aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/common/src/mem_arena.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/common/src/mem_arena.h')
-rw-r--r--src/common/src/mem_arena.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/common/src/mem_arena.h b/src/common/src/mem_arena.h
new file mode 100644
index 00000000..4c3ded0d
--- /dev/null
+++ b/src/common/src/mem_arena.h
@@ -0,0 +1,58 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+
+#ifndef _MEMARENA_H_
+#define _MEMARENA_H_
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+#include "common.h"
+
+// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
+// Multiple views can mirror the same section of the block, which makes it very convenient for emulating
+// memory mirrors.
+
+class MemArena
+{
+public:
+ void GrabLowMemSpace(size_t size);
+ void ReleaseSpace();
+ void *CreateView(s64 offset, size_t size, void *base = nullptr);
+ void ReleaseView(void *view, size_t size);
+
+ // This only finds 1 GB in 32-bit
+ static u8 *Find4GBBase();
+private:
+
+#ifdef _WIN32
+ HANDLE hMemoryMapping;
+#else
+ int fd;
+#endif
+};
+
+enum {
+ MV_MIRROR_PREVIOUS = 1,
+ MV_FAKE_VMEM = 2,
+ MV_WII_ONLY = 4,
+};
+
+struct MemoryView
+{
+ u8 **out_ptr_low;
+ u8 **out_ptr;
+ u32 virtual_address;
+ u32 size;
+ u32 flags;
+};
+
+// Uses a memory arena to set up an emulator-friendly memory map according to
+// a passed-in list of MemoryView structures.
+u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
+void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
+
+#endif // _MEMARENA_H_