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-rw-r--r--src/core/file_sys/meta_file_system.cpp520
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diff --git a/src/core/file_sys/meta_file_system.cpp b/src/core/file_sys/meta_file_system.cpp
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+// Copyright (c) 2012- PPSSPP Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official git repository and contact information can be found at
+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+
+#include <set>
+#include <algorithm>
+#include "string_util.h"
+#include "file_sys/meta_file_system.h"
+//#include "Core/HLE/sceKernelThread.h"
+//#include "Core/Reporting.h"
+
+static bool ApplyPathStringToComponentsVector(std::vector<std::string> &vector, const std::string &pathString)
+{
+ size_t len = pathString.length();
+ size_t start = 0;
+
+ while (start < len)
+ {
+ size_t i = pathString.find('/', start);
+ if (i == std::string::npos)
+ i = len;
+
+ if (i > start)
+ {
+ std::string component = pathString.substr(start, i - start);
+ if (component != ".")
+ {
+ if (component == "..")
+ {
+ if (vector.size() != 0)
+ {
+ vector.pop_back();
+ }
+ else
+ {
+ // The PSP silently ignores attempts to .. to parent of root directory
+ WARN_LOG(FILESYS, "RealPath: ignoring .. beyond root - root directory is its own parent: \"%s\"", pathString.c_str());
+ }
+ }
+ else
+ {
+ vector.push_back(component);
+ }
+ }
+ }
+
+ start = i + 1;
+ }
+
+ return true;
+}
+
+/*
+ * Changes relative paths to absolute, removes ".", "..", and trailing "/"
+ * "drive:./blah" is absolute (ignore the dot) and "/blah" is relative (because it's missing "drive:")
+ * babel (and possibly other games) use "/directoryThatDoesNotExist/../directoryThatExists/filename"
+ */
+static bool RealPath(const std::string &currentDirectory, const std::string &inPath, std::string &outPath)
+{
+ size_t inLen = inPath.length();
+ if (inLen == 0)
+ {
+ WARN_LOG(FILESYS, "RealPath: inPath is empty");
+ outPath = currentDirectory;
+ return true;
+ }
+
+ size_t inColon = inPath.find(':');
+ if (inColon + 1 == inLen)
+ {
+ // There's nothing after the colon, e.g. umd0: - this is perfectly valid.
+ outPath = inPath;
+ return true;
+ }
+
+ bool relative = (inColon == std::string::npos);
+
+ std::string prefix, inAfterColon;
+ std::vector<std::string> cmpnts; // path components
+ size_t outPathCapacityGuess = inPath.length();
+
+ if (relative)
+ {
+ size_t curDirLen = currentDirectory.length();
+ if (curDirLen == 0)
+ {
+ ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory is empty", inPath.c_str());
+ return false;
+ }
+
+ size_t curDirColon = currentDirectory.find(':');
+ if (curDirColon == std::string::npos)
+ {
+ ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" has no prefix", inPath.c_str(), currentDirectory.c_str());
+ return false;
+ }
+ if (curDirColon + 1 == curDirLen)
+ {
+ ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str());
+ }
+ else
+ {
+ const std::string curDirAfter = currentDirectory.substr(curDirColon + 1);
+ if (! ApplyPathStringToComponentsVector(cmpnts, curDirAfter) )
+ {
+ ERROR_LOG(FILESYS,"RealPath: currentDirectory is not a valid path: \"%s\"", currentDirectory.c_str());
+ return false;
+ }
+
+ outPathCapacityGuess += curDirLen;
+ }
+
+ prefix = currentDirectory.substr(0, curDirColon + 1);
+ inAfterColon = inPath;
+ }
+ else
+ {
+ prefix = inPath.substr(0, inColon + 1);
+ inAfterColon = inPath.substr(inColon + 1);
+ }
+
+ // Special case: "disc0:" is different from "disc0:/", so keep track of the single slash.
+ if (inAfterColon == "/")
+ {
+ outPath = prefix + inAfterColon;
+ return true;
+ }
+
+ if (! ApplyPathStringToComponentsVector(cmpnts, inAfterColon) )
+ {
+ WARN_LOG(FILESYS, "RealPath: inPath is not a valid path: \"%s\"", inPath.c_str());
+ return false;
+ }
+
+ outPath.clear();
+ outPath.reserve(outPathCapacityGuess);
+
+ outPath.append(prefix);
+
+ size_t numCmpnts = cmpnts.size();
+ for (size_t i = 0; i < numCmpnts; i++)
+ {
+ outPath.append(1, '/');
+ outPath.append(cmpnts[i]);
+ }
+
+ return true;
+}
+
+IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ for (size_t i = 0; i < fileSystems.size(); i++)
+ {
+ if (fileSystems[i].system->OwnsHandle(handle))
+ return fileSystems[i].system; //got it!
+ }
+ //none found?
+ return 0;
+}
+
+bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, MountPoint **system)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ std::string realpath;
+
+ // Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example)
+ // appears to mean the current directory on the UMD. Let's just assume the current directory.
+ std::string inpath = _inpath;
+ if (strncasecmp(inpath.c_str(), "host0:", strlen("host0:")) == 0) {
+ INFO_LOG(FILESYS, "Host0 path detected, stripping: %s", inpath.c_str());
+ inpath = inpath.substr(strlen("host0:"));
+ }
+
+ const std::string *currentDirectory = &startingDirectory;
+
+ _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
+
+ int currentThread = 0;//__KernelGetCurThread();
+ currentDir_t::iterator it = currentDir.find(currentThread);
+ if (it == currentDir.end())
+ {
+ //Attempt to emulate SCE_KERNEL_ERROR_NOCWD / 8002032C: may break things requiring fixes elsewhere
+ if (inpath.find(':') == std::string::npos /* means path is relative */)
+ {
+ lastOpenError = -1;//SCE_KERNEL_ERROR_NOCWD;
+ WARN_LOG(FILESYS, "Path is relative, but current directory not set for thread %i. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.", currentThread);
+ }
+ }
+ else
+ {
+ currentDirectory = &(it->second);
+ }
+
+ if ( RealPath(*currentDirectory, inpath, realpath) )
+ {
+ for (size_t i = 0; i < fileSystems.size(); i++)
+ {
+ size_t prefLen = fileSystems[i].prefix.size();
+ if (strncasecmp(fileSystems[i].prefix.c_str(), realpath.c_str(), prefLen) == 0)
+ {
+ outpath = realpath.substr(prefLen);
+ *system = &(fileSystems[i]);
+
+ INFO_LOG(FILESYS, "MapFilePath: mapped \"%s\" to prefix: \"%s\", path: \"%s\"", inpath.c_str(), fileSystems[i].prefix.c_str(), outpath.c_str());
+
+ return true;
+ }
+ }
+ }
+
+ DEBUG_LOG(FILESYS, "MapFilePath: failed mapping \"%s\", returning false", inpath.c_str());
+ return false;
+}
+
+void MetaFileSystem::Mount(std::string prefix, IFileSystem *system)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ MountPoint x;
+ x.prefix = prefix;
+ x.system = system;
+ fileSystems.push_back(x);
+}
+
+void MetaFileSystem::Unmount(std::string prefix, IFileSystem *system)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ MountPoint x;
+ x.prefix = prefix;
+ x.system = system;
+ fileSystems.erase(std::remove(fileSystems.begin(), fileSystems.end(), x), fileSystems.end());
+}
+
+void MetaFileSystem::Shutdown()
+{
+ std::lock_guard<std::mutex> guard(lock);
+ current = 6;
+
+ // Ownership is a bit convoluted. Let's just delete everything once.
+
+ std::set<IFileSystem *> toDelete;
+ for (size_t i = 0; i < fileSystems.size(); i++) {
+ toDelete.insert(fileSystems[i].system);
+ }
+
+ for (auto iter = toDelete.begin(); iter != toDelete.end(); ++iter)
+ {
+ delete *iter;
+ }
+
+ fileSystems.clear();
+ currentDir.clear();
+ startingDirectory = "";
+}
+
+u32 MetaFileSystem::OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ u32 h = OpenFile(filename, access, devicename);
+ error = lastOpenError;
+ return h;
+}
+
+u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ lastOpenError = 0;
+ std::string of;
+ MountPoint *mount;
+ if (MapFilePath(filename, of, &mount))
+ {
+ return mount->system->OpenFile(of, access, mount->prefix.c_str());
+ }
+ else
+ {
+ return 0;
+ }
+}
+
+FileInfo MetaFileSystem::GetFileInfo(std::string filename)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ std::string of;
+ IFileSystem *system;
+ if (MapFilePath(filename, of, &system))
+ {
+ return system->GetFileInfo(of);
+ }
+ else
+ {
+ FileInfo bogus; // TODO
+ return bogus;
+ }
+}
+
+bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ std::string of;
+ IFileSystem *system;
+ if (MapFilePath(inpath, of, &system)) {
+ return system->GetHostPath(of, outpath);
+ } else {
+ return false;
+ }
+}
+
+std::vector<FileInfo> MetaFileSystem::GetDirListing(std::string path)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ std::string of;
+ IFileSystem *system;
+ if (MapFilePath(path, of, &system))
+ {
+ return system->GetDirListing(of);
+ }
+ else
+ {
+ std::vector<FileInfo> empty;
+ return empty;
+ }
+}
+
+void MetaFileSystem::ThreadEnded(int threadID)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ currentDir.erase(threadID);
+}
+
+int MetaFileSystem::ChDir(const std::string &dir)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ // Retain the old path and fail if the arg is 1023 bytes or longer.
+ if (dir.size() >= 1023)
+ return -1;//SCE_KERNEL_ERROR_NAMETOOLONG;
+
+ _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
+
+ int curThread = 0; //__KernelGetCurThread();
+
+ std::string of;
+ MountPoint *mountPoint;
+ if (MapFilePath(dir, of, &mountPoint))
+ {
+ currentDir[curThread] = mountPoint->prefix + of;
+ return 0;
+ }
+ else
+ {
+ for (size_t i = 0; i < fileSystems.size(); i++)
+ {
+ const std::string &prefix = fileSystems[i].prefix;
+ if (strncasecmp(prefix.c_str(), dir.c_str(), prefix.size()) == 0)
+ {
+ // The PSP is completely happy with invalid current dirs as long as they have a valid device.
+ WARN_LOG(FILESYS, "ChDir failed to map path \"%s\", saving as current directory anyway", dir.c_str());
+ currentDir[curThread] = dir;
+ return 0;
+ }
+ }
+
+ WARN_LOG(FILESYS, "ChDir failed to map device for \"%s\", failing", dir.c_str());
+ return -1;//SCE_KERNEL_ERROR_NODEV;
+ }
+}
+
+bool MetaFileSystem::MkDir(const std::string &dirname)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ std::string of;
+ IFileSystem *system;
+ if (MapFilePath(dirname, of, &system))
+ {
+ return system->MkDir(of);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+bool MetaFileSystem::RmDir(const std::string &dirname)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ std::string of;
+ IFileSystem *system;
+ if (MapFilePath(dirname, of, &system))
+ {
+ return system->RmDir(of);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+int MetaFileSystem::RenameFile(const std::string &from, const std::string &to)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ std::string of;
+ std::string rf;
+ IFileSystem *osystem;
+ IFileSystem *rsystem = NULL;
+ if (MapFilePath(from, of, &osystem))
+ {
+ // If it's a relative path, it seems to always use from's filesystem.
+ if (to.find(":/") != to.npos)
+ {
+ if (!MapFilePath(to, rf, &rsystem))
+ return -1;
+ }
+ else
+ {
+ rf = to;
+ rsystem = osystem;
+ }
+
+ if (osystem != rsystem)
+ return -1;//SCE_KERNEL_ERROR_XDEV;
+
+ return osystem->RenameFile(of, rf);
+ }
+ else
+ {
+ return -1;
+ }
+}
+
+bool MetaFileSystem::RemoveFile(const std::string &filename)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ std::string of;
+ IFileSystem *system;
+ if (MapFilePath(filename, of, &system))
+ {
+ return system->RemoveFile(of);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+void MetaFileSystem::CloseFile(u32 handle)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ IFileSystem *sys = GetHandleOwner(handle);
+ if (sys)
+ sys->CloseFile(handle);
+}
+
+size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ IFileSystem *sys = GetHandleOwner(handle);
+ if (sys)
+ return sys->ReadFile(handle,pointer,size);
+ else
+ return 0;
+}
+
+size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ IFileSystem *sys = GetHandleOwner(handle);
+ if (sys)
+ return sys->WriteFile(handle,pointer,size);
+ else
+ return 0;
+}
+
+size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
+{
+ std::lock_guard<std::mutex> guard(lock);
+ IFileSystem *sys = GetHandleOwner(handle);
+ if (sys)
+ return sys->SeekFile(handle,position,type);
+ else
+ return 0;
+}
+
+void MetaFileSystem::DoState(PointerWrap &p)
+{
+ std::lock_guard<std::mutex> guard(lock);
+
+ auto s = p.Section("MetaFileSystem", 1);
+ if (!s)
+ return;
+
+ p.Do(current);
+
+ // Save/load per-thread current directory map
+ p.Do(currentDir);
+
+ u32 n = (u32) fileSystems.size();
+ p.Do(n);
+ if (n != (u32) fileSystems.size())
+ {
+ p.SetError(p.ERROR_FAILURE);
+ ERROR_LOG(FILESYS, "Savestate failure: number of filesystems doesn't match.");
+ return;
+ }
+
+ for (u32 i = 0; i < n; ++i)
+ fileSystems[i].system->DoState(p);
+}
+