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-rw-r--r--src/core/file_sys/disk_archive.cpp188
1 files changed, 188 insertions, 0 deletions
diff --git a/src/core/file_sys/disk_archive.cpp b/src/core/file_sys/disk_archive.cpp
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+++ b/src/core/file_sys/disk_archive.cpp
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+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <sys/stat.h>
+
+#include "common/common_types.h"
+#include "common/file_util.h"
+
+#include "core/file_sys/disk_archive.h"
+#include "core/settings.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+std::unique_ptr<FileBackend> DiskArchive::OpenFile(const Path& path, const Mode mode) const {
+ LOG_DEBUG(Service_FS, "called path=%s mode=%01X", path.DebugStr().c_str(), mode.hex);
+ DiskFile* file = new DiskFile(this, path, mode);
+ if (!file->Open())
+ return nullptr;
+ return std::unique_ptr<FileBackend>(file);
+}
+
+bool DiskArchive::DeleteFile(const Path& path) const {
+ return FileUtil::Delete(GetMountPoint() + path.AsString());
+}
+
+bool DiskArchive::RenameFile(const Path& src_path, const Path& dest_path) const {
+ return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
+}
+
+bool DiskArchive::DeleteDirectory(const Path& path) const {
+ return FileUtil::DeleteDir(GetMountPoint() + path.AsString());
+}
+
+ResultCode DiskArchive::CreateFile(const FileSys::Path& path, u32 size) const {
+ std::string full_path = GetMountPoint() + path.AsString();
+
+ if (FileUtil::Exists(full_path))
+ return ResultCode(ErrorDescription::AlreadyExists, ErrorModule::FS, ErrorSummary::NothingHappened, ErrorLevel::Info);
+
+ if (size == 0) {
+ FileUtil::CreateEmptyFile(full_path);
+ return RESULT_SUCCESS;
+ }
+
+ FileUtil::IOFile file(full_path, "wb");
+ // Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
+ // We do this by seeking to the right size, then writing a single null byte.
+ if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1)
+ return RESULT_SUCCESS;
+
+ return ResultCode(ErrorDescription::TooLarge, ErrorModule::FS, ErrorSummary::OutOfResource, ErrorLevel::Info);
+}
+
+
+bool DiskArchive::CreateDirectory(const Path& path) const {
+ return FileUtil::CreateDir(GetMountPoint() + path.AsString());
+}
+
+bool DiskArchive::RenameDirectory(const Path& src_path, const Path& dest_path) const {
+ return FileUtil::Rename(GetMountPoint() + src_path.AsString(), GetMountPoint() + dest_path.AsString());
+}
+
+std::unique_ptr<DirectoryBackend> DiskArchive::OpenDirectory(const Path& path) const {
+ LOG_DEBUG(Service_FS, "called path=%s", path.DebugStr().c_str());
+ DiskDirectory* directory = new DiskDirectory(this, path);
+ if (!directory->Open())
+ return nullptr;
+ return std::unique_ptr<DirectoryBackend>(directory);
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+DiskFile::DiskFile(const DiskArchive* archive, const Path& path, const Mode mode) {
+ // TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
+ // the root directory we set while opening the archive.
+ // For example, opening /../../etc/passwd can give the emulated program your users list.
+ this->path = archive->GetMountPoint() + path.AsString();
+ this->mode.hex = mode.hex;
+ this->archive = archive;
+}
+
+bool DiskFile::Open() {
+ if (!mode.create_flag && !FileUtil::Exists(path)) {
+ LOG_ERROR(Service_FS, "Non-existing file %s can't be open without mode create.", path.c_str());
+ return false;
+ }
+
+ std::string mode_string;
+ if (mode.create_flag)
+ mode_string = "w+";
+ else if (mode.write_flag)
+ mode_string = "r+"; // Files opened with Write access can be read from
+ else if (mode.read_flag)
+ mode_string = "r";
+
+ // Open the file in binary mode, to avoid problems with CR/LF on Windows systems
+ mode_string += "b";
+
+ file = new FileUtil::IOFile(path, mode_string.c_str());
+ return true;
+}
+
+size_t DiskFile::Read(const u64 offset, const u32 length, u8* buffer) const {
+ file->Seek(offset, SEEK_SET);
+ return file->ReadBytes(buffer, length);
+}
+
+size_t DiskFile::Write(const u64 offset, const u32 length, const u32 flush, const u8* buffer) const {
+ file->Seek(offset, SEEK_SET);
+ size_t written = file->WriteBytes(buffer, length);
+ if (flush)
+ file->Flush();
+ return written;
+}
+
+size_t DiskFile::GetSize() const {
+ return static_cast<size_t>(file->GetSize());
+}
+
+bool DiskFile::SetSize(const u64 size) const {
+ file->Resize(size);
+ file->Flush();
+ return true;
+}
+
+bool DiskFile::Close() const {
+ return file->Close();
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+DiskDirectory::DiskDirectory(const DiskArchive* archive, const Path& path) {
+ // TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass
+ // the root directory we set while opening the archive.
+ // For example, opening /../../usr/bin can give the emulated program your installed programs.
+ this->path = archive->GetMountPoint() + path.AsString();
+ this->archive = archive;
+}
+
+bool DiskDirectory::Open() {
+ if (!FileUtil::IsDirectory(path))
+ return false;
+ FileUtil::ScanDirectoryTree(path, directory);
+ children_iterator = directory.children.begin();
+ return true;
+}
+
+u32 DiskDirectory::Read(const u32 count, Entry* entries) {
+ u32 entries_read = 0;
+
+ while (entries_read < count && children_iterator != directory.children.cend()) {
+ const FileUtil::FSTEntry& file = *children_iterator;
+ const std::string& filename = file.virtualName;
+ Entry& entry = entries[entries_read];
+
+ LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size, file.isDirectory);
+
+ // TODO(Link Mauve): use a proper conversion to UTF-16.
+ for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
+ entry.filename[j] = filename[j];
+ if (!filename[j])
+ break;
+ }
+
+ FileUtil::SplitFilename83(filename, entry.short_name, entry.extension);
+
+ entry.is_directory = file.isDirectory;
+ entry.is_hidden = (filename[0] == '.');
+ entry.is_read_only = 0;
+ entry.file_size = file.size;
+
+ // We emulate a SD card where the archive bit has never been cleared, as it would be on
+ // most user SD cards.
+ // Some homebrews (blargSNES for instance) are known to mistakenly use the archive bit as a
+ // file bit.
+ entry.is_archive = !file.isDirectory;
+
+ ++entries_read;
+ ++children_iterator;
+ }
+ return entries_read;
+}
+
+} // namespace FileSys