:
+ MetaFileSystem()
+ {
+ current = 6; // what?
+ }
+
+ void Mount(std::string prefix, IFileSystem *system);
+ void Unmount(std::string prefix, IFileSystem *system);
+
+ void ThreadEnded(int threadID);
+
+ void Shutdown();
+
+ u32 GetNewHandle() {return current++;}
+ void FreeHandle(u32 handle) {}
+
+ virtual void DoState(PointerWrap &p);
+
+ IFileSystem *GetHandleOwner(u32 handle);
+ bool MapFilePath(const std::string &inpath, std::string &outpath, MountPoint **system);
+
+ inline bool MapFilePath(const std::string &_inpath, std::string &outpath, IFileSystem **system)
+ {
+ MountPoint *mountPoint;
+ if (MapFilePath(_inpath, outpath, &mountPoint))
+ {
+ *system = mountPoint->system;
+ return true;
+ }
+
+ return false;
+ }
+
+ // Only possible if a file system is a DirectoryFileSystem or similar.
+ bool GetHostPath(const std::string &inpath, std::string &outpath);
+
+ std::vector<FileInfo> GetDirListing(std::string path);
+ u32 OpenFile(std::string filename, FileAccess access, const char *devicename = NULL);
+ u32 OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename = NULL);
+ void CloseFile(u32 handle);
+ size_t ReadFile(u32 handle, u8 *pointer, s64 size);
+ size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
+ size_t SeekFile(u32 handle, s32 position, FileMove type);
+ FileInfo GetFileInfo(std::string filename);
+ bool OwnsHandle(u32 handle) {return false;}
+ inline size_t GetSeekPos(u32 handle)
+ {
+ return SeekFile(handle, 0, FILEMOVE_CURRENT);
+ }
+
+ virtual int ChDir(const std::string &dir);
+
+ virtual bool MkDir(const std::string &dirname);
+ virtual bool RmDir(const std::string &dirname);
+ virtual int RenameFile(const std::string &from, const std::string &to);
+ virtual bool RemoveFile(const std::string &filename);
+
+ // TODO: void IoCtl(...)
+
+ void SetStartingDirectory(const std::string &dir) {
+ std::lock_guard<std::mutex> guard(lock);
+ startingDirectory = dir;
+ }
+};