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+/**
+ * Copyright (C) 2005-2012 Gekko Emulator
+ *
+ * @file atomic_win32.h
+ * @author ShizZy <shizzy247@gmail.com>
+ * @date 2012-06-28
+ * @brief Cross-platform atomic operations - Windows/Visual C++
+ * @remark Taken from Dolphin Emulator (http://code.google.com/p/dolphin-emu/)
+ *
+ * @section LICENSE
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details at
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * Official project repository can be found at:
+ * http://code.google.com/p/gekko-gc-emu/
+ */
+
+#ifndef COMMON_ATOMIC_WIN32_H_
+#define COMMON_ATOMIC_WIN32_H_
+
+#include "types.h"
+
+#include <intrin.h>
+#include <Windows.h>
+
+namespace common {
+
+inline void AtomicAdd(volatile u32& target, u32 value) {
+ InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value);
+}
+
+inline void AtomicAnd(volatile u32& target, u32 value) {
+ _InterlockedAnd((volatile LONG*)&target, (LONG)value);
+}
+
+inline void AtomicIncrement(volatile u32& target) {
+ InterlockedIncrement((volatile LONG*)&target);
+}
+
+inline void AtomicDecrement(volatile u32& target) {
+ InterlockedDecrement((volatile LONG*)&target);
+}
+
+inline u32 AtomicLoad(volatile u32& src) {
+ return src;
+}
+
+inline u32 AtomicLoadAcquire(volatile u32& src) {
+ u32 result = src;
+ _ReadBarrier();
+ return result;
+}
+
+inline void AtomicOr(volatile u32& target, u32 value) {
+ _InterlockedOr((volatile LONG*)&target, (LONG)value);
+}
+
+inline void AtomicStore(volatile u32& dest, u32 value) {
+ dest = value;
+}
+inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
+ _WriteBarrier();
+ dest = value;
+}
+
+} // namespace
+
+#endif // COMMON_ATOMIC_WIN32_H_ \ No newline at end of file