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+/**
+* Copyright (C) 2005-2013 Gekko Emulator
+*
+* @file file_utils.h
+* @author ShizZy <shizzy247@gmail.com>
+* @date 2013-01-27
+* @brief Crossplatform file utility functions
+* @remark Borrowed from Dolphin Emulator
+*
+* @section LICENSE
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License as
+* published by the Free Software Foundation; either version 2 of
+* the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful, but
+* WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* General Public License for more details at
+* http://www.gnu.org/copyleft/gpl.html
+*
+* Official project repository can be found at:
+* http://code.google.com/p/gekko-gc-emu/
+*/
+
+#ifndef COMMON_FILE_UTILS_H_
+#define COMMON_FILE_UTILS_H_
+
+#include <fstream>
+#include <cstdio>
+#include <string>
+#include <vector>
+#include <string.h>
+
+#include "common.h"
+
+namespace common {
+
+// Returns true if file filename exists
+bool FileExists(const std::string &filename);
+
+// Returns true if filename is a directory
+bool IsDirectory(const std::string &filename);
+
+// Returns the size of filename (64bit)
+u64 GetFileSize(const std::string &filename);
+
+// Overloaded GetSize, accepts file descriptor
+u64 GetFileSize(const int fd);
+
+// Overloaded GetSize, accepts FILE*
+u64 GetFileSize(FILE *f);
+
+// Returns true if successful, or path already exists.
+bool CreateDir(const std::string &filename);
+
+// Creates the full path of fullPath returns true on success
+bool CreateFullPath(const std::string &fullPath);
+
+// Deletes a given filename, return true on success
+// Doesn't supports deleting a directory
+bool DeleteFile(const std::string &filename);
+
+// Deletes a directory filename, returns true on success
+bool DeleteDir(const std::string &filename);
+
+// renames file srcFilename to destFilename, returns true on success
+bool RenameFile(const std::string &srcFilename, const std::string &destFilename);
+
+// copies file srcFilename to destFilename, returns true on success
+bool CopyFile(const std::string &srcFilename, const std::string &destFilename);
+
+// creates an empty file filename, returns true on success
+bool CreateEmptyFile(const std::string &filename);
+
+// deletes the given directory and anything under it. Returns true on success.
+bool DeleteDirRecursively(const std::string &directory);
+
+// Returns the current directory
+std::string GetCurrentDir();
+
+// Set the current directory to given directory
+bool SetCurrentDir(const std::string &directory);
+
+bool WriteStringToFile(bool text_file, const std::string &str, const char *filename);
+bool ReadFileToString(bool text_file, const char *filename, std::string &str);
+
+} // namespace
+
+#endif // COMMON_FILE_UTILS_H_