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+/**
+ * Copyright (C) 2013 Citrus Emulator
+ *
+ * @file citrus.cpp
+ * @author ShizZy <shizzy247@gmail.com>
+ * @date 2013-09-04
+ * @brief Main entry point
+ *
+ * @section LICENSE
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details at
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * Official project repository can be found at:
+ * http://code.google.com/p/gekko-gc-emu/
+ */
+
+#include "common.h"
+#include "file_util.h"
+
+//#if EMU_PLATFORM == PLATFORM_LINUX
+//#include <unistd.h>
+//#endif
+
+#include "emu_window/emu_window_glfw.h"
+
+#include "citrus.h"
+
+//#define PLAY_FIFO_RECORDING
+
+/// Application entry point
+int __cdecl main(int argc, char **argv) {
+ //u32 tight_loop;
+
+ printf("citrus starting...\n");
+
+ std::string program_dir = File::GetCurrentDir();
+
+ //EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
+
+ //if (E_OK != core::Init(emu_window)) {
+ // LOG_ERROR(TMASTER, "core initialization failed, exiting...");
+ // core::Kill();
+ // exit(1);
+ //}
+
+ //// Load a game or die...
+ //if (E_OK == dvd::LoadBootableFile(common::g_config->default_boot_file())) {
+ // if (common::g_config->enable_auto_boot()) {
+ // core::Start();
+ // } else {
+ // LOG_ERROR(TMASTER, "Autoboot required in no-GUI mode... Exiting!\n");
+ // }
+ //} else {
+ // LOG_ERROR(TMASTER, "Failed to load a bootable file... Exiting!\n");
+ // exit(E_ERR);
+ //}
+ //// run the game
+ //while(core::SYS_DIE != core::g_state) {
+ // if (core::SYS_RUNNING == core::g_state) {
+ // if(!(cpu->is_on)) {
+ // cpu->Start(); // Initialize and start CPU.
+ // } else {
+ // for(tight_loop = 0; tight_loop < 10000; ++tight_loop) {
+ // cpu->execStep();
+ // }
+ // }
+ // } else if (core::SYS_HALTED == core::g_state) {
+ // core::Stop();
+ // }
+ //}
+ //core::Kill();
+
+ while (1) {
+ }
+
+ //delete emu_window;
+
+ return 0;
+}